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Newan

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Everything posted by Newan

  1. A grieving man is tricked into killing his own imaginary friends. Meanwhile, a drug dealer struggles to impress his friends by pretending that he knows how to drive.
  2. On that last question, the copper compounder would actually be added to the PM. Instead of being relayed all of the messages, the compounder would just be told that a PM had been opened and which players were in it. The compounder could ask to join a PM at any time, but any member of the PM would be able to see on the left side of the screen who had been added. Thanks for asking!
  3. In the spectator doc, there will be a list of mistwraiths. If a spectator suddenly realizes that they would not be able to join the game, they can take their name off the list. Likewise, if somebody can't play now, they can become a spectator, but if they later come to a point where they could join, they can put their name on the mistwraith list. edit: ninja'd by Aonar
  4. I'm hoping for 50. hahahahahahahahahahahahahahahahahahahahahhahaha As in a time of day? I still need to work that out with Aonar. Players can form their own PMs, and they don't need permission. Please include Aonar and I in the PM, so that any windwhispers or copper compounders can use their abilities. Also, include LG11 in the title of the PM. Other than that, you just have your basic PM rules. Don't copy and paste information from a GM about your role into a PM with another player to prove what your role is. If you're dead, don't talk to a living player about the game. Spectators who have labeled themselves as mistwraiths can set up PMs with the living, and vice versa. Again, they should try to include Aonar and I.
  5. As long as you didn't look it up for the purpose of answering the question, it's fine.
  6. Player list: 1. Temai Nimiad (Nicroburst) 2. Karlin (Surgebound Rainspren) 3. Bortington-Smythe (Bort) 4. Cleo (Winter Cloud) 5. Honerius Bager (The Honey Badger) 6. Hadrian Penrod (Araris Valerian) 7. Axies (phattemer) 8. Walin (spencer12347) 9. Faliu Faliu (Feligon) 10. D'wag (vineyarddawg) 11. Rolan (Alvron) 12. Lord Ostrich Malescei Tekiel II (ostrichofevil) 13. Millie (Mailliw73) 14. Quaqua Qua (Splinter) 15. Jain (Lightsworn Panda) 16. Pifferluke III (Lord Pifferdoo) 17. Cylkan (Clanky) 18. Sheol (Eolhondras) 19. Lutir (Tulir) 20. Levant Nebben (lev) 21. Kwon (Wonko the Sane) 22. Dow (dowanx) 23. neo (neodymium) 24. Lord Mattias Mountford (Lord Mattias Mountford) 25. Acer Tuy (a smart guy) 26. Malrick A'Lees (Metacognition) 27. Jaelre (Jaelre) 28. Kirrah Dotze (twelfthrootoftwo) 29. Jode (The Only Joe) 30. Llurch (Kandra Skrull) 31. Ella (luckat) Rule Clarifications: PMs: Players can form their own PMs, and they don't need permission. Please include Aonar and I in the PM, so that any windwhispers or copper compounders can use their abilities. Also, include LG11 in the title of the PM. Other than that, you just have your basic PM rules. Don't copy and paste information from a GM about your role into a PM with another player to prove what your role is. If you're dead, don't talk to a living player about the game. Spectators who have labeled themselves as mistwraiths can set up PMs with the living, and vice versa. Again, they should try to include Aonar and I. Spectators: If you want to join the spectator doc, send a PM to me or Aonar. You do not have to be a mistwraith to be a spectator. Kandra: The Kandra start the game with an allomantic power, a feruchemical power, and a blessing. Contingencies: You can only have a contingency plan for an action that requires a target. You can only have one contingency per action period. Kandra Blessings: The "pair of spikes" item can now be used on NPCs. You can charge your iron spikes with human strength by targeting The Mayor in one action period and Malrick's nephew in another, or something like that. You can still use the two attacks on players if you want to, but remember that they will only be charged if they succeed in killing that player. Because of this change, "pair of spikes" is now an awesome item, and will be more difficult to find. Quick Links:
