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Kobold King

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Everything posted by Kobold King

  1. In canon corruption occurs way more quickly than it does in our version of Oregon. People like Edgerunner or Scribbler would probably have been pushed over the edge into out-and-out supervillainy by now in the Calamityverse proper. My guess is that any Epics who did try to be heroes went bad after the first couple of tries of heroism they performed.
  2. I heard randomly sicking an army of mutant panda bears on the characters can have interesting results.
  3. Heinz Doofenshmirtz.
  4. "Life isn't fair. Now be quiet, my soap's coming on." --Calamity, 2016
  5. One piece of advice I've read before is to write a villain who firmly believes in the same core ideology as you do, but who takes it way too far. So if you have an environmentalist bend, you write Poison Ivy. If you feel passionate about protecting human rights, you write Magneto. The villains I write tend to be largely the same way. (Most of my villains are in a Reckonerverse RP, and thus have an external force corrupting them, but I try to give them realistic motives beyond that corruption.) I feel like if I had superpowers, it would be my responsibility to do away with humanity's problems on a grandiose scale. For instance, my necromancer character feels like he's ridding the world of the problem of death by taking over with an army of immortal zombies. Another couple of villains are dedicated to preserving the city they inhabit by any means necessary, willing to kill innocents if they feel it necessary. These are a simple type of villain to write, but an effective one. You just have to make sure that the wicked ends they go to will genuinely benefit those who survive them, or if not, that you highlight the growing irrationality in the villains' psyches. Villains who act out of pure selfishness are simultaneously one of the easiest and one of the hardest types to write. They are very realistic, as people who rob, murder, and otherwise wreak havoc for their own gain are sadly common in society. But they tend to fall flat as characters in a story because, like the real-world people they're based on, they tend to be quite empty inside. You can make them more interesting by giving them attachments to family members or moral qualms, but ultimately they're fighting only for themselves and don't have a lot going for them. Compare the Lord Ruler to Straff Venture as villains. They both have their place in the story, but TLR is ultimately more interesting because his motives aren't a hundred percent selfish. ..I don't have anything else to say because it's gray, wet, and rainy here and I feel braindead. Point is, there are a lot of different ways to do it.
  6. The human mind is a funny, fickle thing. Weaknesses are rarely straightforward and are usually more symbolic of a traumatic event than anything else. Sourcefield's weakness was Kool-aid, not cults or poisons. Newton's weakness was compliments, not failing to meet people's expectations. Nightwielder's weakness was ultraviolet light, not whatever the heck his root fear was. This is to say nothing of the weirder Epics we see mentioned, who can only be harmed by a precise number of people or a person who's exactly the right age.
  7. This is why most Epics don't rule their own cities.
  8. The idea of an Epic having a traumatized freakout and having his powers neutralized because you showed him a gray hair on his jacket amuses me to no end.
  9. Great, now all I can think about is what an Epic-creating cutie mark would look like.
  10. Even if you have super speed, you might not have the mental dexterity to finely control yourself at your top velocities. For some Epics time might seem to slow down around them like it does when the Flash or Quicksilver use their powers, but for others it might be more like a truck driver suddenly accelerating to hundreds of miles an hour with no time to react.
  11. "Oh, dear sister." * cackles maniacally * "I'm simply very dedicated to my craft..."
  12. A teenage boy's voice, but one that goes at a slow pace and dramatically enunciates some words. A slow feminine voice. Moderately deep. A very excitable high pitch.
  13. Several characters from Avatar: The Last Airbender, such as Toph and Katara. Even a few wickedly badchull female villains like Azula. And of course, you can't forget Korra from Legend of Korra.
  14. I think this is your best bet, DeathClutch. There were a lot of National Guard units working in the States, but most of them were destroyed. Maybe he has a list of units and their deployment details that he's using to search for surviving divisions, which would lead him to The Dalles eventually just before he loses hope?
  15. I don't know a lot about the CIA, but I'm not sure that's how it works. Is there a compelling reason for this character to be 28? He's your character and all, but I don't see what making him an older character would hurt.
  16. Well as long as you realize as the writer this puts the character on the same plane of irrationality as the guy who wants to turn everyone in the world into his zombie slaves when his limit is twenty people, it should be fine.
  17. Like I said, it's a really cool idea and the groundwork for someone to try has already been very well laid. I'm just a little confused about what this character wishes to accomplish by doing so.
  18. The Dalles City Guard was part of the National Guard network, but it has been out of contact with any other remaining government facilities for many years now. The likelihood that even a former spy would know their division didn't meet the same destructive fate as all the others is fairly slim. Wanting to take down the dictatorship could be a really cool plot, but I'm unsure how this would enable him to "gain power." It certainly wouldn't make his likelihood of getting back to Sweden any better, since as it is the entire City Guard would be hard-pressed to transport someone to Albuquerque unharmed, let alone to another continent.
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