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stormbourne

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Posts posted by stormbourne

  1. On 11/30/2020 at 7:29 AM, travisperro said:

    So the question is

      Reveal hidden contents

    In order to help Kaladin, Dalinar clearly reaches into the spiritual realm and uses the Connection between him and Tien to create the vision that helps Kal to accept the 4th Ideal, but should't this Connection be unavailable, as Tien must have already moved to the Beyond?

    I thought Brandon Sanderson had said that it would leave the Beyond be, but this confuses me.

    Any help to understand it? Thanks

    more then just that, time is irrelevant in the spiritual realm, so the vision was through time, much like how the other visions work, this one was just a good deal more recent and possibly using a fresher spirit echo (think spiritual fossil, like vasher talked about)

    On 12/3/2020 at 3:14 PM, Seloun said:

    He is (probably):

    (emphasis mine)

    That's certainly not Tien. It could be Dalinar, but Dalinar doesn't usually call Kaladin 'lad' (he does sometimes, but generally seems to prefer 'soldier'). The phrasing is just pure Teft - it's exactly what he'd say, the exact timing for when he'd say it - and it 'feel' better than any other options.

    teft was invested so he'd have stuck around for a bit that may have just been straight up him shouting from the cognitive realm, as the storm does significantly weaken the boarders

  2. 1 hour ago, Lunu’anaki said:

    So, is your suggestion here that Forging and AonDor just require different symbols to access on different areas of Sel? If so, I agree with you 

    But do you also think that Forging and AonDor are capable of doing the same things? Because that's where I would take issue. They are vastly different in what they do.

    Just trying to understand. Like you said, it's mostly just a semantics issue which means we could describe them as 1000 "systems" or 1 "system" and be right both times, but on a fundemental level, if we're going to call AonDor and Forgery part of the same system, why is that different from combining Allomancy, Feruchemy, and Hemolurgy into one system by definition? Is there something intrinsic that separates the metallic arts but doesn't separate the Selish magics?

    i would classify each magic system by which shard/s it draws power from so feruchemy, alloymancy and hemalugy are all different as they draw from different shards or combination of shards and it seems to be a pattern that each planet with two shards (we have yet to see a true tri shardic planet) has 1 magic for each shard and a mixed magic which is where i get the formula *2+1 for each shard that invests a planet and allows for it's magics to mix freely it will double the magics on that planet and add it's own as well resulting in this table


     

    No. of shards

    1

    2

    3

    4

    5

    6

    7

    8

    9

    10

    11

    12

    13

    14

    15

    16

    No. of magics

    1

    3

    7

    15

    31

    63

    127

    255

    511

    1023

    2047

    4095

    8191

    16383  

     32767  

    65535

  3. 52 minutes ago, Lunu’anaki said:

    Lmao, that's a lot of magic.

     

    I don't believe that it is that cut and dry mathematically though...

    As an example, we have Sel: 2 Shard with potentially 100's of magic systems.

    Also, Roshar: Technically it has around ~30 magic systems with two shards, a half-way invested 3rd shard, and past influence from Adonalsium (all 16 as one)

    Meanwhile, Taldain only has 1 shard and has at least 2 separate magic systems.

     

    You've definitely got one thing right though. All 16 shards investing on one planet and mixing their investiture would mean A LOT of magic... but what if they worked together to just make one magic system?

    im not including invested creatures so Chiri-Chiri and chasm fiends do not count other then that roshar only seems to have 4 magics 1 of honour, 1 of cultivation, 1 of both, and 1 of odium

    taladain only seems to have sand magic what's the other?

    sel is a special case as it doesn't have shards it has multiple splinters of two shards causing the diversity of magic seen there

  4. so from what we can see every time a shard fully settles on a planet they add there magics to that planet but when 2 settle on the same planet or neighboring they can allow their magics to mix creating a third magic meaning the total magics possible if all 16 where to settle on a single planet would be drum roll please.........65535 different magic systems this was calculated assuming that every shard allowed their magics to mix with every other shards effectively doubling the total magic systems for every shard added

  5. On 11/10/2019 at 5:18 AM, Calderis said:

    I think there's a bit of confusion here. 

    The focus of a magic is a part the way that it developed. Soulcasting came from Roshar, and we don't actually know the focus there. The gems are just a means of holding the Investiture and with Soulcasting, the color of the gem is tied to the essence it's able to produce... You could hack that to run by other means, but you'd have to hack the Investiture to fuel Soulcasting the way it functions. You can't actually change what Soulcasting is. 

