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Jaywalk

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Everything posted by Jaywalk

  1. So post count doesn’t increase here anymore? Huh.
  2. This is an example of a story that could work really well in an open world game.
  3. What was it...like four cutscenes? I never finished the Champion's Ballad; the main story never hooked me, so why continue?
  4. It seems we might be getting a connection to Twilight Princess with this one. I hope this one has more of a story focus than the first game—now that Link has his memories, the story can’t be all in the past.
  5. Fire Emblem, Astral Chain, the Mana collection, and BotW 2 are all on my to get list. My poor, poor bank account...
  6. Because the ghanderflaffle empire was rising.
  7. They’re crushing it, that’s for sure.
  8. I do like the idea of a time skip; it makes it seem much more epic than just being confined to the monastery. I will admit though, I was a little confused at first while watching the trailer.
  9. It looks so good!
  10. A pit opened under Ark.
  11. Right? They’re perfect!
  12. I like her. She got better once she was with Lan.
  13. Rand has one of my favorite arcs in any book.
  14. I love: Mat, Perrin, Rand, Egwene, Aviendha, Thom, and Lan. Galad too. Don’t like: Elayne, Cadsuane Hate with a burning passion: Gawyn.
  15. Hollow Knight is tough, man. But it’s great. Celeste is amazing—one of my favorite all time games.
  16. Many passersby found it strange that there were explosions where Alderaan had once been. They sent a woman to investigate.
  17. I’m back to Valkyria Chronicles on Switch, with some Into the Gungeon on the side.
  18. I dropped Malazan halfway through Deadhouse Gates. There were so many characters that it was just so hard for me to follow(I could follow Wheel of Time, which has over 2000 named characters).
  19. Jaywalk

    More Thought

    This is really good!
  20. Jaywalk

    Pointy Kremit

    Excellent work, Clyde. I can feel him staring into my very soul.
  21. During the first few days with braces, you might as well be there.
  22. Soon he had a bunch of video game designers at his call.
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