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LG110, Night 2-B: False Alarm Night 2-B will end on Thursday, March 5th @ 10:00 PM EST. Ap the Apprentice RP Quest: Ap is gone! Sakon works for the Dreamers and will head for Snowhead Temple tomorrow! What do you do? (4) TJ: Drake, Ashbringer, Archer, coco, (3) coco: TJ, Araris, Mistfallen, (2) Araris: Wahrheit, Doc (1) Mistfallen: Stick, @|TJ| was voted out of the Loop! Player List 0 Amanuensis Ap the Apprentice 1 @The Unknown Order Heroshi 2 @Araris Valerian Arenta 3 @Wahrheitswächter Wahi 4 @Ashbringer Coliver 5 @coco.pudding Amora 6 @|TJ| Cosmetica 7 @Stick. meeee 8 @Haelbarde Link the Goron 9 @Wonko the Sane Zymni 10 @Doc12 Thistle 11 @Burnt Spaghetti Cindra 12 @DrakeMarshall Squircle 13 @Mistfallen Soldier Kieran 14 @Divergent Gor Elam the Goron 15 @Archer Ouae the Zora 16 @TwinStorm Mumbo
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(3) TJ: Drake, Archer, Ashbringer, (2) Araris: coco, Wahrheit, (1) Archer: Araris, Ap the Apprentice She didn't decide to follow them. She just didn't not follow them. Sakon's detail moved east from the Smithy at a pace that was easy to match from a distance — a column of six, unhurried, cutting through the tent camp toward the rope bridges. Ap drifted after them without announcing this to anyone, too focused on keeping them in sight across the crowded permafrost to notice that she'd left her companions behind until the first bridge was already under her feet and the camp was already behind her. The bridges swayed in the mountain wind. Below them, the lake was frozen solid, its surface swept clean and white. She kept her eyes on Sakon's uniform ahead and moved quickly across the first island, then the second bridge, and then stopped. To her left, a carved wooden sign announced the Twin Island Hot Springs in several languages including, she noted, Deku. The steam rising from behind a low decorative fence was visible from the bridge. Through the fence, three Business Scrubs were floating in a pool on cushioned mats, speaking to each other with the rapid, clipped efficiency of people discussing something they found more interesting than the current apocalypse. Two Goron bouncers stood at the entrance with their arms folded. Sakon's column was still moving. She watched them cross the next bridge and disappear around the bend toward Goron Village. She looked at the Scrubs, then back at the direction Sakon had gone. He had given her rupees to keep her comfortable and out of the way. That didn't mean the Business Scrubs were necessarily his. They were merchants, which according to her grandfather, meant they loved rupees more than anything. Anything they knew about the area was potentially useful. Surely they'd share something important for the right price. She pushed the gate open. The nearer Goron looked at her. "Sorry, goro. This pool is occupied." "I know. I'd like to pay for a conversation with the owners." She held up the pouch, shaking it and making it clink. "They only speak Deku, goro," the other Goron bouncer said. "Okay. How much for a minute?" The first sighed. "A thousand rupees. Too rich for you." She opened the pouch and counted. Sixteen silver rupees. Sixteen hundred total. She held them all out so they could see. Behind her, she heard someone make a pained noise — she'd been followed by some of the others, apparently — but she kept her eyes on the Goron. He didn't move. "What part of they only speak Deku—" "I understood you the first time." She put the pouch away, then reached into her pack and pulled out the Deku Mask. Ap thought of Kashika crouching beside her in the palace workroom, explaining how the Mask would translate her words if she just relaxed into the sounds and focused, then slipped the Mask over her face once again. The transformation took a breath. When it finished, both Gorons were very still — the specific stillness of people who have just been yanked backward thirty-three years to a feeling they hadn't expected to feel again. She could see it in their faces: the green cap, the mask, the size of her against the size of what they remembered. They must have been children when Link came through. That much was obvious. She walked between them. They didn't stop her. The pool was deep and very hot and her cannonball splash was very large. All three Business Scrubs went under. Their cushioned mats spun. When Ap surfaced, the pouch was still in her hand, thoroughly soaked, and the Scrubs were sputtering and staring at her with the combined expression of confusion, rage, and fear. She held the pouch up. "I heard you like rupees," she said in Deku. "I'd like to pay you for a conversation."