    Shifting a magic to a different focus would be shifting it to be a different system entirely. 

    in most cases the gem doesn't matter but for soulcasting it does aside from that the focus seems to be the spren in question

  6. another thing that soulcaster specific is the focus much like a mistborn and feruchemist the power is almost irrelevant and what's more important is what metal is use so when soulcasting what metal do you think will do what?

  7. 39 minutes ago, Quantus said:

    Agreed.  What are your thoughts on a Radiant being able to use the Mists directly?  It's been a long time since I read Mistborn so I dont recall the happenstance but I know Vin at least was able to fuel her allomancy directly but I dont recall if it took conscious intervention by Preservation to make it work.  

    the mists are gaseous manifestation of investiture the special case with vin was that she was moulded by preservation to become the next holder of that shard and so when she drew on the mists it was like regular allomancy as the power didn't diminish as she used it 

  8. 1 hour ago, Quantus said:

    Can you explain a bit more of what you mean by mixed magics in this context?  Are you talking about trying to mimic the effects of one using another, or fueling one magic with the Investiture of another shard/world? Something else entirely?

    in the example given i mean what the smeg would a soulcaster, radient or fabiral, be able to achieve if instead of a gemstone they had another planets focus be that scadrian metals, nalthis's three C's, or any of the multitude present on sel

    as for the topic in general how would a given system of magic work if it was using another systems manifestation of investiture

  9. wax's resonance is most likely control over push points normally it is only your centre of mass but considering that he has control over his weight he might be able to shift his centre of mass or maybe just the push point without changing his mass

    as for wayne i  think he's resonance would be when he stores health he is drawing a little from the near future as well

  10. 1 minute ago, Butt Ad Venture said:

    Brandon has said that AI will be interesting, and a planet that becomes sentient enough to take up a Shard is very interesting...

    I am a massive fan of this theory! My only questions are that, could the planet Shard leave the planet? And if the planet does take up the Shard, would it just dissolve like a normal person who takes up a Shard? Because then Fordjell would be destroyed and I would be sad.

    well what happens with a human that take up a shard is to my understanding is that their physical essence is spread across the planet but with the planet it's already that way so is unlikely to dissolve

  11. is the planet of sel going to become the new shard holder of devotion and dominion? we know that it is becoming more sentient as the power settles into it's cognitive aspect and that since it cognitive realm reflects all sentient creatures thought so the planet does have all three aspects necessary to properly wield a shard but the thing that might be very fun to have happen is wishing for something to happen a city might wish that an invading army fails/ are stopped this might reflect onto the planet that then acts upon those wishes

  12. 2 hours ago, TheBeast22846 said:

    First off, there are 10 planets in the Rosharan system. It's just that there are 3 in the habitable zone, but I don't think the "habitable" rules play into the equation for shards.

    Well, we know that Honor and Cultivation were both involved with spren. Spren have a certain degree of Cultivations investiture, and since we have seen her on-screen removing Dalinars memories, I'd say it's a safe bet to go with the obvious answer and say that Cultivation is on Roshar.

    Besides, humans destroyed Ashyn while they were of Odium, I don't think Cultivation would want to be around that kind of influence.

    well i meant the three of the continent, the planet, and the system

    in that same section she says this is the first time she has come in 100's of years to a partition allowing her daughter the nightwatch to hold court in her absence while this doesn't rule out that she is invested on roshar i think honour is more likely to be on roshar the planet while cultivation is on ashyn cause of honours strict adherence to the letter of their shardic-oath

    cultivation is the manifestation of change odium would have very easy time convincing her to allow his magic on ashyn eventually resulting in it's destruction

  13. 7 hours ago, TheBeast22846 said:

    Well, it's not really an interpretation thing. Brandon has explicitly confirmed that Honor and Cultivation arrived to Roshar at the same time.

