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Seonid

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Everything posted by Seonid

  1. Double post, I know, but I'm going to put the map in its own post so that its easier to find then searching through spoiler tags in the OP. It's still there, though...
  2. Thanks, Hero. Tin has become an active role now, although I guess I have to figure out how to make the PM's work with that. But Pewter could be a sticky proposition.
  3. That was exceptionally fun. We (the Spiked) got careless at the end, and nearly threw it, but we pulled it out in the end. And Wyrm, sorry about the manipulation I wove into my last apology post. Not that I wouldn't do it again, of course, but still - sorry. [EDIT:] And, you're welcome, Ash. And also, I noticed that the Dead Doc has been mixing up my gender a bit. Probably the fact that Seonid happens to show up as an Aes Sedai name in WoT. (Not where I got it from, but whatever). But I'm a 'he,' not a 'she'. Just for clarification purposes and all.
  4. Hmm...right now I'm thinking that Murk's magic is much more free-form. She casts spells like a mage would, and so doesn't need prepared stuff, and isn't limited to a spell book. However, unlike a mage, she doesn't have to spend a lot of time learning how to create specific effects, much of that just comes naturally to her, like breathing. Also unlike a mage, though, she can't draw power from other things. She's restricted to her own inherent power. It regenerates after use, of course, but that takes time. If she uses too much too fast, she can't manifest physically. I don't have hard limits on that yet. In other news, the first world maps are posted in the front page! Future updates will have multiple maps, some with political markings and some with geographic/terrain markings and some with languages and so on. But go have a look! And, just because somebody's going to point it out, I am aware that the rivers don't all meet up (especially in the center). That's what I get when I scan 4 separate sheets of paper into the computer and then try to match up the edges. I'm not 100% certain that all of the picture actually made it in. The pages match up much better on my physical copy...
  5. Not quite sure on that one yet. I'd likely hand-pick the Spiked team based on what powers I thought they should have, and I might hand-pick the Hemalurgist's 2 powers, to avoid unbalancing it. Alternatively, another thought I had was that the Hemalurgist could start with one power, and pick up powers from any Allomancers they kill. That's another one I'm undecided on. I've thought about letting them pass vials on, but I want a way to do that without making Metallurgists useless after a period of time.
  6. Alright. Having now played nearly through to the end of my first Elimination game, I think that now is an appropriate time to post the beginnings of a game I would like to GM. This one would be best played as a Mid-Range game, in my opinion, although it could work as an LG as well. The setting is Final Empire-Era Scadrial, in the small farming community of Suttonsford. The players will be members of the personal guard of the nobleman Senn Conrad, who oversees the community. House Venture has recently demanded that he marry his only daughter to one of their client houses. He would rather use her to form an alliance elsewhere, but Venture is being insistent. To try to protect himself and his daughter, he has increased his personal guard, drawing on his House's strong complement of Allomancers. Unfortunately, some Venture agents have been snuck into his retinue. Their objective is to eliminate his guard so that they can kidnap Conrad's daughter to force his hand on the marriage matter. To increase the pressure, Lord Venture has also hired bandits to ransack the trade routes in and out of Suttonsford, leading to an increasingly desperate shortage of metals... Roles: All roles except the Hemalurgist are potentially available to either faction. The Hemalurgist is restricted to the Venture agents. Metallurgist - Provides metals to Allomancers. During the day cycle, an Allomancer may PM the (or one of the) Metallurgists and place an order for metals. During the night cycle, they will receive the metal they ordered. Up to two vials of metals may be ordered per cycle, but each vial must be different. (The soldiers are under orders not to reveal their powers, if any, and so they buy multiple vials to conceal their powers). Because of the unreliable trade routes, the Metallurgist is not guaranteed to have all metals available. On the first cycle, all metals can be bought. For each cycle thereafter, the metals available for purchase will be randomly determined and posted in the thread with the write-up. Each Allomancer begins the game with one vial of the metal they can use. A Mistborn starts game with a vial of each metal. The Metallurgist(s) begin play with their role publicly known. If all Metallurgists are killed, then Allomancers can only burn any vials they have on their person. Mistborn - May use any of the Allomantic powers, but may only use one per cycle. (Subject to what vials they have, of course) Seeker - During the night cycle, may target one player. They learn that players Allomantic power (if any), but not their alignment. Tineye - During the night cycle, may target one player. They learn what actions (if any) that player took. Also, while all Tineyes remain alive, players may use PMs. (Orders to the Metallurgist are separate) Soother - During the day cycle, may target one player. That player's vote is canceled. Rioter - During the day cycle, may target one player and switch their vote to another player. Smoker - During the night cycle, may target one player. They and that player are immune to Seeking, Rioting, and Soothing until the next Night Cycle. Thug - Survives the first kill (of any kind) that is directed at them. This includes the lynch. Coinshot - During the night cycle, may target one player to be killed. Lurcher - During the night cycle, may target one player. That player is protected against kill attempts for the rest of the cycle. This does not protect against lynches. Hazekiller - Not an allomancer (and so the Seeker returns nothing when they target them). The Hazekiller has years of experience fighting allomancers, though. They may target one player (including themselves) to protect during the night cycle. That player is immune to kill attempts. After successfully protecting a player once, the Hazekiller is injured and cannot protect anyone else. Lieutenant - Has two randomly chosen players under their command. Knows their alignment, and may cancel the vote of any of the players under their command. Hemalurgist - Only available to the Venture agents. The Hemalurgist has 2 Allomantic powers, and may use one per cycle. Starts with one vial of each metal they can burn. If targeted by the Seeker, the Seeker finds out what metal they burned last. What do all y'all think?
