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Posted

I watched the legend of kora and they had bending related sports ,do you guys think that there will be alomancy sports in the future,like coinshot handball and slider fencing.

 

Posted
17 minutes ago, ruler of the mists said:

I watched the legend of kora and they had bending related sports ,do you guys think that there will be alomancy sports in the future,like coinshot handball and slider fencing.

Certainly, it was alluded to in TLM when Wayne (Spoilers):

Spoiler

began the process of creating a baseball Noseball League, and recommended regulations for the use of mistings and ferrings as part of the game's formal rules. 

TLM Ch 16:

Quote

“Right, then,” Wayne said. “Here’s what we’re going to do. You see this here?” He unfolded something from his inside pocket—a flyer recruiting boys for a local noseball league. “We shall give these chaps funding for equipment and will build for them a location in which to enjoy their engagements.”

“Sir?” Short Boring Guy asked. “Why?”

“We’ll include seating,” Wayne explained, “and allow everyone to watch. See, right now everyone wants someone to yell at. And we, my friends, shall provide it for them. We shall create a large-scale noseball league, with a team from each octant. I’ve thought, gentlemen, for some time that the city needs a way to become drunken in a proper and controlled manner.”

“I don’t understand, sir,” Tall Boring Guy said.

“A bar exists for a reason,” Wayne said. “It is a controlled environment in which to drink. People are going to seek to partake in spirits, you see, and it is better for society that we plan for this.

“Currently, the octants are tense. The people are angry. The Outer Cities, why, they are riotous! We must allow rage to be experienced in a similar way to drunkenness—with a controlled outlet, with someone for everyone to dislike.”

They looked at him blankly.

“We’re gonna get a bunch of chaps to beat on one another,” Wayne said in a lower-class accent. “Playin’ for teams representin’ the octants, so everyone can pick their favorite and hate all the other teams. In a right proper way.”

“Ah!” Short Boring Guy said.

People these days, and their lowborn vernacular. Why, he suspected this pair didn’t even know how to properly burnish a golden toilet! For fear!

“Yes…” Tall Boring Guy said. “I see. So, like the local clubs, but on a citywide scale.”

“People love their local teams,” Wayne explained. “We can do something good with that.”

<snip>

Wayne narrowed his eyes at him. “I see what you’re doing.”

They looked at him innocently.

“No more than a five percent stake,” Wayne said, “and once these guys what play noseball get famous, have them drive the cars around so they get more popular and whatnot. Oh, and let’s call it something other than noseball. Maybe change the long runner positions to let those two be Metalborn. Same with the goalie. That’ll make things more interesting.”

“As you wish, Master Wayne.”

 

Hope that helps

Posted

Brandon has said a few times that his favorite Final Fantasy game among a line up of angsty and dour protagonists is FFX with the chipper, happy-go-lucky Blitzball player Tidus. It wouldn't surprise me if he pays homage in some measure to his favorite game in this manner though, Stormlight Archive spoilers:

Spoiler

We've already seen an Invested sport in the Skybreaker acolyte game with chalk balls.

Adolin as a duelist already fits the "enthusiastic athlete" quite well and is a pretty humorous foil to Kaladin who fits in with the other Final Fantasy protags.

Furthermore, Bridge Four is based on the "underdog sports team" story archetype. For these reasons, we may not have a viewpoint participating heavily in a sport.

Scadrian Invested sports certainly will exist once society has sufficient leisure time to accommodate it, and we already see Wax developing a simple Coinshot game with a metal weighted wicker ball to play with Max. Once Metalborn powers can be assigned, it likely will really take off.

That said, it can be hard for authors to keep the audience engaged with a sport match for the same reason that Brandon tries to frame fight scenes as progressions with goals rather than an intricately blocked play-by-play. What is easy in a visual medium can be difficult in a written form. They generally have lower stakes, time has to be spent defining the game and field, and it can still lose readers who have a hard time visualizing scenes. Granted, Brandon can get away with a lot more since he has his art team to mitigate some of the complications.

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