Edgedancer he/him Posted January 28, 2016 Posted January 28, 2016 After getting a present for Scribbler of course. Obviously she would first visit her new favourite doctor, well that and as far as she know he knows where Backtrack is and she still has his glasses to return.
Clockwork he/him Posted January 29, 2016 Posted January 29, 2016 Once again I'm answering Blaze's doubts. Here we go; 1) Well, the point of the armor is (1) to intimidate, and (2) getting shot still hurts just as much for him. He doesn't like being "killed". Oh, and, (3) enhancements on non-organic materials continue working partially with his weakness in effect. 2) If you could manage to get through the armor, you could blow him up. It's hard to heal from that, especially since there's no blood letting his brain think... 3) As ChickenPlauge said, he's trying to make it so his weakness is stopped, and at least have warning when it comes.
Blackhoof Posted January 29, 2016 Posted January 29, 2016 Once again I'm answering Blaze's doubts. Here we go; please don't be rude, we are all just trying to help others with their characters. I share his concerns. 3) As ChickenPlauge said, he's trying to make it so his weakness is stopped, and at least have warning when it comes. i just want to backtrack and reiterate what others have said that his weakness is insanely hard to trigger. I don't this this was addressed. It isn't even a once-a-year trigger, it is a will-probably-never-be-triggered-naturally weakness. Maybe downgrade the severity if the storms required? So being out in a thunderstorm triggers it?
Edgedancer he/him Posted January 29, 2016 Posted January 29, 2016 please don't be rude, we are all just trying to help others with their characters. I share his concerns. i just want to backtrack and reiterate what others have said that his weakness is insanely hard to trigger. I don't this this was addressed. It isn't even a once-a-year trigger, it is a will-probably-never-be-triggered-naturally weakness. Maybe downgrade the severity if the storms required? So being out in a thunderstorm triggers it? That and again the insistense on having some of the enhancements linger after the weakness was triggered. On a similair note, what actually happens to the beast when the weakness is triggered, does it just kind of melt like Mitosis' clones would? On a different topic, anyone interested in an potential meet up of Portland characters with Shiny?
Blackhoof Posted January 29, 2016 Posted January 29, 2016 Corpsemaker would be utterly disgusted by her, and as a teleporter he would immediately hate her so good drama there
Edgedancer he/him Posted January 29, 2016 Posted January 29, 2016 Corpsemaker would be utterly disgusted by her, and as a teleporter he would immediately hate her so good drama there If I think about it, just about every ability Shiny has can be used to breake line of sight. Seems like he has good reason not to like her.
Blaze1616 he/him Posted January 29, 2016 Posted January 29, 2016 Once again I'm answering Blaze's doubts. Here we go; 1) Well, the point of the armor is (1) to intimidate, and (2) getting shot still hurts just as much for him. He doesn't like being "killed". Oh, and, (3) enhancements on non-organic materials continue working partially with his weakness in effect. 2) If you could manage to get through the armor, you could blow him up. It's hard to heal from that, especially since there's no blood letting his brain think... 3) As ChickenPlauge said, he's trying to make it so his weakness is stopped, and at least have warning when it comes. 1) All right, reasons 1 and 2 are good for me. As Edge said, though, 3 doesn't really work. If a weakness is triggered, then all powers cease working. The only exceptions are when there's a variable to the meter. For example, the Epic with the Kool-Aid weakness had her powers severely weaken when she touched Kool-Aid, but it was only when she actually drank it that her powers completely negated. For your storms, it would be similar to any kind of storm, regardless of severity, causing some form of detriment, with your powers being more and more weakened as the storm gets stronger, up until your weakness is fully exposed, and your powers cease to exist, which means; all enhancements disappear (unless they're like Steelheart's transmutation power, which I've expressed a desired aversion to but others haven't), your healing is null and something that could kill a vanilla would kill you, your beast disappears (likely through melting as Edge said), and you wouldn't be able to make chasms. 2) So anything that cuts blood from the brain, then, would make it difficult for him to heal, or would it kill him? So what would decapitation do? 3) All right, well, keep in mind that no Epics know how to nullify their weakness. Megan figured it out by accident, and that is in this game's future. Up until that point (and even during that scene) Epics are very frightened of their weakness, and anytime an Epic has been confronted by their weakness, they tend to get really furious. An option that would solve both the concern I'm raising and the concern that Edge has raised again regarding the ease of setting off his weakness would be to pick a different weakness. I'm not saying you have to do this, but it would alleviate both problems. Thanks for the answers, by the way. Working kinks out like this really improves the quality of the game.