  7. Working on it right now. Should be done in an hour or two. EDIT: And it's sent!
  8. This looks fascinating, but my time is stretched over-thin with the projects I'm already working on. Otherwise, I'd love to join in.
  9. Actually, I do. PM me (outside of the game) and I'll see if I can help you. In terms of game stuff, I'm not wholly satisfied with Mail's reasoning, but I don't want vote manipulation to come into play this round (or at least, not successfully). I agree with the reasons stated before for suspecting Jain's behavior, so I'm going to put my vote there for this cycle. EDIT: Ninja'd by Ren! Also, color!
  10. Wilson's ghost had it right. If we don't talk together, then one by one we're all going to die separately. A bandwagon on Unodus may net us a Spiked (although I remain unconvinced, for multiple reasons - one being that our track record on bandwagons has been exceptionally poor this game, another being that the evidence pointing towards Unodus being a Rioter, let alone the Spiked Rioter, is nowhere near as conclusive as people have claimed), but will almost certainly leave us with no information beyond that. We learned almost nothing from dowanx's lynch last cycle, in part because it went so unopposed, even by dowanx himself. We can't give in to hysteria, and lynch people without talking about it. If all we do is bandwagon, we've lost. That said, my vote may well end up going onto Unodus by the end of the cycle, but I want discussion first. Towards that end, I want to revive a discussion that I believe we abandoned far too soon, that is, the attempt to find out who the experienced member of the Spiked team is. I find the reasoning that the Spiked have at least one experienced member to be sound. The accepted list of experienced players remaining alive is: Claincy, Mail, Joe, Wyrm, Peng, and Macen (if I missed someone, add them to the list! We can't afford to miss someone!) I remove Macen from contemplation as he has not even been on the forums since early on in the game, and hasn't posted at all. (To my knowledge). This leaves 4 potential targets. Of these, we have nearly lynched Peng once because of our suspicions, have lynched Wyrm once (but he got better). Mail, Claincy, and Joe have all been demonstrably working with Wilson, presumably to help the Village. This leaves Wyrm and Peng, but I'm just not seeing either. Especially as Wyrm was the target (we presume) of a Spiked Soothing (or potentially a Riot to a no-vote). That isn't conclusive, but it's a stroke in his favor. That, and his behavior in the (single and short) PM we were involved in together have made me certain enough about him not to vote for him now. As for Peng, Sarcomere sent me (along with a couple of others) a message pleading with us to try to help save him when he was up for lynching. Given Sarcomere's status (and the fact that he has the best record of pointing out Spiked for us so far - at 50% of his recent certainties) that's enough to exonerate him for now. Should other lines of inquiry fail, I'll be back to him, though. This leaves the 3 who have been working with Wilson. Either one of them is a double agent, or we are wrong about there being an experienced player? Of them, I am most worried about Mail. Almost none of us (except for Joe) have asked the question "What if the Tineye is Spiked?" The fact that his role was revealed two cycles ago, but he hasn't been targeted yet is increasingly suspicious. In addition, he has been in a perfect situation to pass information to the Spiked. I'm looking back over the history of Spiked kills. Alvron was almost certainly a threat kill. Kas is still puzzling. Araris was the Seeker, Eol was the Mistborn, and then Wilson the Lurcher and then Hero the Coinshot. Then Sarc (but he had already publicly made his role and the fact that he was verified Good known), and Newan, which is an extremely odd choice, unless they want to leave us completely open to their vote manipulation by killing all of our Smokers. The run of killing our important roles from Araris to Hero seems too much to attribute to luck. So Mail, what do you have to say in your defense? EDIT: I guess I didn't read Joe's post before I posted mine. My bad. While I agree that Joe's proposition could be a possibility, I am waiting for Mail's defense before I decide whether to remove my vote.
  11. This is an excellent piece, Talanic. Tangentially, do you have any more Modern Magic Thief stuff done? Or are you still in the editing/revising phase on that?
  12. I've read Firefight now...O.O I think I need to be a part of that PM now... And to totally redesign my character's weaknesses/personality...
  13. Gonna jump on the vote for dowanx At present, the vote is close enough that voting shenanigans could happen, and I'd like to get enough of a majority that the Spiked can't manipulate us into lynching someone we haven't decided to. I still haven't had time to write that analysis, and I probably won't before teh cycle ends, which may be too late for it to be useful. Sorry about that, spent most of the last 24 hours either in class or with family.
