bmcclure7 Posted August 9, 2024 Posted August 9, 2024 Time to embrace your inner supervillain Stage one construct an army: 1. Non invested troops. Equipment: one example of magic tec weapon(no super weapons, no ftl) and none weapon magic tec support item. For regular technology they can be equipped with any technology need in the construction of or production of your chosen magic tec or could be available given that technology. low invested troops. Any low invested individuals in the cosmere (think weak Alomancer) monster pets: invested wild life or maybe a cognitive creature Cosmeremoblies: pick any none space investiture powered vehicles mid level invested troops high level invested troops: think 4 ideal kr Super weapons: the bands of morning, the trellium bombs, the dawn shards or some other cosmere super weapon. general: any cosmere character Stage two world conquest invasion pointed: pick anywhere you what your on the planet and open a perpendicular there. stratagy: how will you conquer the world? 1
alder24 Posted August 9, 2024 Posted August 9, 2024 23 minutes ago, bmcclure7 said: stratagy: how will you conquer the world? I just need to conquer the world? So I need two people only - Dalinar and Kaladin. Dalinar opens a perpendicularity around a near Earth object (asteroid orbiting close to Earth) and fuels Kaladin's Lashing, which directs that asteroid directly at Earth at high speed. Then they move back into perpendicularity, travel to another asteroid through CR and repeat this several times, until there is a swarm of asteroids on a direct collision course with Earth (swarm is needed, because we can now deflect asteroids - DART mission). Wait after the dust settles and you have a brand new world just for you, ready to build your empire on top of bones and ashes. You didn't say Earthlings have to survive But truthfully, other than orbital bombardment and total annihilation of humanity, I think it's near impossible for Cosmere factions as they currently develop to threaten Earth in any meaningful way by direct. "classical" warfare (meaning you go on the ground and fight their armies). Modern technology is simply far superior than anything currently existing in Cosmere - including Radiants. Sure, Radiants, Elantrians and Fullborns can do a looooot of damage, but their numbers are far too low to meaningfully rival combined Earth's military forces, backed by industry switched to war-time production with 8 billion people at Earth's disposal. And that's not even taking into consideration impossible logistics faced by any force invading the entire Earth from outside - with or without Soulcasters, this alone would make any invasion fail before it even started. The only other option are Dawnshards - which should be taken out of the equation because they are simply overpowered. They alone, combined with a proper invested art, can destroy the entire Earth even faster than orbital bombardment (just look at Ashyn). Against Dawnshards, there is no countermeasure. Including Dawnshards in this conversation means that nothing else really matter, you can destroy humanity on million different ways - just give a Dawnshard to a Windrunner, make him power a powerful Adhesion, to turn Earth's atmosphere into a vacuum for just several minutes and then just bring it back - done. Or use Lashing to shift Earth’s orbit out of the Goldilocks zone - done. Or a Willshaper to shift the entirety of Earth’s surface into a goo with Cohesion - done. Soulcast all of Earth’s water into dust - done. Ignite Earth’s atmosphere - done. Turn everyone into Mistwraiths - done. Dawnshards Shattered a god, Earth is but dust to them. There is also another way to conquer Earth effortlessly - give me the scientists who Awakened the Father Machine and let them do it again on Earth. This time the machine is using Connection to Earth and humanity, killing everyone on Earth - and that was done on Komashi without any Dawnshard. Quite OP if you asked me. But ok, I can consider a more "realistic" and fun approach for conquering the world. I don't even try to construct an army, because there is no army in Cosmere that can win against Earth's forces. So it doesn't really matter who's making up regular troops or vehicles - the most important part of my army are Radiants and Elantrians. This is all assuming Earth is a part of Cosmere, rules of Cosmere apply and all my problems with interplanetary invasion, like Connection and access to investiture, are handwaved away. A conventional war would be lost by the Cosmere side, I have no doubt about it - don't even try doing this. The only way to take over the planet is to threaten the entire world into submission with little to none direct fight. First, take your entire army and settle on the Moon, with a big base, visible from Earth. Second, send a message demanding immediate surrender to all countries on Earth and spread it across the internet and TV for all to see. After they obviously refuse to surrender, send a swarm of small asteroids towards the USA, China and Russia, fully destroying three major superpowers and >95% of Earth's nuclear arsenal. This might be enough to threaten the rest into submission, if not send more asteroids towards those still refusing to surrender. After they all surrender, move in with your ground occupation troops. Soulcast every weapon and military equipment you can find and dismantle Earth's military industry. This is to hinder any possible future revolutionary plans, but it's unlikely you will fully remove all weapons from Earth - and you don't want to do this because you will need them for your occupation and to create an Earthling collaborating army to do the occupation for you. I also think your main base of operation should remain on the Moon, as an ever lasting sign of your control and superiority over humanity (even if it's just an illusion of strength). This will also