  7. Long Game 11: Twinborn Village "Gather around to hear the history of Twinborn Village, a settlement born of two cultures that were twin in their oppression by the Final Empire and their desire for freedom. “Legends tell of a time, many generations ago, when your ancestors lived as slaves to an evil god, the Lord Ruler, in a kingdom above the ground where the sun burns so hot that the air turns to ash. The Lord Ruler used metal spikes to give mystical powers to his wicked servants. It is even said that in his quest against truth, he commanded evil spirits to take the forms of the living and confound the eyes of the righteous. “The noble Terrisman joined with the clever Skaa to create the Founders, a mighty alliance against the forces of darkness. They fought valiantly against the vengeful god for many seasons, but eventually chose to leave. You cannot devote yourself to pushing back slime without sullying your own hands, so the Founders departed the Final Empire with haste. They passed the mountains and came to a land where the air was clean. There they built a new home into the caves, a home of liberty and prosperity. “We have thrived here for many years, but now we are faced with a new threat: the Spiked. They think that they can use the evil craft of the Lord Ruler to rob us of our lives and our god-given powers and desert us. The fools! In their own greed, they would bring the Final Empire crashing down upon us again! “All of you are special. All of you were born with two abilities, one of Allomancy and one of Feruchemy. You are living in this time for a reason. This is your purpose: to kill the Spiked and return peace to Twinborn Village. I name you, the Twinborn!” Welcome to Twinborn Village, which was founded when the survivors of a crushed rebellion ran away and hid in some caves. I put the rules in spoiler tags to keep this post from being too ridiculously long. Signups are now officially open! Factions Day and Night Map Actions Items Powers Kandra Very Rare Occurrences
  8. To Kill a Mockingbird?
  9. That's pretty badchull.
  10. I really don't know! I know this is just going to be yet another confirmation in your eyes, but if you look at my play style across the games, it's really quite straightforward.
  11. I definitely remember when you said that. I also remember the grain of salt I took with that piece of information, because when the statement is "I magically don't care about winning anymore," you had better take that with a grain of salt the size of your fist. Gross. Not important. Also wrong. But you'll just think I'm trying to mislead you and play it cool. But I know that your info-drop was just to smash my team into Team Cosmere. It's the nicest kind of manipulation ever. See this guilt bait? The whole "I was so nice, and now you're being so mean" bit? It's just going to keep floating on down the river because I am not biting. Everybody saw my sentence structure. Thank you for being nice, but now I have to kill you. Regretfully. I like it when you are in the game, but unfortunately, we are not on the same team, and unfortunately, you need to die or you will defeat everyone by Round 10. It's not how I repay kindness, but your kindness will not stop me from doing what I must. I don't think it's Wilson who messed things up for my team. It was a number of factors. I'm sure Wilson was one of them, but Mailliw dug his own grave, and I don't even know who killed Eol. Also, I honestly know absolutely nothing about A Smart Guy. Or Splinter. What is up with them? If anybody wants to drop me a PM saying what team either of those players belong to, I would appreciate it because I really have no idea. Edit: funny business with the multiquote
  12. Wilson, your time has come. Your team is very organized (and has supposedly infiltrated every other team), you know pretty much everything, and by all reports, you're crafty and devious. Thank you for being so nice to me, but now I have to kill you so you don't win.
  13. I didn't purchase any of it. He just didn't want it to go to waste when he died. My intel says that Clanky is a soldier (the Rithmatist surviving role). Could be wrong, but there aren't many roles more powerful than the defensive specialist.
  14. I think that all Epics inherently know their weaknesses.
  15. Renegade and Clanky have both been rumored to be on Team Rithmatist. Team Rithmatist is still ahead of the other teams in player count. But I don't think that either of those players are the best option for the lynch this turn. Mailliw was confident that Luckat was the Rithmatist Defensive Specialist. This is a very special role. (emphasis mine) Whereas most defensive roles can protect someone from one attack per cycle, this one can protect someone from attacks. If Lu decides to protect herself every turn, a lynch is the only possible way to kill her. If you're curious, the Epic Illusionist and the Cosmere Mistborn are two other special roles. There must be one for Team Librarian too, but I can't figure out which one it is. Anyway, yeah kill Luckat. Grab your torches and pitchforks and whatever!
  16. Newan

    Spearheads

    I bet Marsh could have gotten his hands on it.
  17. Hey! Who turned out the lights? Hey! Who turned out the lights? Hey! Who turned out the lights?
  18. Newan

    Spearheads

    Rashek and Vin both had hemalurgy. Ruin could have provided the intent to those kills. I'm not saying that I necessarily believe this happened, but it's possible.
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