Edgedancer he/him Posted January 29, 2016 Posted January 29, 2016 1) All right, reasons 1 and 2 are good for me. As Edge said, though, 3 doesn't really work. If a weakness is triggered, then all powers cease working. The only exceptions are when there's a variable to the meter. For example, the Epic with the Kool-Aid weakness had her powers severely weaken when she touched Kool-Aid, but it was only when she actually drank it that her powers completely negated. For your storms, it would be similar to any kind of storm, regardless of severity, causing some form of detriment, with your powers being more and more weakened as the storm gets stronger, up until your weakness is fully exposed, and your powers cease to exist, which means; all enhancements disappear (unless they're like Steelheart's transmutation power, which I've expressed a desired aversion to but others haven't), your healing is null and something that could kill a vanilla would kill you, your beast disappears (likely through melting as Edge said), and you wouldn't be able to make chasms. I don't think that relating the enhancements to transmutation like Steelheart's would really work, given that they are not a one time change but a lingering magical enhancement.
Blackhoof Posted January 29, 2016 Posted January 29, 2016 Yeah, ut seems like it "enhances" things without simply changing the materials involved. Therefore, they would lose their enhancements fully.
Blaze1616 he/him Posted January 29, 2016 Posted January 29, 2016 Hmm, I see your points. I was thinking that the only way they could linger would be if they were permanent, such as the transmutation, but I suppose they can't be permanent if he's able to actually affect people.
Comatose he/him Posted January 29, 2016 Posted January 29, 2016 2) If it would help I could Kenshin pretty much not care what GOOD does, now that Kenshin is leaving. Allowing GOOD to take her nap in her house. I also just realized the irony of an Epic wanting a good night's Rest. 7) I'm still open for that someone being Kenshin, in case you care or want to check with people how their characters will react to his recruiting. If you are still open to the idea, and no one has any objections, I'm fine with Kenshin being Insight's first recruit. I also need to find a place in Corvallis Sorry if I've missed a PM from you, I'll be checking those next. Your epic could consider being an epic who has already moved there (then you don't need to worry about an arrival scene), and could decide if she are actively working with the Corvallis government or if she is a passive resident, or a potential rebel. If you need help fleshing out those ideas, let me know. She could also be a new comer, if that's what you prefer. I would like to as well, with ThunderSpear. Again, sorry if you are waiting on me. I'll send a PM next. Again, I'd really like to encourage people to consider writing their epics into the story having already arrived in Corvallis, so we don't need to worry about too many hiccups with arrival scenes. Ok. Oh. I thought that was for Resurrection/Immunity to harm/instant healing. Not for just being resistant enough to shrug off anything weaker than an energy attack Also, planning on using Beazell Checkpoint, that sound good? What should I make sure to add for him starting there? (these to Comatose and anyone else important for Corvallis) Thanks! Bai! ~Wpx I think that sounds good. So, Kobold, Edge, was the Shiny visit to Portland still a possibility? Can there PLEASE be a Shiny/Funtimes fight? I don't know what would cause them to fight, but a sparkle/funtimes teleportation battle would be amazing.
Edgedancer he/him Posted January 29, 2016 Posted January 29, 2016 If you are still open to the idea, and no one has any objections, I'm fine with Kenshin being Insight's first recruit. Can there PLEASE be a Shiny/Funtimes fight? I don't know what would cause them to fight, but a sparkle/funtimes teleportation battle would be amazing. Still sounds good to me, do you want to run Insight's recruitment speech by me first to make sure there are no hick ups or are we just going to wing it? There will pretty definetly be a meet up between the two but I can't promise anything on the fighting front. Although, worst case there's always the possibility to WHOOC it.