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LG110, Day 2-B: Sunrise Over Snowhead Day 2-B will end on Wednesday, March 4th @ 10:00 PM EST. Ap the Apprentice The earthquake hit while they were still on the road, not long after the crack of dawn. A low shudder through the ground, there and gone before anyone finished reacting. A few people stumbled. One of the horses threw its head. Then it was still again, and the column kept moving. A Goron sherpa walking alongside told them it had been happening since the moon changed its face. Every hour or so, he said. Getting closer together. No one replied to that, dreading what it meant. The smithy came into view around a bend — two waterfalls flanking it, the permafrost lawn between the cliff face and the forge now covered in tents, hundreds of them, lit from within by lantern light and cooking fires. Clock Ward banners marked the perimeter. The sound of the place was not cheerful, but it was alive, and after the road that was enough. Outside the smithy's entrance, a short and somewhat rumpled man was speaking with Quartermaster Sakon in the particular posture of someone who had not agreed to this conversation and was enduring it anyway. That would be Zubora — the owner, from what her grandfather had told her, sharp enough when he wanted to be and content to let his enormous assistant do all the actual work when he didn't. The enormous assistant in question was just visible through the open forge door, a masked, hulking shape moving with unhurried purpose behind the flames, paying the conversation outside no attention. Sakon was doing most of the talking. He still pranced, even slightly, even standing still — a leftover quality from thirty-three years ago that no amount of Clock Ward brass had quite suppressed. He was gesturing at the weapon inventory list with one hand and at the tent camp with the other, and the words came to Ap in pieces over the waterfall's noise: the arrangement stands, and something about his share with a particular emphasis, and then — clearly, because Sakon said it clearly — Medigoron has what we need regardless of what he tells us. Zubora said something short in response. Sakon smiled his grinning smile and moved on. Ap filed it and kept walking. She found the weapon racks twenty minutes later, set up beside the forge. A respectable array — short blades, longer ones, a Goron warhammer that only a Goron would lift. She picked up a short sword, the same length and balance as the Clock Ward standard issue. "That's not for you." Sakon had materialized at her elbow. He was smiling warmly, the way he smiled at everything. "I've fought before," she said. "Real monsters. In a temple." "And I believe you." He took the sword gently and returned it to the rack. "But I couldn't hand a blade to a child and live with myself. You understand." She understood he wasn't going to move. She stopped arguing. He pressed a small pouch into her hand — more rupees than she'd expected — and nodded toward the path east. "The Hot Springs are just down there. Take your friends. You've all earned it." Then he was already turning, already moving, already somewhere else. She stood holding the pouch. She looked at the sword rack. She found the others and told them about the rupees, and they started down toward the springs. She went with them, telling herself she was going. She was halfway down the path when Sakon's voice carried from behind her, directed at his detail, the warm concern entirely gone. "Powder Keg Shop," he said. "Full detail. The real culprits won't be far." She stopped. She thought about following him. She thought about what real culprits meant in Sakon's mouth, and about the BSSJ and their Annual Summit, and about bombs that someone had carefully placed under an entire city and then carefully blamed on someone else. She thought about the rupees in her hand. She thought about the Powder Keg Shop, and whether the BSSJ might have a contact there, and whether Sakon finding them first would be a problem she could prevent. She started walking again, toward the springs, toward the sun rising above Snowhead Mountain, and kept the Powder Keg Shop in the back of her mind where the other things she hadn't dealt with yet were waiting. RP Quest: Make yourselves comfortable in Snowhead. @Wonko the Sane disappeared before dawn and was removed from the Loop. Players can now vote to remove one of their own from the Loop. The Postman's Hat is no longer donned. No PMs will be sent until further notice. Player List 0 Amanuensis Ap the Apprentice 1 @The Unknown Order Heroshi 2 @Araris Valerian Arenta 3 @Wahrheitswächter Wahi 4 @Ashbringer Coliver 5 @coco.pudding Amora 6 @|TJ| Cosmetica 7 @Stick. meeee 8 @Haelbarde Link the Goron 9 @Wonko the Sane Zymni 10 @Doc12 Thistle 11 @Burnt Spaghetti Cindra 12 @DrakeMarshall Squircle 13 @Mistfallen Soldier Kieran 14 @Divergent Gor Elam the Goron 15 @Archer Ouae the Zora 16 @TwinStorm Mumbo