prevent humanity from knowing how little troops you have in reality. Provide a comfortable life for people, do not try to suppress religion, or culture and use local authorities to govern in your name, effectively establishing puppet states with an illusion of self-governing. Any revolt, or opposition should be met with harsh retribution, but only on those responsible, with no harm done to bystanders or infrastructure. Use spren, Lightweavers and illusions to infiltrate any revolutionary seeds and smash them before they attract more attention and support from the general populace - quietly. Even more, give humanity a distraction - politics. This is all to divide them internally and refocus their attention away from the occupation and into useless problems, you yourself created for them to argue about. But don't go too far - don't encourage them to start any violent conflict/civil war as that would mean losing control over the area in conflict. Trying to suppress that conflict might cause two opposing factions to unite against you, sparking a larger revolt aimed against your occupation. It's better to keep them distracted with some useless, minor, controversial political topics, over which they can protest and argue among each other. Treat each conquered nation separately to better determine what is the best distraction in a given region. All of this is because Shardbearer can't hold the ground - your invested troops are far too sparse to effectively control the entire population of the planet Earth and regular Cosmere troops are still mostly in middle ages, with only few rare places having access to obsolete gunpowder weapons - and also there is too few of them. You have to make them unwilling to revolt and this is done the best by making their life comfortable, not miserable. Oppression only encourages people to revolt, because they have nothing more to lose and when they have nothing to lose, they have everything to gain. When people have a good life they will question if the occupation is really that big of a deal to risk losing everything in an attempt to overthrow not-so-bad Cosmere overlords. It will be hard to make them forget about nations that were destroyed at the beginning and that's good, they will know they have to choose between living a relatively comfortable but not fully free life and risking total annihilation. In the end, conquering the Earth by threatening annihilation would be the best course of action, because you stand no chance in a direct, classical warfare against modern military. However the hard part would be balancing the occupation methods to prevent any revolt, because even your invested entities can't control a planet with 8 billion furious people on it. No place in Cosmere even has over a billion people yet, armies in Cosmere are generally smaller than what a single nation on Earth can mobilize - and that's excluding the USA which alone has 2 million active military personnel. The sheer manpower Earth has at its disposal is the main threat for your invasion and occupation plans. 1
bmcclure7 Posted August 9, 2024 Author Posted August 9, 2024 (edited) 8 hours ago, alder24 said: I just need to conquer the world? So I need two people only - Dalinar and Kaladin. Dalinar opens a perpendicularity around a near Earth object (asteroid orbiting close to Earth) and fuels Kaladin's Lashing, which directs that asteroid directly at Earth at high speed. Then they move back into perpendicularity, travel to another asteroid through CR and repeat this several times, until there is a swarm of asteroids on a direct collision course with Earth (swarm is needed, because we can now deflect asteroids - DART mission). Wait after the dust settles and you have a brand new world just for you, ready to build your empire on top of bones and ashes. You didn't say Earthlings have to survive But truthfully, other than orbital bombardment and total annihilation of humanity, I think it's near impossible for Cosmere factions as they currently develop to threaten Earth in any meaningful way by direct. "classical" warfare (meaning you go on the ground and fight their armies). Modern technology is simply far superior than anything currently existing in Cosmere - including Radiants. Sure, Radiants, Elantrians and Fullborns can do a looooot of damage, but their numbers are far too low to meaningfully rival combined Earth's military forces, backed by industry switched to war-time production with 8 billion people at Earth's disposal. And that's not even taking into consideration impossible logistics faced by any force invading the entire Earth from outside - with or without Soulcasters, this alone would make any invasion fail before it even started. The only other option are Dawnshards - which should be taken out of the equation because they are simply overpowered. They alone, combined with a proper invested art, can destroy the entire Earth even faster than orbital bombardment (just look at Ashyn). Against Dawnshards, there is no countermeasure. Including Dawnshards in this conversation means that nothing else really matter, you can destroy humanity on million different ways - just give a Dawnshard to a Windrunner, make him power a powerful Adhesion, to turn Earth's atmosphere into a vacuum for just several minutes and then just bring it back - done. Or use Lashing to shift Earth’s orbit out of the Goldilocks zone - done. Or a Willshaper to shift the entirety of Earth’s surface into a goo with Cohesion - done. Soulcast all of Earth’s water into dust - done. Ignite Earth’s atmosphere - done. Turn everyone into Mistwraiths - done. Dawnshards Shattered a god, Earth is but dust to them. There is also another way to conquer Earth effortlessly - give me the scientists who Awakened the Father Machine and let them do it again on Earth. This time the machine is using Connection to Earth and humanity, killing everyone on