  14. Ned sat on a chair in a guardroom, breathing heavily. Joran was reloading his crossbow; Ned's was broken, used as a desperate shield against an Inquisition sword in that first, frighteningly brutal melee after they stormed the Tower gate. They were both bleeding slowly from several small cuts, but miraculously, neither of them had sustained serious injury. Thank the Seven, he thought. He'd never been a good member of the Martyr's flock, and fighting the Inquisition...well, it seemed to make sense to pray to the gods that he had once abandoned for the Martyr. Surely they would understand, right? He pulled out his shortsword, already nicked from rough contact with enemy armor. Pulling out a cloth, he began to clean it. A rush job, to be sure, but you had to keep your equipment in good order if you wanted to live as a soldier. Poorly maintained equipment meant a dead squire as sure as rancid butter meant an upset stomach. Suddenly, the floor rumbled, as if from a heavy impact. There were no windows in this guardroon, otherwise Ned would have rushed to one to see what had happened. Joran looked up from his winching, looking concerned. "I think the Inquisition just broke down our doors," he said. Ned just nodded mutely. Things just got a whole lot more difficult.
  15. That is probably a wholly and completely correct answer. I'm going to move my post up on the priorities list, so that the RP isn't waiting on (more) backstory. Sorry about the wait all y'all. Apparently working 40 hours while going to college is more time-consuming than I thought. EDIT: I just posted in the RP. It isn't all I wanted to get, so expect (probably tomorrow) a post with an Inquisitor's reaction to the fireball, as well as a Lord Earney section where he gets the gates open. But I hope that it helps move the story forward.
  16. Wonderful! I am short on time right now, but when I have some more available (possibly tomorrow - after the cycle change), I will try to post an analysis of the voting. My gut feeling on it says that Unodus was Soothed, not the Rioter. Same thing happened earlier in the game - Wyrm was soothed at the same time a vote was Rioted. He later turned out to be a Thug (although I suppose that there is still a bare possibility he is the Spiked Mistborn, but I really doubt that. I only mention it here so that I'm not accused of leaving a possibility out.) My reasoning for it is the same. I'll look into it more, including past voting patterns and the like, when I put together the longer analysis. Just fyi, that turn, Unodus' vote wasn't counted because he didn't put his vote in red. He originally thought it was Soothed, because it wasn't counted, but that was not the reason.
  17. Mail, from your posts all I can gather from your posts is that you suspect me because I've been "too convenient," whatever that means. Care to elaborate? If you have more reasons beyond that, I'd be happy to answer them. As an argument in favor of your trust, however, I remind you that I was one of the people to whom you revealed your role on day 1. You may have forgotten, as that PM died rather quickly, but the fact that I haven't betrayed your role should be an evidence in my favor. As I said, though, if you have other reasons for suspicion, I am more that willing to listen to them and answer them. As far as my own vote goes, although I find Weiry suspicious, I am persuaded by Mail's reasoning that a bandwagon on him would deny us critical information. (And Claincy's cautions about a potential Spiked gambit are good reasoning, too). I had been persuaded about Newan last cycle, and although his request to be Coinshot last night calmed those suspicions somewhat, I have begun to reconsider that. It is likely that the Spiked knew that they were going to be targeting the Coinshot early in the cycle, and Newan's post may have been an attempt to ensure that the Coinshot attack him, so that he could be Lurched and the attack wasted.
  18. Cool stuff! Ok. So if this is all in the past, how long in the past do you see this as happening?
  19. This looks really cool! I'm currently trying to cut back on my time commitments right now, or else I'd volunteer to be part of the RP. But I'll certainly try to contribute by asking questions about the world. First question: How many tribes are left during the present day? And how are they distributed?
  20. Alright...this is an interesting situation. There appears to have been a manipulation of the vote. Wyrm's vote was moved from Newan to Peng, resulting in a tie. That appears to be the only vote change. This leads us to ask the question: Why? Why not Soothe somebody else's vote and get Peng lynched? We have seen that they have a Rioter and a Soother to affect votes. So either they wanted a tie, or their Soother hit a Smoked person... Or this wasn't a Spiked action. That's the other option that I can think of. Anybody have other ideas?
  21. Peng. Newan. I've been mulling it over, and Newan's protestations seem remarkably similar to the last time he was Spiked. I've been reading some of the earlier Elimination games. I think it was the Conversion/Worldhopper game. I think that this outweighs my earlier reasoning. I know it's late to change my vote, but I don't want to make a mistake and lynch an innocent.
  22. Well this bites... Two people up for lynching, pretty much, and neither of them extra suspicious. This late in the game, having no real suspicions is a very bad sign. If I had to choose between the two, however, I think that I'd pick Peng as having been slightly more suspicious than Newan. Just my gut feeling here. Newan could be a Spiked trying to feign inactivity, I suppose, but it seems to me like a largely inactive team of Spiked (or even a team with the experienced player/players inactive) wouldn't have been able to avoid our scrutiny/lynches for so long.
  23. The first instance of the now-infamous whack-a-mole meme.
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