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~6 hours and 45 minutes remain in the Night to earn activity Rupees, bid for Masks, send PMs, or submit actions. Ap the Apprentice The North Gate was the only one still standing. Ap knew this with a look at the skyline behind her, the smoke rising from three directions at once, the West Ward still burning. The moon hung enormous overhead, its expression more furious than its usual curious. People were crying. Some were just moving, which was its own kind of noise. The column had been going for a while. She found the end of it past the gate — the tail end of a long procession of wagons and horses and people on foot, moving north in the dark. Two figures were standing just off the road, watching the gate, waiting. She recognized Amora before she recognized Danna. Amora saw her at roughly the same moment and crossed the distance between them fast, her relief visible and unguarded. She gripped Thistle's arm, then Cindra's, then looked at Zymni and back at all of them with the expression of someone who had been doing arithmetic about who was missing and had just improved the numbers. Danna was watching. She looked at Ap, at the group, and her eyes stopped on Link the Goron with the particular attention of someone cataloguing who is and isn't present. "Have any of you seen Commander Vicsen?" she asked. Link told her. Briefly, the same way he'd told it before, but his tone dripping with reverence and determination. The dungeon, the charges, the flash. Vicsen died, perhaps unnecessarily, to save the Goron's life. He was a true hero, for any reasonable definition of the word. Danna absorbed it without looking away from him. Her jaw was set. She already had the look of a grieving widow and now that grief multiplied twofold. She was small in the dark, standing at the edge of a ruined city, and she gazed into it longingly. Perhaps wishing to join her Commander. "Quartermaster Sakon has arranged refuge at the Goron Village," she finally said after a respectful, self-collecting pause. "He's sending his own goods up by wagon and offered to take civilians alongside. It's a long march but there are horses and carts for those who need them." She looked at the group. "All of you are welcome. We're moving now — stay behind the last wagon and keep pace." She turned to Amora briefly, something passing between them that didn't need words, and then she started walking. The icy half of Termina Field arrived without announcement, right where the road crested a low ridge and the air changed. Ap's breath fogged in front of her. The ground under her boots went from dead grass to frost to a thin crust of snow in the space of a few hundred yards. Around her, people pulled blankets tighter and tucked their hands into their sleeves and said nothing. The moon lit the field silver. That was the one thing about it she couldn't call terrible — the light it gave, clean and even, no shadows to stumble in. She tried not to think about the face. She had time to think about other things. Darmani's grave was in Snowhead. Her grandfather had said so plainly — he'd returned the Goron Mask there out of respect when the Hero of Time left, which is also where he'd gone after obtaining Odolwa's Mask in Woodfall. She had heard the story enough times to know the shape of what came next, if the pattern continued. Snowhead Temple. Goht. She was not the Hero of Time. She knew that. But the mask had worked for her and the ocarina had worked for her and here she was, walking north in the snow, which was more or less exactly where the story said to be. And then there was the BSSJ. Kashika had mentioned them in the palace — cells in every region of Termina, though recently concentrated in Snowhead for their Annual Summit, and her grandfather had called them allies despite everything Bremor had done to paint them as terrorists. The explosives tonight were supposed to be framed on them, she was certain. If she could find their contact in Snowhead, if she could explain what she knew— Two goals, then. The mask and the Bombers. She resolved to find them both and kept walking. Snow picked up off the slope ahead, coming sideways in gusts. Someone near the front of the column called back that they could see the smithy lights. A sound moved through the march — not quite cheering, something smaller and more honest than that, the noise people make when they've been cold for a long time and warmth is finally specific and close. Ap looked up at the mountain's peak, invisible behind the shadows of a dark cloud, and thought about what was up there waiting. She pulled her cap down and walked.
