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Shards for are custom made shard Rp/interactive story  

11 members have voted

  1. 1. Which shard or shards are in our system



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Posted
17 minutes ago, bmcclure7 said:

Ok I think that’s it so im calling an end to the vote Indulgence and corruption you are the winners 

Worth noting that @Lopens Tenth Cousin picked their own by mistake, while others did not. 
Lopens, who would you have picked next?

Posted
20 minutes ago, bmcclure7 said:

Ok I think that’s it so im calling an end to the vote Indulgence and corruption you are the winners 

So... that's it for Order?

Posted
1 minute ago, Lopens Tenth Cousin said:

Whoops! Sorry! I would've picked Verity tbh

So I guess corruption and Verity win, and not Indulgence

Pity, I liked Indulgence. 

This will be an interesting polarization.

Posted
4 minutes ago, Lopens Tenth Cousin said:

Me too... it's okay though. Fair and square

Since I have already declared indulgence as a winer and give it was only one vote off will simply have 3 shards 

Posted
Just now, bmcclure7 said:

Since I have already declared indulgence as a winer and give it was only one vote off will simply have 3 shards 

Any potential for a 4th Shard *looks hopefully with puppy eyes*

Seriously though, @Lopens Tenth Cousin already said the system had five planets, and some of these aren’t even full Shards. Why do we need to limit ourselves?

Posted
2 minutes ago, bmcclure7 said:

Since I have already declared indulgence as a winer and give it was only one vote off will simply have 3 shards 

So what does this mean for the already established worldbuilding?

I could see Verity being self-isolationist - then sort of, entering the system they’ve defined.

Posted
6 minutes ago, bmcclure7 said:

Since I have already declared indulgence as a winer and give it was only one vote off will simply have 3 shards 

Well pretty much every other one was one off, and I feel like I accidentally cheated the system... I don't want to cause problems.

 

4 minutes ago, Hoid_Slayer said:

Any potential for a 4th Shard *looks hopefully with puppy eyes*

Seriously though, @Lopens Tenth Cousin already said the system had five planets, and some of these aren’t even full Shards. Why do we need to limit ourselves?

I think we'd be fine making different RPs based on our shards, but I feel like if all of us did one we might clutter the RP a little much... maybe? (this is actually my first RP on the forum)

Posted
5 minutes ago, Hoid_Slayer said:

Any potential for a 4th Shard *looks hopefully with puppy eyes*

Seriously though, @Lopens Tenth Cousin already said the system had five planets, and some of these aren’t even full Shards. Why do we need to limit ourselves?

4 shards is alot- that means some 16 magic systems, roshar is already rare for having 3.

5 minutes ago, SpiritOfWrath said:

So what does this mean for the already established worldbuilding?

I could see Verity being self-isolationist - then sort of, entering the system they’ve defined.

Mh. Those floating islands?

1 minute ago, Lopens Tenth Cousin said:

Well pretty much every other one was one off, and I feel like I accidentally cheated the system... I don't want to cause problems.

 

I think we'd be fine making different RPs based on our shards, but I feel like if all of us did one we might clutter the RP a little much... maybe? (this is actually my first RP on the forum)

It probably would. 

Posted
2 minutes ago, Lopens Tenth Cousin said:

Well pretty much every other one was one off, and I feel like I accidentally cheated the system... I don't want to cause problems.

 

I think we'd be fine making different RPs based on our shards, but I feel like if all of us did one we might clutter the RP a little much... maybe? (this is actually my first RP on the forum)

I think

perhaps

that the inclusion of Verity could be a device of plot rather than worldbuilding - I’ll take my ideas over to the other thread.

But I don’t think it would be too disruptive.

Just now, Argenti said:

4 shards is alot- that means some 16 magic systems, roshar is already rare for having 3.

Mh. Those floating islands?

It probably would. 

I was thinking - a crusade de truth!

Posted
4 minutes ago, Argenti said:

4 shards is alot- that means some 16 magic systems, roshar is already rare for having 3.

I get why we shouldn’t over clutter the RP… but why 16 magic systems? Not all the shards have to interact amongst each other that much.

Posted
Just now, Hoid_Slayer said:

I get why we shouldn’t over clutter the RP… but why 16 magic systems? Not all the shards have to interact amongst each other that much.

It's just how we've seen it work- at least with any shards that together for a while, a magic system forms between them. Feruchemy, the knights radiant, Voidbinding, each suggest that even if they're mostly unaccessible, they do exist.

Posted
2 hours ago, Hoid_Slayer said:

I get why we shouldn’t over clutter the RP… but why 16 magic systems? Not all the shards have to interact amongst each other that much.

I think all of these shards have the potential to be cool but we should definitely keep it to 3. If we are going to include a shard its going to have to have a big impact and if we have more then 3 we are going to be diluting their impact. 16 magic systems definitely is not a given. That only comes from shards naturally worker together and getting along. Voidbinding isn't directly related to Surgebinding/KR they are just both derived from Microkinesis (At least I think you can correct me if I'm wrong). 3 is enough but I do really like Order's magic system and we can have that separate from it's shard if you want . Also the more shards we have the more complicated it becomes to explain why they are not killing each other. I think we can now move forward to fleshing out other parts of the world now that we have decided on shards.

Posted
19 minutes ago, Lord Ruler Sylphrena said:

I think all of these shards have the potential to be cool but we should definitely keep it to 3. If we are going to include a shard its going to have to have a big impact and if we have more then 3 we are going to be diluting their impact. 16 magic systems definitely is not a given. That only comes from shards naturally worker together and getting along. Voidbinding isn't directly related to Surgebinding/KR they are just both derived from Microkinesis (At least I think you can correct me if I'm wrong). 3 is enough but I do really like Order's magic system and we can have that separate from it's shard if you want . Also the more shards we have the more complicated it becomes to explain why they are not killing each other. I think we can now move forward to fleshing out other parts of the world now that we have decided on shards.

Okay, that makes a lot of sense

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