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Everything posted by Straw
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I was probably going to go with option #2, so that wouldn't be a problem.
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I'm going to try making a ruleset for this game. I'd most likely run it as my next LG.
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Yeah, that's a good idea!
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I was thinking about having each cycle be set on a different planet, and having the factions be 17th Shard vs Hoid.
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If it gets enough interest, I'll try building a game around it, and possibly running it.
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There are a lot of options available. The first things that come to mind are the following: 1. Point based game. You gain one point if you win one of the cycle-long games, and at the end of the entire game, the highest scoring player(s) win. Deaths would probably not carry over to the following cycle. 2. Faction based game. You have factions, with the same faction makeup every cycle, but with different rules and roles. Deaths would probably carry over to the next cycle. 3. Meta win condition game: Each player has a win condition that applies to every game, along with the normal rules for that game. 4. Semi-anthology game: Players have the ability to vote for different rules, and possibly for different roles. For example, the eliminator team might vote for a rule that reduces the village's ability to gain information. Deaths would probably carry over to the next cycle. 5. Completely unconnected game: Each cycle is a completely different game, with no connection to any previous game. Deaths would not carry over to the next cycle. Notes: -Number four sounds a bit like the shifting rules game Wilson was thinking about creating. -For one, three, and five, it'd be interesting to have an ability that permanently kills a player. Thematically, it could fit in as a balefire ability in a Wheel of Time game.
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What about having an anthology game, where each cycle is a single cycle game? That way, you could have multiple different rulesets in one game, which could be a bit interesting.
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I’ll put a vote on Doc12, for the reasons stated by Elandera. Additionally, he hasn’t responded to a PM I sent him a while ago.
- 862 replies
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- hyype
- princess bride
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@_Stick_ Is there a name you want to sign up as.
- 305 replies
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- setting is luthadel
- ag ruleset
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@Bort No, it will count as a vote for LopenTheTwoArmedHerdazian. TheMightyLopen has asked to be referred to as Oplen.
- 305 replies
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- setting is luthadel
- ag ruleset
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@Orlok Tsubodai will be the IM for QF32! If you make PMs, please add him to them.
- 305 replies
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- setting is luthadel
- ag ruleset
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Huh, looks like I’m actually in danger of getting lynched. Might as well throw a vote onto Randuir.
- 862 replies
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- hyype
- princess bride
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*lurks with Burnt* Pocketing is when an eliminator protects a villager and agrees with lots of stuff they say so the villager trusts the eliminator. Pretty much.
- 862 replies
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- hyype
- princess bride
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*suddenly shows up* Surprise! I’m back! Sorry for my brief period of inactivity, but I had some IRL stuff that severely limited my ability to talk. Fortunately, that’s now over. @randuir @Sart @Jondesu
- 862 replies
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- hyype
- princess bride
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@Bort Is there a name you want to sign up with?
- 305 replies
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- setting is luthadel
- ag ruleset
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@Gancho Libre Sure! Is there a certain name you want to sign up as?
- 305 replies
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- setting is luthadel
- ag ruleset
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@Kidpen Minimum of 16.
- 305 replies
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- setting is luthadel
- ag ruleset
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Unless there’s a sudden rush of players tomorrow, signups will be delayed until June 25th.
- 305 replies
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- setting is luthadel
- ag ruleset
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Welcome, @Drake Marshall!
- 862 replies
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- hyype
- princess bride
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I’m unsure about Randuir. On one hand, he caused the Spaniard to get lynched. On the other hand, he was going to die, and the Spaniard provided no evidence.
- 862 replies
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- hyype
- princess bride
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@Sart Steeldancer made a mistake in the writeup (he later updated it) and I replied to the mistake before Steeldancer fixed it.
- 862 replies
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- hyype
- princess bride
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