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Everything posted by Kurkistan
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Out of (narcissistic) curiosity, was "that $#!+" my thread, or the mid-level relativity on aeromancer's?
- 36 replies
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- allomancy
- theorycrafting
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Doc, just to be clear, you are aware that Susebron doesn't go around draining color every time he sneezes, right? It's just when he uses things for Awakening.
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@Ffnord That still leaves Miles an enigma. @skaa Ooh, nice idea. I like it. Here's the quote you were looking for. It may not apply to things like embedded objects, though, since their ejection is more of a side-effect than the goal: they're being pushed out by normal flesh as it regrows as a result of Investiture, but the Investiture is neither aimed at them nor affecting them directly. @Doc I'm unsure how you can read anything but "Sazed stored health before his surgery so that he could use it to recover from his surgery" from that quote. I imagine that it's easier to heal up the effects of a minimally invasive surgery than a crude backyard surgery. @Doc & Shardlet Sorry, I'd assumed it was common knowledge. Cognitive aspects do govern magical healing in the Cosmere. @aeromancer There's still the question of how. The Inquisitor that Vin punched an arrow through the face of in HoA had scars within the hour, IIRC. Hardly enough time to change Cognitive aspects as we normally discuss them (though perhaps they're more sensitive than we give them credit for...). So is it a conscious choice? A matter of slow tapping or tapping differently or...?
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Don't worry, so did I. Imagine my pleasure when I found out it was about time bubbles, my favorite thing, instead!
- 36 replies
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- allomancy
- theorycrafting
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Forgive me, but I think scars are the topic. The question at hand, to generalize, is "Under what circumstances does the application of Feruchemical gold leave the body in a state that, while technically healthy, is less 'whole' than it was beforehand" Both scars and having metal embedded in you are generally considered unhealthy, and yet both states sometimes exist after the application of Feruchemical gold. Perhaps it's a rather nuanced case of Cognitive perception? The mind very actively--and very easily, it would seem--determining whether or not to leave metal in, or to grow scar tissue. It could be the case that Sazed wanted to have scars from a rather traumatic period in his life, that Inquisitors--being of Ruin--favor the costly price for healing that scars evoke. Similarly, Miles gets to keep his embedded goldminds because he sees them as part of himself, while he rejects the buckshot. Perhaps it's the case that Sazed wanted, on some level, to keep his metalminds embedded within his body during his fight with Marsh, and afterword either he didn't realize he could simply "reheal" to remove them or it was the case that his body, already "healed" wouldn't do so.
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The thread goes on for quite a bit, and I made some mistakes in the OP. For instance: Sazed has scars from when he had those rings surgically removed between WoA and HoA, despite the fact that he used Feruchemical gold to heal after the surgery.
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Probably the same reason why you sometimes get scars, as Phantom and I discussed here. I would guess that slower/less intense healing can leave you essentially whole but not perfectly healed. Alternatively, Miles' body only rejected those pieces of buckshot that were actually doing him damage, and there's still some in there that were left in place because they weren't doing any harm. That'd be an uncomfortable end of the day for him, digging out all the stuff shot into his body.
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I'd hazard the latter, because of Allomancy, but I don't think we know for sure. The shardworlds are supposed to affect the magic systems, not the other way around, so Allomancy being as it is seems to be more intrinsic to Scadrial than would be the case if it was all due to Adonalsium. Though it could simply be that Scadrial's unique properties express themselves as 16 metals because of the Shards... Okay, question worth asking, at least.