Clockwork he/him Posted January 29, 2016 Posted January 29, 2016 please don't be rude, we are all just trying to help others with their characters. I share his concerns. i just want to backtrack and reiterate what others have said that his weakness is insanely hard to trigger. I don't this this was addressed. It isn't even a once-a-year trigger, it is a will-probably-never-be-triggered-naturally weakness. Maybe downgrade the severity if the storms required? So being out in a thunderstorm triggers it? Sorry! I wasn't trying to be rude... And, I did change his weakness, I just didn't share the specifics to anyone. The Comatose and TwiLyghtSanSparkles know what it is.
Curious Anamaximder he/him Posted January 30, 2016 Posted January 30, 2016 This world is a lie. I know. I live in a destroyed world. The Faeries call to me. I will quench the light. The night will rise again. I am the Soulkeeper. The Faeries flock to me. I am coming. So. This is the beginning of my audition to Astoria, 'cause Soulkeeper is a powerhouse. Okay..... Where to? Soulkeeper is an Epic. A powerful one. She believes that Epics are Faeries and she is the queen of them. Wacko. The Faeries flock to me. Her power is very simple. She takes powers from dead Epics. (Can someone confirm if that is possible. Thanks!) She kills Epics and steals their powers. Powers: - Flight up to 200 MPH - Animal controlling in a 200 meter radius - Not affected by extreme cold or heat - Does not need to breathe - Enhanced intelligence - Capable of firing laser blasts with a range of 400 meters - Limited pyrokinesis - Able to look into others memories - Superhuman durability Okay. I know it is kinda OP, but that is why she belongs in Astoria. She will be there to kill Epics and collect their powers. Boring Info: She wears normal clothes, and is tall, with deep black hair and piercing green eyes. Her original name was Amanda Walter. She is a fan of drinking blood. Thats it. Comments? Questions? Screams of Terror?
Voidus Posted January 30, 2016 Posted January 30, 2016 Meta powers are possible but I'm not sure on stealing them, particularly from Epics who are already dead.Other than that it's a broad powerset but not anything I'd call OP, and if you want her to take on an Epic hunting role then you should know she'd probably get murdered pretty quickly
Blackhoof Posted January 30, 2016 Posted January 30, 2016 (edited) Since Epics cannot use Epic power items, i don't think stealing Epic powers would work. To be honest, I'm not sure about all these new Epics. People are making up new Epics when they either don't even have one in the game. Or they do, and they aren't maintaining them in favour of bringing in new ones. Can we please stick to fewer Epics guys? I know the draw of having a bunch and using every cool idea you think of, but in the best interests of the game, can we stick to one to begin with, for new players? If you overload yourself, the game will just be dragged down. Edited January 30, 2016 by Blackhoof 1
TwiLyghtSansSparkles she/her Posted January 30, 2016 Author Posted January 30, 2016 (edited) Since Epics cannot use Epic power items, i don't think stealing Epic powers would work. To be honest, I'm not sure about all these new Epics. People are making up new Epics when they either don't even have one in the game. Or they do, and they aren't maintaining them in favour of bringing in new ones. Can we please stick to fewer Epics guys? I know the draw of having a bunch and using every cool idea you think of, but in the best interests of the game, can we stick to one to begin with, for new players? If you overload yourself, the game will just be dragged down. And we already have more than enough Epics to destroy Oregon, plus with Brandon confirming the Epic-human ratio is much highrt than the ratio in this game would suggest, I fear we're stretching credulity as it is. I know we're bending canon as need be, but there's still a lot of Epics in this game. And look. I don't want to hamper anyone's creativity, which is why I haven't made any rules against adopting Epics, save for in a few locations. I don't want to be the GM who starts banning certain character types left and right, because I love seeing your guys' creativity and I want to let you stretch your creative muscles. But Blackhoof just said what I've felt for a while: There are too many Epics. Edited January 30, 2016 by TwiLyghtSansSparkles