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TBH I did think about including Investigator and Lawyer roles as well (with me being the Judge, although offloading that role to players might be even better), but I was thinking you'd need 2/3 evidence of Means, Motive, and/or Opportunity to convict. Adding a jury into it could be interesting. Maybe only for specific accusations like Murder, though at that point it could possibly go for any and I could have multiple "cases" on trial each turn. Jury votes would probably be sent in the GM PMs rather than in the thread. For accusations, I was thinking you need one piece of Means, Motive, or Opportunity evidence, and if you have it, you can either publicly declare it for the thread to "Grand Jury" vote on, or submit it anonymously to be "Grand Jury" voted on without revealing who the "Accuser/Witness" is, if your evidence is more sensitive / puts your own life at risk to the other elims. This is definitely something I'm going to think more deeply about when I finish running my current game. Glad to see interest!
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To bring up the OoA again: Postman Receives PMs > Worn Mask Passive Effects > Circus Leader Mask Theft / Keaton Mask Redirect / Bremen's Mask Roleblock > Equip / Unequip Mask > Execution / Night Kill > Great Fairy / Mask of Truth Results > Postman Delivers PMs > Mask of Scents Tracking What this means is that if a passive effect Mask (such as Blast or Gero) was equipped the previous turn to Circus Leader / Keaton / Bremen, those 3 Masks will trigger the passive. But if the Mask is being equipped after Theft / Redirect / Roleblock, the equip action itself can be interfered with before the passive effect is triggered However, if the Blast Mask or Don Gero Mask is equipped the same turn as a Night Kill / Great Fairy / Mask of Truth / Postman delivery / Mask of Scents tracking happens to them, the passive effect will be triggered If this rule set was ever rerun or repurposed for another setting, I'd probably change the rules to automatically equip the first Mask purchased, but sadly I already made that call in Loop 1 and can't easily hotfix it like the Bunny Hood, given the butterfly effect. Especially since I did also rule Loop 1 that Hats do equip automatically (Bunny, Postman, Captain) Hindsight is 20/20 and all that
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LG110, Night 1-B: Divergent Timeline Night 1-B will end on Monday, March 2nd @ 10:00 PM EST. Commander Vicsen Ap the Apprentice Commander Vicsen Ap the Apprentice Commander Vicsen RP Quest: The East, West, and South Gates are the most dangerous! Flee North! (5) Divergent: Araris, Haelbarde, TUM, coco, Archer, (4) Burnt: Divergent, Doc, Wonko, Ashbringer, (2) Mistfallen: Warheit, Stick, (1) TJ: Burnt, (1) Stick: Mistfallen, @Divergent / Gor Elam was unable to evacuate and caught in an explosion, removing him from the loop. The Postman's Hat is now donned and Night PMs may be sent to be delivered next Day. The Happy Mask Salesman Player List 0 Amanuensis Happy Mask Apprentice, AKA 'Ap' 1 @The Unknown Order Heroshi 2 @Araris Valerian Arenta 3 @Wahrheitswächter Wahi 4 @Ashbringer Coliver 5 @coco.pudding Amora 6 @|TJ| Cosmetica 7 @Stick. meeee 8 @Haelbarde Link the Goron 9 @Wonko the Sane Zymni 10 @Doc12 Thistle 11 @Burnt Spaghetti Cindra 12 @DrakeMarshall Squircle 13 @Mistfallen Soldier Kieran 14 @Divergent Gor Elam the Goron 15 @Archer Ouae the Zora 16 @Hoid Slayer Avery