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@Radient Thanks, I'm glad you like it. Just a note, though, I think you may be misreading me slightly. I don't think time bubbles instantly grow to mega-size the moment they touch vacuum: instead, I think a bubble that would normally expand, say, 10 feet outside of a ship would instead expand 100 feet if those extra 10 feet were all vacuum. You still need a very large bubble to begin with. As for the "shooting off like crazy effect", that won't be happening. That was what I based my first theory on, and simply doesn't work, so far as I can tell. Thanks! Wait, that was a trick! ( ) I'm hoping to squeak by on this one by having Feruchemy used for "anchoring" the bubbles, or perhaps using Skimmers to get free energy for accelerating the ship in real time. Or Investiture to boost the time bubbles rather than Nicrosil/Duralumin. I agree that it is a weakness, though. But then you run into the problems I raise in this post. The whole point of bendalloy is that you get more time on the inside than they get on the outside. But duralumin, it would seem, burns away your metals in an instant, a split second. So a "burst" Slider would only get an eyeblink of time in their bubble before the metals sustaining it were burned away. I realize now that this isn't strictly impossible, as I said in my previous post. It could be the case that an n/d Slider gets 0.5s->0.000001 or some such, but that is infinitely useless by all accounts. At the very least, then, I would probably have to insist that both parties have the ability to "divert power to shields" and increase the size of their bubbles rather than their compression factors. This not being the case would be possible, I suppose, but it rather violates the spirit of the thing for an n/d Slider to get zero benefit at all, essentially. Yes, not one of my more deeply held beliefs, that. I base it primarily on the fact that Cadmium bubbles are larger than Bendalloy. It makes perfect sense in terms of plot--after all, Cadmium would be even more useless if it were as small as speed bubbles--but not in terms of powers if we work with your assumption. Both sorts of time bubbles mess with the movement and passage through time of objects, to essentially the same degree, but in opposite directions. Yet Cadmium bubbles are much, much larger. I've theorized, then, that Cadmium bubbles co-opt some of the energy of the objects they ensnare and use it to increase the size of the bubble. Not all of it, or we'd have a runaway effect, but some of it. Alternatively--or perhaps in parallel--you can look to Peter saying that kinetic energy is changed by Bendalloy bubbles, at the very least. This means to me that the bubbles care about the objects within them, so it would seem that the fewer objects they have to deal with, the more space they ought to be able to cover. That's one of the questions, and maybe Feruchemy (or intense hypnosis) can deal with it. You are drawing a bit too much from that Brandon quote, though. There's no evidence to say that "the bond of a planet to those born there" is the end all be all. Brandon has confirmed that "it’s linked up to the spiritual gravitational bond between the planet [and the allomancer]." So no more planet's gravity, no more gravitational spiritual bond; at least no more than one is attracted to the sun or the (non-existent, on Scadrial) moon. Ah yes, I do assume (ala the MAG, and just common sense), that they only "cancel" in overlapping areas, and only in the sense that their effects counteract one another directly: so the edge of a speed bubble touching the edge of a slow (?) bubble doesn't collapse the entirety of both of them or any such weirdness. The beauty of the thing is that the Cadmium bubble is exerting exactly zero influence on the movements of the ship, as it is stationary relative to it. Therefore, the only thing it should conflict with directly is the timey-wimey effect. Think of it this way: what would you expect to happen if two bendalloy bubbles with difference reference frames were to intersect? Should they merge together in harmony and create a super-bubble of awesome that doesn't care who came from where? Ha!!! No, each of their effects should persist, I think, and exert their own unique influence over objects that enter their area of effect, to the point where you might have to start calculating angles as different forces are applied to affected objects. This is supported in that time bubbles are multiplicative rather than additive when they overlap: time bubbles warp spacetime as they encounter it, they don't set it to some pre-determined standard. So they run into an area that is already warped by another bubble and don't particularly care, just applying some more warp. I do like my "not taking centuries subjective" thing, though. I suppose cryochamber's might do the trick, but still... Thanks for taking the time to list out your thoughts, also.
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I await your input (and I do enjoy hijacking topics... ). Just a note: I referenced the Alcubierre drive as simply an example of something that is "effectively" FTL without actually involving velocities greater than c. There aren't many other similarities in my theory beyond that. I would guess that the future trilogy is just "effectively FTL", for all the reasons we've been going on about in this thread. Really, we still have issues with causality and all, but at least c isn't broken.
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The reason I favor time bubbles is because they appear to change the nature of spacetime, and so get around the light speed limit much like the Alcubierre drive does: by manipulating space.
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Quick note, Jaaaade: those "science of allomancy" articles are written by someone at Tor without input by Brandon, and almost certainly are not how Allomancy actually works.
