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Everything posted by Weltall
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@Markus Hoid appears incapable of intentionally harming anyone so no, he wouldn't be terribly good at fighting TLR though he could probably survive anything the latter could dish out. As far as the others go, Heralds are known to be as killable as anyone else, they just don't stay dead and while Taln does show enhanced speed and presumably senses, that's nothing TLR doesn't have as well. And if you take away their surgebinding then TLR's atium trump card once again rears its ugly head. It's awfully hard to stick a pointy bit of metal in a man who knows exactly where you're going to be several seconds in advance and has the mental processing power to deal with that knowledge (without the additional benefits that would be gained from F-Steel and F-Zinc). As for Soulcasting him, that's a slightly better option except for two things. One, TLR might be able to neuter Stormlight reserves with Chromium (we have reason to suspect it would work on other forms of Investiture) so as long as he can get in range first, you've got no powers. Second and more importantly, remember how Investiture interferes with Investiture? It's unlikely one could throw enough Stormlight into their Soulcasting to convince TLR that he really wants to become smoke, or even just his metalminds.
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Yeah, it helps to remember that TLR wasn't really trying when we see him in The Final Empire; we get a better idea what he could do if he was actually going full-out from Bands of Mourning and even that was without making use of atium aka the 'I Win' button for any fight where the opponent lacks an appropriate countermeasure. I'm not sure we've seen anyone at this point that could face him at his peak and win in a fair fight. Well, Hoid is described as ridiculously unkillable so maybe he could survive and annoy Rashek to death but that's about the only thing that comes to mind. As for Nightblood, its ability to destroy things doesn't really depend on whether it recognizes something as 'evil' or not, it all depends on how it's being used. If you tossed Nightblood to TLR, there's a pretty good chance that Rashek's own recognition of what he'd done (best of intentions or no) would tell him that yes, he was evil. So if the Investiture-draining didn't get him first, he'd probably end up commiting suicide-by-Nightblood. If anyone else was using Nightblood, they'd probably see TLR as evil and the sword would fulfill its Command. Which gets you back to the question of whether someone with Nightblood could hit TLR with it before he could disable or kill them in any number of ways. Here's the annotation where Brandon talks about this.
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They're probably drawing power from the Dor (or depending on the timeframe, maybe a restored Devotion?) rather than some new Shard. The only mention they make of anything that could be interpreted otherwise is a discussion of Fortune, which we already know is a Feruchemical attribute that can be stored and tapped and that it has analogues in other magic systems, as Brandon has confirmed that Hoid's ability to know where he needs to be uses the same underlying mechanism as the Feruchemy. And I doubt very much that Autonomy is the 'hiding' Shard since we know for a fact that Bavadin has an isolationist policy on her own world but actively meddles with things on other planets, which is pretty much the opposite of keeping her head down. And there's the the various implications that can be pretty convincingly woven together to support the argument that Bavadin and Rayse are working together (Era 2 Scadrial) and have possibly done so in the past (prehistoric Sel).
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Yeah, you'd eventually run into some hard limits with Steelrunning per Word of Brandon but if you had enough F-Gold to at least reduce the damage you do to your body from friction you could probably exceed the 'normal' limitations of F-Steel so long as your health reserves lasted. Though you don't really need to go that extreme to be ridiculously fast, as we saw with the Bands of Mourning letting the user move so fast as to leave a vacuum in their wake.
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Given how snapping isn't really discussed and we know Sazed did something to it, perhaps the threshold is now so low that very little outside intervention is needed. And if it's still possible to have Allomancy sDNA but not snap just by going about your daily life, there might be something like a Rioting parlor (the Soothing equivalent is mentioned in SoS) where someone carefully Riots various emotions to try and get you to snap. No doubt there's some law on the books in Elendel about supervision and licensing to prevent abuse. I suspect careful emotional allomancy could indeed snap someone in Era 2.
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As joke theories go, I give this one four Hoids out of five. As an actual mind-blowing theory though... well, Roshar is said to be '0.9 Cosmere Standard' in size and 0.7 in gravity, with Yolen as the baseline and Scadrial is its equal in that respect and noted to be the Earth analogue. So Adonalsium added 'stuff' to Roshar but this somehow made it smaller than Earth and reduced its gravitational pull? Clearly, Adonalsium works in mysterious ways. Must be one of the perks of being God.
