one winged jhereg he/him Posted August 6, 2016 Posted August 6, 2016 So, if callings are somehow connected to reclaiming the halls in the after life, why is dueling a calling? Given the whole warfare theme of the after life I understand the support roles as callings, but can't figure out how to fit dueling into a battle for "heaven". Sure, Dalinor is told in visions to try to get Odiuim to select a champion but how would the priests know about that? And still don't see how that helps in the after life. Is this some kind of hold over from before the breaking of the oathpact?
Yata he/him Posted August 6, 2016 Posted August 6, 2016 Nice question. Probably it's not strictly related... The Vorinism said "everyone is gift with something is skilled to do, you have to improve your gift". This probably went further from the original "reclaming the Halls" concept as you see there are a lot of Calling that can't be used to this purpose. As for example all the Art related ones. And in the end, we don't even know if the actual Vorinism or the old Vorinism is right about the Tranquille Halls and the fight there.
one winged jhereg he/him Posted August 6, 2016 Author Posted August 6, 2016 I can shoehorn the fine arts into the battle scenario by saying they can be used to inspire and provide hope to those fighting, farming, healing, etc. But dueling seems directed towards internal conflicts within your own forces, not directed externally towards your enemies. It almost seems self defeating, which is why the in world WoK prohibits the practice (much to Adolin's chagrin).
Radiant Returned he/him Posted August 6, 2016 Posted August 6, 2016 Dueling as a calling isn't meant to be to the death when against your own allies, but it's excellent training for swordsmanship, and therefore increases your abilities as a warrior. It's a form of war, makes perfect sense to me how it relates to taking back the Halls. 3
Argel he/him Posted August 6, 2016 Posted August 6, 2016 Let's not forget that one way to beat (or at least stave off) Odium is to get Odium to pick a Champion. Pretty obvious how dueling can factor in there.
Stormgate he/him Posted August 7, 2016 Posted August 7, 2016 Plot twist: Adolin is Odium's champion. Kaladin has to attack him.
Erklitt Posted August 7, 2016 Posted August 7, 2016 15 hours ago, Stormgate said: Plot twist: Adolin is Odium's champion. Kaladin has to attack him. O man, do you realize the wasps' nest you just stuck your hand in ? There's been some discussion of this - and some very passionate opposition. I think the latest was in the Adolin's Fate thread.
one winged jhereg he/him Posted August 8, 2016 Author Posted August 8, 2016 On 8/6/2016 at 11:13 AM, Argel said: Let's not forget that one way to beat (or at least stave off) Odium is to get Odium to pick a Champion. Pretty obvious how dueling can factor in there. But do the ardents/vorinism really know that? We as readers have that knowledge b/c of Dalinor's visions, but has that but of trivia survived the thiusands of years since the last desolation? And was it tried before? Seems to me that if it were common knowledge that you could stop desolation with a simple one on one fight that it would feature prominently in the mythology of the world. We have no tales of a single hero saving the world. It's all about groups, heralds or radiants, and no hints of singular combat i.e. duels deciding the fate of all Roshar
CaptainRyan he/him Posted August 9, 2016 Posted August 9, 2016 On 8/6/2016 at 9:03 AM, Radiant Returned said: Dueling as a calling isn't meant to be to the death when against your own allies, but it's excellent training for swordsmanship, and therefore increases your abilities as a warrior. It's a form of war, makes perfect sense to me how it relates to taking back the Halls. This seems to be a solid reason for why Dueling is a Calling.
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