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Well feel free to step into my office if you'd like to discuss exactly what aspects of my current theory you don't think would work the way I thought they would.
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Oh Shardlet, you wound me! Nope, still wounded.
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That's odd. Where I come from (Northeast of the US), we don't have any such association, at least not that I'm aware of. When I read "scribbler," I just see "one who scribbles", in the sense of "carelessly or hurriedly". "He scribbled off a note to himself" or some such.
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Anyone have any info from ConnectiCon?
Kurkistan replied to Kurkistan's topic in Events and Signings
Regardless of our current luck, I am concerned that dark days may be ahead in terms of info from signings and whatnot. The WoT fandom was a huge resource, and we just don't have the numbers they did. -
Anyone have any info from ConnectiCon?
Kurkistan replied to Kurkistan's topic in Events and Signings
You mean this one? (about 75% of the way down) -
How did you first hear about Brandon?
Kurkistan replied to variety.of.passions's topic in General Brandon Discussion
Mine's rather dull. I picked up either Elantris or Mistborn (I think it was Elantris first, but I can't remember for sure) in a bookstore 5 years ago, right around when Hero of Aged was published. I read all the extant Cosmere works (though I didn't know there was a Cosmere at that point), then went around throwing Mistborn at friends and family for awhile. I failed to follow Brandon after that, though, and so was pleasantly surprised by WoK about a month after its release. Then I eventually had to go and start theorizing... -
Welcome! If we have anything here, it's rampant speculation. Are you aware that all of Brandon's adult works are set in the same universe, with the same underlying laws of magic and an overarching narrative playing out (very very far) in the background? This fact lends itself to some rather extravagant theorizing. "Used to play" MTG? I swear there must be two of him: one to play Magic, one to write books. Brandon cleaned Soother's clock just the other day, in fact.
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I'd guess Joel now. as by the end he's more of a true Rithmatist than those who happen to be able to bring lines to life.
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Hoid has the Lord Ruler's Atium Bracers
Kurkistan replied to Phantom Monstrosity's topic in Cosmere Discussion
Not really, since it seems that "Mistfeeding" can only pour some extra power onto existing abilities. In the case of Allomancers, then, it can only bost powers they already have. Elend didn't get super-Lerasium or anything else, just the non-god metals. An Allomancer can Push/Pull on embedded objects: it's just beyond their ability without some unnatural assistance, such as Duralumin. Heck, apparently any Iron/Steel Allomancer can learn to use Inquisitorial Steelsight; seeing metals that they cannot affect. The idea here is that aluminum's inertness is not a matter of being beyond the ability of Allomancers to affect, but outside of it. The Shardworlds each have their own thing going on, I believe. I think I've seen a quote about this, but I can't recall where. EDIT: Added line on steelsight. -
Hoid has the Lord Ruler's Atium Bracers
Kurkistan replied to Phantom Monstrosity's topic in Cosmere Discussion
Are we sure about the bead Vin got from Zane? I remember her swallowing it for her fight with Zane and then immediately burning it (so no chance to really gauge its size), but do not recall any mention of the reserve size otherwise. I could be totally wrong here, but I would appreciate it if you have a definite memory/attribution. As for the barrels of guns, recall that Miles has found a very durable aluminum alloy, so it should last. Even if the barrel's coating does wear off, that's still only a very very small diameter to "see" the metal of the gun through: the allomancer would have to be perfectly aligned with the barrel of the gun. -
Hoid has the Lord Ruler's Atium Bracers
Kurkistan replied to Phantom Monstrosity's topic in Cosmere Discussion
If you insist, Doc Preservation's power is not Allomancy. It's the Power of Creation (note the capitalization), and he can do pretty much whatever he pleases with it. Allomancy, as we know from the AoLAAA, is just a very very specific manifestation and utilization of Investiture. Preservation's power moving a planet is no more akin to a Steelpush than Steelpush is to a Lashing. -
As noted, chapters 10 and 11 of Steelheart are online here. Apparently there's also a "video sneak peak" on Sunday. I like how comic-book technology is justified as being a direct consequence of studying super powers.