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The key word here is 'enhanced'; there's an upper limit to what A-Pewter can do. Tarson in Alloy of Law had the double resiliency benefit of A-Pewter and being Koloss-blooded. A bullet to the head killed him the same as anyone else. I don't think an explosion happing inside your gut would be any better even if you did have Duralumin going as well and timed it perfectly so you burned the Pewter just as the explosion happened. Thugs have a noted habit of dying from their wounds or just from exhaustion when their Pewter runs out.
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Theory: Allomancers can compound feruchemical charges
Weltall replied to LiquidBlue's topic in Cosmere Discussion
Unkeyed metalminds still require you to possess the relevant Feruchemical ability in order to get the power out of the thing. The idea is that you still need sDNA that says 'I can use Ability X', the lack of Identity just means that you don't have to be the Feruchemist who stored the trait in the first place. Nothing we know about Identity (admitedly, not much) gives us reason to assume that burning a bit of Invested metal Allomantically would magically (har har) give you the sDNA needed to tap it Feruchemically if you don't already have it.- 84 replies
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It has nothing to do with when the books come out, it has to do with the fact that they're not Mistborn. The general policy is that when on a board dedicated to a specific series, anything from a work outside that series should be tagged. And now you know.
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Yeah, all of that. Plus we learned what Bavadin's Shard is (Autonomy) which gave us more to chew on, we got a little more insight into the process of splintering a Shard and, oh yeah, Khriss and Nazh confirmed for us that the original sixteen Vessels killed Adonalsium to take his/its power. Helps put everything in context, if only a bit more than we had before.
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Don't forget that there's also a cognitive element to this. You can't just have the metal inside you, you have to know that it's there before you can burn it. Remember how Vin had Zinc and Brass inside her but needed to be prodded by Kelsier before she could recognize the other as something she could use? Or for a Feruchemical case, Wayne needing to consciously think of the bracelet he was holding as a Goldmind before he could sense what it was? I suspect there would be a small delay between Harmonium being exposed (and thus burnable) and that awareness hitting you that you can burn it, especially as it would be something the Mistborn has never burned before. Given how ridiculously violent the reaction is implied to be, by the time you're able to burn the metal odds are it's either finished vaporizing itself (in which case there's not going to be anything to burn) or more likely it's finished vaporizing you. Pewter only speeds up natural healing, it's not like F-Gold where you can insta-heal as you're being harmed as long as you have the reserves. I doubt that even Duralumin-boosted Pewter could keep up with the rate of harm caused by an explosion happening inside the body, right next to all those vital organs. Neat idea but I'm not sure it's at all practical and I certainly wouldn't want to be the one to test it.
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So who's the dopey guy who goes to signings then? Is he really Nazh? And conceals detailed information he should already know because he is a massive sandling troll.
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Edit: Gah, ninja'd on the unknown Shard WoB.
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That's not a bad idea for a Shard but I wonder if the combination of Odium and other Shards (like Honor, Devotion and maybe even Dominion) already would have filled that role when Adonalsium was intact. Frost calls Odium (from memory) 'God's divine hatred shorn of the virtues that gave it context' so the combination of Adonalsium's hatred and one or more 'virtues' probably encompasses the idea of Retribution.
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Yeah, that's just using the fact that your Feruchemical ability happens to manipulate a trait that your Allomantic ability relies upon so it's not really 'reverse compounding' though it could technically be thought of as 'enhancing Allomancy with Feruchemy'. You could do the same thing with a double Tin modulating how much of a boost you get and to which sense via selective storing/tapping, or with F-Iron/A-Pewter, F-Zinc/A-Electrum... but again that's just neat ways the abilities can play off one another. It's not like the boosted Allomancy that Vin got with Copper thanks to her earring spike or that Steel Inquisitors got from multiple A-Steel spikes.
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We know that the Vessel becomes more and more 'locked in' to the Intent the longer they hold the Shard so there's certainly merit to that. That said, we don't know how much direct influence Autonomy has had on Taldain's sociopolitics so we can't necessarily use the existence of the Dynasty as evidence of anything. Other things we know (or can assume with a reasonable degree of certainty) Bavadin has done can easily be rationalized as acting within the idea of autonomy: Sealing off Taldain: Keeping worldhoppers from meddling with the natural development of the world. Unlike Roshar for example, which seems to be the crossroads of the Cosmere right now. Creating pantheons on Taldain/other worlds: The means by which she can free the people of those worlds from what she sees as the tyranny of other Shards. This may be hypocritical but it's not betraying the Intent per se. Influencing Paalm: See above, 'freeing' Scadrial from Harmony.
