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Darth Woodrack

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Everything posted by Darth Woodrack

  1. Yes, this only means that you can't take those fifty skill and then use them to gain more power. Think of it like this. You have to cups, where one is taller than the other. You pour water into them both. The taller cup can fit power, and the shorter can fit skill. When you fill up the taller cup, the overflow falls into the skill cup, but the skill cup, as it is shorter, cannot overflow into the power cup. You don't have to fill up the cups, but you can. Just to say this; the thing you just said was the main argument against the point system. Just because you have extra points, doesn't mean you have to use them. So, you character is fine, as long as they have a twenty point weakness, or are non combative.
  2. "So, what we has a senate just decided, is that Hemalurgy is legal, as long as you have the victims complete consent, and they don't die," Doomhorn said, "Glad we cleared that up."
  3. Also, everyone who isn't from that planet is automatically a drab, so there is that.
  4. "Is murder illegal?" Doomhorn continued.
  5. "Ummm... Okay..." Walker said, letting him go, before turning away, and shoved Darkhold away from Melody. Network soldiers flooded out, and one threw a punch at Walker. @Blessing of Potency
  6. Now that I have time, To my unapproved characters: Silva Rey's obsessive nature means that she once she starts something, she has a really hard time stopping it, unless someone drags her away from it. To Sarah. Ummm... Walker is overprotective of her, and I will add that to his weaknesses, when I get around to finishing those, some time this weekend. Also, you could add in an over explorative nature, and if somebody tells her not to do something, she immediately wants to do it. So, she's a teenager.
  7. Darkhold took his shield, and swung to down towards her, tapping a significant amount of strength. @Blessing of Potency @Dr. Dapper
  8. So, I think you misunderstood me, or something like that. You still have to rp leaving, you just don't have to rp the travel. To the LotR thing, Frodo had to do that becuase there is a large jounery. If they plausibly couldn't get out, and then leave because there was some great gap between them, that is bad. Like, going from the City of Oasis to The Otherside of the World, is implausible, and you should rp some travel, or wait for some time, but if you went from Alleycity, to the Citadel, you really wouldn't have to rp that, as it is only about 50 kilometers, and a plane, or jt, could do that in a few hours, and the rps different time zones would allow that jump.
  9. Two things: Hello! Considered joining TUBA? We protect people from the DA and their evil hemalurgic cookies! Put those in spoiler boxes. It's the button that looks like an eye.
  10. Ummm... How did Xinoe quote something Mac said, before he said it? Am I just glitching? What is this strange floating creatur that is directly next to me... CONFUSION SPREN!!!!
  11. Doom horn raised his hand, "Is assault illegal?"
  12. Nope. Skybreakers are not necessarily stronger than windrunners, as there limits are stronger. Some are weaker, but the main four that I know of, esecaller, windrunner, skybreaker, and light weavers, are equal. True.
  13. Also Dusk, Thel, and anyone else with vast resources could fly in a fast plane and be there quickly. And Dusk has the teleportation disk, Jackal has Wraith, Wraith is Wraith, and there are minor time skips between threads. If an rp collapses because it is to complex, than they can halt the rping for a short period of time and fix it. I just don't actually see the problems you are pointing to. We are doing well, and the rp isn't falling apart. Why is this a problem that needs to be fixed by moderator action? People move around, and there characters need to be in certain places, or a new plot starts that they want to participate in. If you want to block a character from plot hopping, you are blocking that character from making new connections, and doing new things. People move around, and they can do it quickly. That is just how the Alleyverse works. Hand wave stuff is used because they need a certain thing to happen, and logically, their character wouldn't be able to do it.
  14. "Yes. Stealing someones essence to empower yourself is simply monstrous.
  15. Doomhorn was carried over by his priests to the tall man, "Hello. Quite an interesting debate, wouldn't you think? Forgive me, I am Doomhorn the Wise, God of Honor," @Sherlock Holmes
  16. So, who isn't accepted? Okay Mac. I thought you guys just forgot about me.
  17. I actually agree with Xinoe. On everything. I get that having characters randomly flick around can be confusing, and irritating, but fro characters like Dusk, Ambrosia, and the other rich people, they have money, and resources, and they can move quickly. The only real limit we should have, in my opinion, is plausibility. Like, a beggar wouldn't suddenly appear on the other side of the world. Rping a bit of travel would be nice, but I don't know if this is a real, giant problem. People who want to participate in multiple things, that aren't both really demanding, have a character flip between them. I mean, I would find it annoying if I can't hold on to the hunters in Hunt for The Jackal, or the Jackalites, but if someone needing their character elsewhere, I would understand. I have also put characters in places just so I would have something to do. Like, I had Walker show up at Arks and Itiahs duel because I wanted him somewhere, and my own duel with Ark couldn't be done yet. Just to recap, I don't know if this is really such a problem that we need to create a rule that comes with punishments. On a idea that I think will please both parties; A single character can only participate in a set number of plots per week. May this be 3, or 5, or 10, I don't know, but there will be a limit. If they reach this limit, they have to stay at this plot, and if they leave it, a mod talks to them. Note: I do not mean thread hopping. Like the traders union, that plot moved threads. I mean going between different plots, not threads.
  18. Okay. Just wondering whether or not it was up for debate. If I had a character who uses a steroid, that isn't an addictive drug, would that be fine?
  19. @Blessing of Potency @Dr. Dapper
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