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Everything posted by Straw
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I've read through all of the posts so far, and not that much has stood out. I'm not fond of Randuir's proposal. PMs make a lot of problems worse, and don't seem to offer that many advantages. I find it odd that Lumgol is claiming so soon, but I'm unsure about whether they should be lynched. I'm also unsure about lynching Joe. I feel like waiting until D2 to lynch him would net us more information, as we'd get to see if anything happened during the night. Poke voting definitely serves a purpose, as it encourages people to post earlier instead of lurking, thus generating more discussion. In addition, not doing anything can be a reasonable basis for a vote, at least until they start saying more things. However, it should only be used to prompt people to post more, unless they're deliberately not posting in order to be harder to read. So far this game you've seemed to be discouraging discussion, which I dislike. Araris.
- 918 replies
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- secrets!
- an lg41 rerun
- (and 10 more)
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I was in a rush, and I just wanted to throw in a poke vote. I'm also a bit busy right now, but I'll do some more analysis later. Stick has now posted.
- 918 replies
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- secrets!
- an lg41 rerun
- (and 10 more)
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I believe that we have not heard from Stick yet.
- 918 replies
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- secrets!
- an lg41 rerun
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Reruns are always fun! Sign me up as Oramen Hausk.
- 918 replies
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- secrets!
- an lg41 rerun
- (and 10 more)
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Can I get a link to the spec doc? I'd like to play, but I don't really have the time.
- 528 replies
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- role madness
- get nahel for activity
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Yeah, having the player list be a larger component would be a really interesting mechanic.
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mafia championship A Knock from Outside the Cosmere
Straw replied to Metacognition's topic in Sanderson Elimination
I'll nominate @Seventh Saint, @The Storm, and @Orlok Tsubodai.- 636 replies
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- what theyre in for
- they dont know
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Along with the points that Fifth Scholar mentioned, this role seems to be biased towards to elims. I can't really think of a situation in which the village would want a player to be silenced. I'm seeing a lot of possible problems with this role. First of all, giving the elim team this role would be very dangerous. At any point, the elim team has the opportunity to remove four players in a single turn, drastically swinging the balance of the game (especially if they manage to remove valuable players). On the other hand, it would also give the village the ability to gain a burst of information, and possibly remove two villagers. Essentially, this role seems very swingy and difficult to balance. How important is the player list in your game? Are there mechanics allowing players to change their position on it? Either part of this role is powerful on its own, but when combined it seems a bit overpowered. Maybe change it to just be the latter part?
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Anniversary Game 5/Anonymous Game 4: One Final Blaze of Light
Straw replied to Seonid's topic in Sanderson Elimination
@Seonid the countdown for this game appears to be broken.- 1226 replies
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- seonids last game
- ag5
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Anniversary Game 5/Anonymous Game 4: One Final Blaze of Light
Straw replied to Seonid's topic in Sanderson Elimination
Are AGs going to be original rule sets from now on, instead of being the same as LG1?- 1226 replies
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- seonids last game
- ag5
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Anniversary Game 5/Anonymous Game 4: One Final Blaze of Light
Straw replied to Seonid's topic in Sanderson Elimination
I'll sign up to play.- 1226 replies
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- seonids last game
- ag5
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@Cadmium Compounder I just did an official coin flip, and the eliminators would have won anyway. @Mailliw73 I'd prefer to keep the spec doc as view only.
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[Insert writeup here] Cadmium Compounder has died! They were an Obligator Vote Count: Cadmium Compounder (4): Mailliw73, Karnatheon, Cadmium Compounder, Lumgol GM Notes: The Traitors have won! Congratulations to Itiah, Mailliw, and Karnatheon! Links: Dead/Spec Doc: https://docs.google.com/document/d/1KjaZzEHaLLRaW1ZLNzOY4-m5luEyWrGGmzHmwfXdKFI/edit?usp=sharing Eliminator Doc: https://docs.google.com/document/d/1An_U-zKQRL0dcrqDv5Gz3l-yH9-cZPNJgRV-5bM8cOA/edit?usp=sharing Master Spreadsheet: https://docs.google.com/spreadsheets/d/1-IPEt3NvwYEQGVhlU_I0iL30W_pYHGhsaK5PME3EmUI/edit?usp=sharing Player List:
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The Day is over!
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[Insert writeup here] Araris Valerian has died! he was a Tineye! Tineye Message: Keeping a Seeker around will be quite useful at this time, regardless of what side they may be on. GM Notes: PMs are open! The Day will end on January 4th at 5:30 PM EST. The following players will die if they do not post this turn: @Karnatheon @Lumgol Player List:
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Turn's over!
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[Insert writeup here] Snipexe has died! They were a Rioter. STINK has died! They were a Lurcher. Gancho Libre has died! They were an Obligator. Nohadon has died! They were a Soother. Coop772 has died! They were a Thug. Vote Count: Snipexe (4): Araris Valerian, Mailliw73, Lumgol, Karnatheon Mailliw73 (1): Snipexe GM Notes: PMs are open! The Night will end on January 2nd, at 5:30 PM EST. Player List:
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Turn's over!
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[Insert writeup here] Amanuensis has died! He was an Obligator. Tineye Message: I'm Araris, and I didn't send the message about cinnamon, so there is a second Tineye. GM Notes: PMs are open! The turn will end at 5:30 PM EST on January 1st. The following players are at risk of dying due to the inactivity filter: @Lumgol @Coop772 @Nohadon @Cadmium Compounder @Gancho Libre @STINK Player List:
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Turn's over!
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As with most inactivity filters, an inthread post is required.
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[Insert writeup] Jondesu is dead! He was a Soother! Vote Count: Cadmium Compounder (1): Araris Valerian Jondesu (1): Mailliw73 Snipexe (1): Amanuensis GM Notes: PMs are open! The Night will end on December 30th at 5:30 PM EST. I haven't heard back from Orlok, but for the time being, I'm implementing an inactivity filter. If you do not talk for a full cycle, you shall be OBLITERATED! If Orlok gets back to me about it and dislikes the idea of an inactivity filter, then it will be removed. Player List:
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Turn's over!
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[Insert writeup] Furamirionind is dead! He was an Obligator. GM Notes: PMs are open. The Day will end on December 29th at 5:30 PM EST. There's been a fair amount of inactivity, so I've been considering adding an inactivity filter to speed things up. What're your opinions on this?
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Night's over. Sorry about all the late rollovers lately, I've had to travel and deal with family stuff.
