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Everything posted by Dunkum
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presumably because, while the voidspren and fused were free, they didn't have any hosts to take. the normal method of taking a new form requires intent from the host, and most of them wouldn't give that. heck, most parshmen might not have been able to at all until the everstorm rolled in and unlocked the ability for them.
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- stormlight archive
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that just made it even worse. Mat gets a bunch of stone toppled onto him and then just chapter after chapter of everyone else, including the other folks who had been in Altara at the time.
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8 s on of my least favorites, mostly because I care more about spending time with characters I like than about plot movement and 8 is severely lacking in the Mat department - something made worse when you have to wait months or years for the next book
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It's great and I'm loving it, but I feel like there are some missed opportunities here. For one thing it doesn't do a very good job (so far - but i'm not super far) distinguishing itself from BotW. the Shrines are a different color and different puzzles, but mechanically are basically identical to BotW shrines. the main dungeons (or the one i've beaten anyway) are pretty similar too. I also wish they'd pulled more from Skyward Sword when designing the sky islands. hyrule is loaded with recognizable landmarks from prior games, but i haven't seen any obvious references to Skyward Sword among the sky islands - and i've explored MOST of the surface map. Maybe i'm missing something here, Skyward Sword is one of my least favorite Zeldas so I don't recall it as well as others, but I don't think so. its a great game, but there are just little things like that that make me thin it could be even better
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right, I thought about getting into that, but got side-tracked. in terms of the original population of the planet, they are basically the same as other humans. the current population is a bit different due to the stuff that is described in the first mistborn trilogy
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My understanding is that humans from Scadrial are based on Yolish humans, but were technically created by Ruin and Preservation. so they are basically the same as humans on Yolen were, but there is no actual ancestry there
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based on my experience with BotW...wait several years for the next one?
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On the one hand, I really want to read all these spoiler comments, but on the other hand I really don't want to. it's killing me. but my progress is pretty sow, so i'm sure most of these would be things I don't want to read yet
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I'll second this. I probably want to read them, but not immediately. I just got mine, but won't be able to actually play it until this afternoon/evening.
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you are currently reading Path of Daggers?
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sometimes "classics" just don't really hold up, but Dune is one that absolutely does.
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Maybe. I wasn't even worried about trying to match it with a known existing shard, just trying to come up with a theoretical potential one that could reasonably fit.
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probably the simplest explanation - though given the whole triforce thing, maybe 3 shards, or possibly 1 shard splitting itself into 3 pieces would make more sense. I kind of like that latter option better, but i'm having trouble coming up with a candidate shard for whom "courage", "power", and "wisdom" would all reasonable component parts. maybe something revolving around concepts like Leadership
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never could quite understand people claiming that one was the worst book - I mean Path of Daggers has 0 Mat for the entire thing; a major blemish in mind. though part of it is also that book 10 was the first one I had to wait on, so i was just happy to have it available finally.
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the Mistborn Adventure Game has a supplement with...not all but A LOT, which you can see here: it isn't necessarily all canon though - but I doubt Brandon would bother to override most of them.
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A friend of mine is playing through BotW for the first time now, and one of his first comments on it was about disliking the durability. for my part, I'm OK with it in theory, but I think they set the durability on most melee weapons far too low. Shields mostly felt about right, and Bows were OK, but some of the melee weapons, especially the early ones, would break in like 2 hits.
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original BOTW is the first game in a while where I actually avoided looking stuff up, and it was the better for it. ended up needing help finding the last 3 shrines, but I think that was it. I figure this game will be another where I should try the same approach.
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my take on it is that the exploration was the most fun part, and shrine puzzles were pretty high up there too, so wandering around looking for shrines was exactly what I wanted to do with the game. sure the last few were just to check the box and say I got them all, but most of it was just the pure pleasure of exploring around Hyrule looking for interesting things.
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What are you playing right now?
Dunkum replied to Link Von Kelsier Harvey's topic in Entertainment Discussion
nearly through Metroid Dread - basically been on the final boss for a little bit now but haven't gotten a ton of time to play. he has 4 forms, though apparently the last form is easy. I can consistently beat the first form with full health (I take some hits, but generally heal back anything I lost) and can generally get through the second, though having to switch between L1 to aim and L2 to duck means I get hit a bit more in this one. but still cant beat the third yet - at least party because my hands hurt from the previous 2. once i'm done with this, I plan to get the pokemon scarlet DLC and play more of that - it should be relaxing compared to this this game -
are you thinking of accelerating or slowing the breathing to change how quickly the shardblade appears? because that is measured in heartbeats, not breaths. so unless hyperventilating while storing causes your heart-rate to spike (admittedly possible), Cadmium wouldn't do anything.
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my guess is no, but it would depend on a few things: 1. How big of a metalmind would you actually need, and how long would it take to fill it? I suspect city size is too small, though longevity is less of an issue - plenty of ways to extend your life enough to matter. 2. would you even be able to keep storing investiture or is there a threshold where it is simply not possible to push more in? investiture resists other investiture, after all. this might just manifest as needing an even larger metalmind than you might otherwise but you said to assume they could get their hand on it, so ignore those for now and lets get to the others: 3. for a sufficiently large metalmind, is there a delay to access investiture stored far enough away? every metalmind we've seen has been small and essentially instantaneous, but then light seems instantaneous until you measure it at cosmic distances. if it takes time to travel from one end of the metalmind to the other, then you likely can't pull in enough of it at once to do what you are trying to do. 4. is there a physical limit to how much can be pulled in at once? I'm thinking of this in terms of something like heat transfer where surface area affects overall rates. for ferruchemy, which is specifically stored in the physical realm (as opposed to Allomancy where the power is flowing into the physical from the spiritual) it seems like this could be a problem - the investiture would have to physically move from the metalmind into your body and may thus be limited by the maximum amount of surface area in contact with the metalmind itself 5. We know that there is a penalty for tapping large amounts at once - one that is noticeable enough that era 1 Ferruchemists are aware of it even without access to compounding to enhance their stores. what I don't think we have a clear answer on is: how does it scale? if you waste exponentially more investiture as you try to tap more and more, then there is going to be a practical upper limit that is likely well short of what you'd need. if, on the other hand it is something like a flat 10% thing then you'd just need 110% of a shard - though I consider this highly unlikely. 6. would it even be possible to pull the investiture out? we know that enough investiture clumped together will tend to develop sentience/sapience and this far outstrips any other source except Harmony itself. the primary other case we've seen of something metal gaining sapience resulted in something that you probably could not pull investiture back out of, though admittedly that could be specific to his creation and not a general thing. but it does seem possible tat your shard-level mass of investiture could gain sapience and prevent you from pulling it back out.
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at this point I assume more news = more delays.
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yea, I liked a lot of what we saw of Era 2, so it was definitely disappointing. what's worse, due to some of the specific weaknesses which i probably can't discuss here yet, I worry that future books are going to have the same problems. SP1 didn't exactly alleviate that for me, though it was better
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Scientifically - Ammonia has been posited as a possible alternative to water for exotic life forms, though it has never been encountered. if the spores specifically react to water, then ammonia based life should be able to interact with them safely
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no, i'm referring to this from page 370 in my PDF copy (went and looked it up):
