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savants and spikes


amulligan99

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Just a little theory i have. If you were to steal spooks tin while he was a savant then the savant part would also be carried over. Because being a savant has to do with a modified spirit web then it would make sense that it would be taken with a spike then given to to whoever recieves the spike. This also makes for a good method of a much longer lasting spike by the time a normal spikes abilaties deteriorates to being useless a savants spike would be at a normal power.

Feel free to blow this theory to peices.

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Hemalurgy steal steals physical traits.

With that being said you could become a savant without going through the regular process. So you could potentially become a savant of any metal with only two spikes. Also you could physically disable someone by making them a savant of a metal they they cant use. Imagine being spiked with tin savantism, all of a sudden you cant use any of your senses.

Edited by amulligan99
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Isn't savantism a case of spiritual damage, and not really a trait?

Yeah, I was under the impression that it sort of widened the canals of investiture in your spirit web, allowing for the power to flow more easily. I don't see how it would be transferred over by a spike, as spikes more tack on extra spiritual pieces, rather than transferring the damage of savanthood

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So, if spikes are 'tacking on' parts of other spiritwebs, and becoming a savant slowly widens the rips, would a spike of some metal (don't really know which) kind of fix the damage? Weeeeeeeeeeeeeeird thoughts.

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Savantism is caused--I believe--by using Allomancy to crack a Spiritweb to allow more Investiture to flow through. You may be able to steal physical attributes and Investment (Allomancy, Feruchemy, Etc.) but I seriously doubt the ability of Hemalurgy to steal cracks that it itself forms.

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Savantism is caused--I believe--by using Allomancy to crack a Spiritweb to allow more Investiture to flow through. You may be able to steal physical attributes and Investment (Allomancy, Feruchemy, Etc.) but I seriously doubt the ability of Hemalurgy to steal cracks that it itself forms.

I think your forgetting about atium. As stated in the coppermind atium can steal any property. Potentially you can steal anything including the cracks in a spirit web.

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But what would adding damaged "genes" to a person even do if their own copy of that gene is functional?

It shouldn't quite have the same effect. It would do something (assuming the whole crack manages to exist over a single bind point in the first place) the same way stacking cstrength into one person causes all those side effects, but what is eventually expressed in the physical realm is not necessarily the same "phenotype" as a normal savant.

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