Earth - and that was done on Komashi without any Dawnshard. Quite OP if you asked me. But ok, I can consider a more "realistic" and fun approach for conquering the world. I don't even try to construct an army, because there is no army in Cosmere that can win against Earth's forces. So it doesn't really matter who's making up regular troops or vehicles - the most important part of my army are Radiants and Elantrians. This is all assuming Earth is a part of Cosmere, rules of Cosmere apply and all my problems with interplanetary invasion, like Connection and access to investiture, are handwaved away. A conventional war would be lost by the Cosmere side, I have no doubt about it - don't even try doing this. The only way to take over the planet is to threaten the entire world into submission with little to none direct fight. First, take your entire army and settle on the Moon, with a big base, visible from Earth. Second, send a message demanding immediate surrender to all countries on Earth and spread it across the internet and TV for all to see. After they obviously refuse to surrender, send a swarm of small asteroids towards the USA, China and Russia, fully destroying three major superpowers and >95% of Earth's nuclear arsenal. This might be enough to threaten the rest into submission, if not send more asteroids towards those still refusing to surrender. After they all surrender, move in with your ground occupation troops. Soulcast every weapon and military equipment you can find and dismantle Earth's military industry. This is to hinder any possible future revolutionary plans, but it's unlikely you will fully remove all weapons from Earth - and you don't want to do this because you will need them for your occupation and to create an Earthling collaborating army to do the occupation for you. I also think your main base of operation should remain on the Moon, as an ever lasting sign of your control and superiority over humanity (even if it's just an illusion of strength). This will also prevent humanity from knowing how little troops you have in reality. Provide a comfortable life for people, do not try to suppress religion, or culture and use local authorities to govern in your name, effectively establishing puppet states with an illusion of self-governing. Any revolt, or opposition should be met with harsh retribution, but only on those responsible, with no harm done to bystanders or infrastructure. Use spren, Lightweavers and illusions to infiltrate any revolutionary seeds and smash them before they attract more attention and support from the general populace - quietly. Even more, give humanity a distraction - politics. This is all to divide them internally and refocus their attention away from the occupation and into useless problems, you yourself created for them to argue about. But don't go too far - don't encourage them to start any violent conflict/civil war as that would mean losing control over the area in conflict. Trying to suppress that conflict might cause two opposing factions to unite against you, sparking a larger revolt aimed against your occupation. It's better to keep them distracted with some useless, minor, controversial political topics, over which they can protest and argue among each other. Treat each conquered nation separately to better determine what is the best distraction in a given region. All of this is because Shardbearer can't hold the ground - your invested troops are far too sparse to effectively control the entire population of the planet Earth and regular Cosmere troops are still mostly in middle ages, with only few rare places having access to obsolete gunpowder weapons - and also there is too few of them. You have to make them unwilling to revolt and this is done the best by making their life comfortable, not miserable. Oppression only encourages people to revolt, because they have nothing more to lose and when they have nothing to lose, they have everything to gain. When people have a good life they will question if the occupation is really that big of a deal to risk losing everything in an attempt to overthrow not-so-bad Cosmere overlords. It will be hard to make them forget about nations that were destroyed at the beginning and that's good, they will know they have to choose between living a relatively comfortable but not fully free life and risking total annihilation. In the end, conquering the Earth by threatening annihilation would be the best course of action, because you stand no chance in a direct, classical warfare against modern military. However the hard part would be balancing the occupation methods to prevent any revolt, because even your invested entities can't control a planet with 8 billion furious people on it. No place in Cosmere even has over a billion people yet, armies in Cosmere are generally smaller than what a single nation on Earth can mobilize - and that's excluding the USA which alone has 2 million active military personnel. The sheer manpower Earth has at its disposal is the main threat for your invasion and occupation plans. Well, since you’re playing the conqueror ear, I think you can assume that your army is going to be the same sizes the total earth armies. And I think you underestimate the Cosmere they’ve got some pretty impressive magic tec. There are many of them would have problems with supply and logistics. I didn’t think of the father machine that would be a good choice for the super weapon. Though I am not sure how affected it would be different but still. Even if it was only 10%effective still would still be devastating. Especially if you had a few of them and could use transportation to move them around to key locations. You might be even able to give it a more violent command so that it was more aggressive. Truly dangerous super weapon. Edited August 9, 2024 by bmcclure7 1
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