Clockwork he/him Posted January 30, 2016 Posted January 30, 2016 1) All right, reasons 1 and 2 are good for me. As Edge said, though, 3 doesn't really work. If a weakness is triggered, then all powers cease working. The only exceptions are when there's a variable to the meter. For example, the Epic with the Kool-Aid weakness had her powers severely weaken when she touched Kool-Aid, but it was only when she actually drank it that her powers completely negated. For your storms, it would be similar to any kind of storm, regardless of severity, causing some form of detriment, with your powers being more and more weakened as the storm gets stronger, up until your weakness is fully exposed, and your powers cease to exist, which means; all enhancements disappear (unless they're like Steelheart's transmutation power, which I've expressed a desired aversion to but others haven't), your healing is null and something that could kill a vanilla would kill you, your beast disappears (likely through melting as Edge said), and you wouldn't be able to make chasms. 2) So anything that cuts blood from the brain, then, would make it difficult for him to heal, or would it kill him? So what would decapitation do? 3) All right, well, keep in mind that no Epics know how to nullify their weakness. Megan figured it out by accident, and that is in this game's future. Up until that point (and even during that scene) Epics are very frightened of their weakness, and anytime an Epic has been confronted by their weakness, they tend to get really furious. An option that would solve both the concern I'm raising and the concern that Edge has raised again regarding the ease of setting off his weakness would be to pick a different weakness. I'm not saying you have to do this, but it would alleviate both problems. Thanks for the answers, by the way. Working kinks out like this really improves the quality of the game. 1) All these conditions are true except when working with nonliving matter, the composition of the material changes slowly the longer the enhancements continue. Therefore, things like his sword and armor stay the same during a storm other than they have slightly decreased effectiveness. Living matter rejects the recompositioning, therefore is completely nulled during a storm. 2) He can heal a specific wound faster if he concentrates on it, but it slows the rest of the healing. Decapitating him would make him grow a new head. Minus a few memories, he'd be fine. The original head would heal a bit, then die. 3) Well, he's almost undoubtedly been in a storm before this, and promptly found what his weakness was. And as for allying with Rainmaker, he did use to be a genius. Being shot in the head probably didn't help with that, but, he's still smart (though not as much... and he uses it in different ways) Thanks for your opinions!
Clockwork he/him Posted January 30, 2016 Posted January 30, 2016 (edited) Oops. Multipost. Sorry. Oh, and Blackhoof- I agree with you. One to start with, and maybe another later. (Per Thread) Edited January 30, 2016 by Chasmfiend
TwiLyghtSansSparkles she/her Posted January 30, 2016 Author Posted January 30, 2016 Oops. Multipost. Sorry. Oh, and Blackhoof- I agree with you. One to start with, and maybe another later. (Per Thread) I'd actually like to see new members with an Epic character adopt a vanilla before they adopt any other characters, regardless of the thread they're adopting them in. There aren't a lot of vanillas in-game, meaning most of the action is taken up by what amount to Always Chaotic Evil villains. Some additional perspectives would be fantastic.
RippleGylf she/her Posted January 30, 2016 Posted January 30, 2016 I think it would be interesting to have a small outcropping of vanillas who have somehow managed to escape Epic control. There could be corruption and mistrust, but comparatively, it would be better than being ruled by Epics. Theoretically.
Kobold King he/him Posted January 30, 2016 Posted January 30, 2016 I think it would be interesting to have a small outcropping of vanillas who have somehow managed to escape Epic control. There could be corruption and mistrust, but comparatively, it would be better than being ruled by Epics. Theoretically. The Dalles?
Voidus Posted January 30, 2016 Posted January 30, 2016 The problem is that without being able to use either the Reckoners or Epic tech for fear of breaking canon there's a limited amount of plausible vanillas to play as.Our Vanillas thus far have mostly either been the in charge of a city or protected by other Epics.
RippleGylf she/her Posted January 30, 2016 Posted January 30, 2016 The Dalles? Is that What Happened in the Dalles? Apologies if I literally just came up with the same plot. I haven't read through all of WHIO yet.
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