    However the idea that Odium may have granted powers to humans before migrating to Roshar is a good one. It's one of mine, and I believe that it's been mentioned on Shardcast before. We don't know a lot about what caused the destruction of Ashyn, so it's a decent idea that surgebinding could've been around pre-roshar.

    but there are three different roshars and that part i debate, most people assume that it's the planet they went to but i think it the system

    frankly i think that odium is on braise, honour the planet roshar, and cultivation is on ashyn

  14. 11 minutes ago, John203 said:

    Welcome to the shard! To answer your question, H&C were on Roshar and were the listener's gods when Odium and Humans came over. At some point after, the groups switched deities.

    i debate the interpretation of that Q&A as we have seen that power easily travels between planets

  15. so my guess is that surgebinding isn't the first dual magic rohasrian/ashyn humans have wielded my theory is that odium and cultivation both granted power to ashyn humans and this combination is what lead to the destruction of the majority of the planet, cultivation and a number of humans fled to roshar and honour being a romantically involved with cultivation and taking pitty on those whom had suffered odium's betrayal allowed them onto roshar

  16. 23 minutes ago, Halyo_Alex said:

    that's not what he said.

    Depending on which metal you use, aluminum-atium would drain, duralumin-atium would increase, like an external version of aluminum or duralumin, but not the same way as chromium/nicrosil.

     

    but remember, Atium alloys do "expanded mental and temporal" effects. not Physical or Enhancement, and seem to flip the internal/external axis of the metal it's alloyed with (gold shows others' gold shadows instead of your own as Malatium). So it wouldn't be like that. It'd be more like it speeds up or slows down the burn rate of your metals in a temporal sense, like if you could speed bubble just the bit of someone's spirit that burns metals. same for chromium/nicrosil + atium, but reversed; those would affect your own burn speed.

    What this would be like is sort of like... a reverse Flare of your burn rate with aluminum-atium, dulling your burn rate in exchange for some efficiency in how you burn, vs a Flare that can be stacked with actually flaring your metals. technically you could get even more burn rate potency out of it if you flared the duralumin-atium and your target metal (Let's say pewter.)

    If this duralumin-atium doubles the burn rate of other metals, and you flare it, let's say that it doubles the doubling effect, so you get a 4x speed multiplier when flaring that alloy. If you then burn pewter, you burn it at 4x speed for 4x the power. If then you flare the Pewter, let's say for the sake of simplicity that it also doubles the burn rate. Is it additive or multiplicative? Do you get 6x speed, or 8x? I'm leaning towards 8x because the Duralumin-atium is giving the multiplier to the overall burn speed of your other metals, meaning the flaring rate for pewter would also get boosted.

    And then with the aluminum-atium, you could have a slow burn of something like Tin, so that you can get enough of a boost without burning through it, letting you use up minimal amounts of your tin supply for the effect... Of course that's sort of moot because Tin will always be more plentiful than both aluminum AND atium, but for something like, say, a different atium alloy, being as efficient as possible could be critical to your success with it.

    so TL;DR you'er proposing that enhancement atium alloy effect the efficiency of other metals burned?

    my proposal while poorly worded was that they make permanent dead or boosted areas

  17. On 08/09/2019 at 5:45 AM, Karger said:

    No that is what happens when you burn duralumin with atium. 

     

    On 08/09/2019 at 1:35 AM, Dancer said:

    I always had the feeling that a Savant in Duralumin would be able to control the burn rate of whatever metal he is burning. 

    i feel that dancer is correct

    duralumin or aluminium + atium likely makes a area that drains or surges others power when their at that location

  18. On 05/09/2019 at 11:07 AM, Dancer said:

    OK instead of teleportation for Cadmium and Bendalloy here is something else.

    • Atium + Cadmium: see past events - think of a particular date and burn the metal. You will see either a vision or just atium shadows of events that happened at your location. You only see events that happened at your location not anywhere else. So if your in a house and you burn this metal you will only see events that happened in the room that you are in.
    • Atium + Bendally: see future events - works just like above but exept that you see events that will happen in the future. Another restriction will be that you can't see anything that is not one day or further into the future. This is so there is no overlap with pure Atium. 

    yea these are most likely it

  19. nightblood (+3 sentient long sword)

    dmg 1d8 bludgeoning damage or 1d8+1d8 for spell slot level necrotic damage (poorly worded meaning level 1st level spell slot amounts to 2d8 while 8th level gives 9d8)

    every turn the wielder must make a DC 10 con save or take 1d6 necrotic damage, 5d6 if no spell slot was sacrificed, half as much on a save

    if the wielder tries to sheath or drop nightblood they must make a DC 5+rounds nightblood has been unsheathed con save or they fail to do so

    anyone of the evil alignment must make a DC 18 Wis save or be charmed by nightblood

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