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Edwarn's thoughts make it seem like the red-eyed whatsis are possessing the bodies they appear in, as he suspects the one he talks to was 'a beggar stolen off the street'.. Just because he refers to it as a 'Faceless Immortal' doesn't mean it has to be a Kandra.
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Kelsier loves secrets, the fact that he's still around would be one hell of a secret (ie, he'd want to hide it just for the sake of keeping the secret) and on top of that it gives him a certain extra amount of freedom to act. Just to toss one idea out there, if Survivorists learned he was still around, he might have to start thinking about how they'll interpret his actions. He's perfectly aware by this point that he's not a god and needs to be more responsible. Well, as long as his own church doesn't know that he's still around he doesn't have to worry that everything he does is going to create new dogma. To be Hoidishly flippant for a second, here's what he's got to worry about: 'The Survivor just sneezed on a Tuesday, we must declare this an unlucky day!'. Or worse 'The Survivor just stubbed his toe, death to rocks everywhere!' and then our favorite Horneater can never worldhop to Scadrial.
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I don't see it as terribly likely, mostly because if the truth comes out I don't think Adolin would allow his father to do that. He killed Sadeas to prevent him from undermining Dalinar's authority (after it became obvious to everyone else that there are more important things than internal Alethi politics going on) and letting his father take the fall for his actions would completely undermine that. Not to mention that Adolin has demonstrated no trouble with taking responsibility for his own actions before (aside from some willful blindness about the cause of his many many breakups, though even there he owns up to a couple that we see from his internal dialogue) and even insisted on being confined along with Kaladin because he felt the other man was right. So no, I don't think Adolin would allow his father to take the blame for Sadeas' death. That said, you know this is going to come up in Oathbringer. Adolin may not have hidden the evidence of his involvement as well as he thinks and we know Sadeas' wife is a dangerous player of the same political games. Oh, and welcome to the Shard!
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I would give my left arm to spend a day in Silverlight; just think of how much you could learn. And then you could find someone there with an equivalent power to Regrowth to heal you back up again. Or change your name and travel to Roshar and become Lopen the Chosen One.
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Is shardplate *meant* to be powered by gems?
Weltall replied to quadbox's topic in Stormlight Archive
The gems that power modern Shardplate are located inside the armor so there's no way for Dalinar to tell whether Radiant armor had them or didn't just by looking at the outside. -
Spoil-tagged since this isn't Cosmere Theories and some of these are technically spoilers And that leaves the branch that's the subject of this topic. My own suspicion is that it's not a Dakhor bone because the descriptions don't match. Dakhor bones themselves are twisted into the shape of Fjordell characters, they don't have writing appear on them.
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Yes, we're sure
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Decay appeared in Aether of Night, not The Silence Divine (which isn't a completed work at this point) but was indeed reworked into Ruin when Brandon was cannibalizing his unpublished works to make the original Mistborn trilogy. Ashyn has never had a Shard of its own; i don't recall if Brandon has confirmed it directly but we know that ambient magic in the Cosmere is something that humans interact with through nature rather than something they possess themselves (the obvious example being the Aviar in Sixth of the Dusk) and the disease-based magic in Silence fits well with that concept so the magic there might have nothing to do with a Shard.
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You mean if you granted yourself the same metal in both powers? Yes, it would still be perfectly viable. Even if your Allomancy and Feruchemy result in a weaker net effect than the original bearers of the abilities, you would still have the ability to exponentially increase your Feruchemical reserves and get all the benefits of that. Assuming sufficient access to the metal you need, the only difference would be how long it takes to build up the same level of reserves. To illustrate, let's imagine a same-metal Twinborn and someone who got both powers via spikes. Just making up some numbers and using arbitrary units to make the math easy, let's say that the Hemalurgical compounder can store an attribute half as quickly as the Twinborn and when they burn a metalmind they get a fivefold increase instead of a tenfold one. The Twinborn stores for an hour and gets ten 'units' of their trait. The spikee stores for the same time and gets five 'units'. Both then burn the metalmind, resulting in the Twinborn having 100 units and the spikee having 25. If these two were in a race, the one who gets compounding via Hemalurgy will never beat the amount of charge the Twinborn could obtain but just in terms of building up a charge far faster than one could do so normally, the Hemalurgical compounder is still getting a massive benefit from their ability, they just need more metal and more steps than a Twinborn to accumulate the same level of charge. Now factor in how annoying it is to store something like health or speed and how powerful it is when you can get around much of that restriction and you can see why even a weaker level of compounding is still ridiculously useful.
