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7 minutes ago, Ookla the Broken said:

Well yeah, but unoathed need to breath, meaning they can’t fully close up the helmet like radiants can. And if there’s an opening, there will be someway to get a coin or other metal object to go flying through it at high speeds.

In the situation where the unmatched uses a shield to cover up the rest of the helmet while still letting air through, there’s still a way to get hit, though it would require precision timing and burning, or just luck.

Most likely a mistborn would have to just get lucky in the ricochet of the coins. It kinda comes down to whether the Mistborn gets lucky before the unoathed kills them. A fullborn would easily win this though, as they just compound cadmium into an ungodly amount of luck and close their eyes and shoot a coin.

I had a similar concern but it seems that living plate creates ventilation. 

19 hours ago, Frustration said:

 

20 hours ago, DoctaDajman said:

Could they make small, tiny pores? Like my shoes that allow my feet to breathe? 

Sealing the suit seems legit but a person shouldnt be forced to hold their breath the whole time they are fighting. 

I imagine shardplate does breathe in some way... even with the power armor esq strength enhancements you still are exerting yourself to an extent and would need to breathe.  I hate rebreathing hot breath even under the blankets. I have to assume there is ventilation of sorts in there as well. 

Expand  

Jasnah says that plate ventilates so it probably would work just fine.

19 hours ago, Immortal Platypus said:

 

yes, another slightly earlier Adolin quote says so. WAT 1230

Quote

... air began to flow up through his armor, refreshing him

 

Bottom line... for someone born without powers, and as cool as becoming a mistborn might be... I would take a set of Unoathed shards over Lerasium any day of the week. 

Posted (edited)
28 minutes ago, Ookla the Broken said:

A fullborn would easily win this though, as they just compound cadmium into an ungodly amount of luck and close their eyes and shoot a coin.

Cadmium stores breath, you're thinking about Chromium.

However it should be noted that Chromium does not store luck, it stores Fortune, the ability to see possibilities and whatnot.

Basically just a way to see the future.

Edited by Frustration
Posted
2 hours ago, Ookla the Broken said:

Well yeah, but unoathed need to breath, meaning they can’t fully close up the helmet like radiants can. And if there’s an opening, there will be someway to get a coin or other metal object to go flying through it at high speeds.

In the situation where the unmatched uses a shield to cover up the rest of the helmet while still letting air through, there’s still a way to get hit, though it would require precision timing and burning, or just luck.

Most likely a mistborn would have to just get lucky in the ricochet of the coins. It kinda comes down to whether the Mistborn gets lucky before the unoathed kills them. A fullborn would easily win this though, as they just compound cadmium into an ungodly amount of luck and close their eyes and shoot a coin.

a) tiny, microsopic holes in the leg/arm armor that the mistborn can't see. That's ventilation covered. Radiant and Unoathed Plate are canonically able to do something like this

b) this point is not applicable because of my previous statement

c) there are a couple problems with that i) it's chromium, not cadmium ii) that's not what compounding fortune does iii) even if it were, the fullborn likely wouldn't have enough metal for such an incredible amount of luck

Posted
7 hours ago, DoctaDajman said:

Exactly. Here is the trick. I have often believed that a mistborn could beat 90% of 2nd ideal radiants, touch them, leech them, beat them to death.  But the blade of the 3rd ideal swings it into the radiants favor 90% because the mistborn can no longer safely touch the radiant to leech and they will infinitely heal ...

No. Radiants don't heal infinitely, only to the limit of their Stormlight. If you limit the Mistborn's metals, you must impose a reasonable limit on the Radiant's Stormlight.

Once you allow compounding, all bets are off. Just compounding a metal as common as steel is terrifying--see Paalm for examples.

Posted (edited)
21 minutes ago, Nitpicking said:

No. Radiants don't heal infinitely, only to the limit of their Stormlight. If you limit the Mistborn's metals, you must impose a reasonable limit on the Radiant's Stormlight.

Um. At Fifth oath a Wundrunner can get to the moons of Roshar with the stormlight they carry with them.

Spoiler

Questioner

What exactly does the 5th oath do for Radiant abilities?

Brandon Sanderson

RAFO.

But one of the things you should expect is the amount of Stormlight needed to perform certain acts becomes less and less as the bond attunes. And that allows you to accomplish things by itself that are pretty cool.

A little teaser: I think Kaladin could reach the moons, ya know they're pretty close orbit, but he could reach the moons by now just with the Stormlight he can carry pretty easily. 

We don't have Stormlight anymore, that is correct. If he had Stormlight he could. Unfortunately, there is no Stormlight, so. 

https://wob.coppermind.net/events/551/#e17026

Running out of Stomrlight is a lot harder than that.

Shallan survived a crossbow bolt to the eye, Kaladin survived having his spinal cord repeatedly severed. Dalinar: "shrugged off a lost arm like a stubbed toe." In Oathbringer.

Any of these injuries would be life-threatening if not immediately fatal to a Mistborn.

To Radiants? They just order a new uniform.

21 minutes ago, Nitpicking said:

Once you allow compounding, all bets are off. Just compounding a metal as common as steel is terrifying--see Paalm for examples.

Compounding requires an entirely separate magic system.

Edited by Frustration
Posted
1 hour ago, Nitpicking said:

No. Radiants don't heal infinitely, only to the limit of their Stormlight. If you limit the Mistborn's metals, you must impose a reasonable limit on the Radiant's Stormlight.

Once you allow compounding, all bets are off. Just compounding a metal as common as steel is terrifying--see Paalm for examples.

I agree. Compounding is pretty busted. 

I give mistborn 9/10 against 1st and 2nd ideal. Radiant takes it 9/10 at 3rd and probably 10/10 at 4th. 

Against deadshards its a bit more even.

Against living shards which is Unoathed... 9/10 to the Unoathed is my guess. 

Either way the mistborn plays the game it has to play the way it has to play it.  

 

Its like old school WoW rock paper scissors. Warriors are rock. Rogues are scissors. Paladins, priests, hunters, druids, mages, and shamans are paper. Scissors beats paper. Rock beats scissors. Rock also beats paper. Warlocks are mushrooms. 

In cosmere terms I would say mistborn get to play the role of scissors. Living shards just happen to be the rock. How does the mistborn deal with magical armor capable of healing itself directly? It... just... doesnt... 

Posted
8 hours ago, Frustration said:

Compounding requires an entirely separate magic system.

Certainly. I mentioned it because another person upthread was talking about a Fullborn combatant.

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