Tulir he/him Posted September 24, 2014 Posted September 24, 2014 Secondary Power: One quirk of his healing abilities is that his healing factor does not include fatal wounds. If he does receive a fatal wound, he will die and resurrect less than a minute later, completely healed of any additional wounds he may have received while dead. Oddly enough, he is not immune to pain, and the amount of time it takes for a fatal wound to do its work is neither accelerated nor slowed. Emphasis mine. Remington made him suffer a long time, I'm expecting 2
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 Emphasis mine. Remington made him suffer a long time, I'm expecting He wouldn't have done it to anyone who didn't deserve it. And I mean really deserved it.
Voidus Posted September 24, 2014 Posted September 24, 2014 Simon Epic Name: Simon Primary Power: Can control the actions of anyone nearby, vanilla or Epic, he must deliver his commands verbally and his target must be able to hear him. Secondary Power: He can generate fine threads from his fingers which are incredibly strong and nearly invisible. Modus Operandi: Upon receiving his powers the first thing he did was play a game of 'Simon says' with his family, there were no survivors. Appearance: Short but well muscled, he has short sandy blonde hair. He generally wears a comfortable jeans and t-shirt outfit but possesses a number of suits for more formal/creepy situations. He has a deep voice, and speaks in an exaggerated and slow manner. 3
Edgedancer he/him Posted September 24, 2014 Posted September 24, 2014 Already two pages, you guys do work fast and prove it time after time . My contestants would be bad old Nighthound, who I think is going to get along just swimmingly with Koschei. The two questions I have for his partition would be if he can keep his memories and if Karma could potentially turn him into a good person? The second contestant is Crow, a man whose mood swings between angry and grumpy to a completely animalistic, psychotic man-eating monster. He will not be a nice guy, not in the slightest. I could come up with more but I don´t want to traumatize you more than necessary. Well then, for the special at large I have one question and a suggestion. How exactly do the anomalies take form, could there just be a waterfall from nowhere or a building filled with roman legionnaires? For the plot we could have two factions, one trying to kill Karma, so that Möbius sends them back and one that wants to kill her, in an attempt to negate her powers. Plus, some loners that just go and create nightmares. 1
Kobold King he/him Posted September 24, 2014 Posted September 24, 2014 Bloody Tate Name: Bloody Tate Real Name: Tate Masse Origin: Witness to and Survivor of Nighthound's Original Attack on Portland. Went Insane, and became Epic directly afterwards. (You might recognize him. I Interogated him) Primary Power: Liquifyier: Literally turns anything he makes hand-contact with into blood. Unless his weakness is in effect. Passive Power: Immune to any form of damage that causes external bleeding. CANN'T be killed by swords, guns or knives. CAN be killed by Fire, Falling, Lightning, Strangulation, Drowning in Blood, Ect. Weakness: Skin Contact with blood. If he's touching blood, he can't turn something else into blood. Behavior: Constantly Near a source of running water, so he can get the blood off. Insane. Afraid of Blood. If he touches a skyscraper, the entire thing will turn to blood. Gruesome no? Mindrip Name: Mindrip Former Name: Only Humans have names before they become Epics. Primary Power: Mindripping. Makes a Complete Copy of Targets Memories, and understands them as well. Secondary Power: Shapechanging. It can appear as any Physical Object. Teretiary Power: Regeneration and Healing Touch. M.O.: Chooses a Target and Mindrips them. It takes on the Physical form of of a Loved one, and Lures the Target away. It then Tortures the Target to the bringk of death, and heals it. It repeats this several times, before letting the victim escape to their Family. a few days later, it repeats this exercise while wearing the shape of a different loved one. Pony: 3W3B1850B119000000000011A305E0000TN1837200121000X119000000000012012600003F0200 Koschei Epic Name: Koschei (the Deathless) Primary Power: Self-healing. Any wound up to a fatal wound will mend in a few seconds. A nonlethal dose of poison will cause him a few seconds of discomfort before the effects fade. Secondary Power: One quirk of his healing abilities is that his healing factor does not include fatal wounds. If he does receive a fatal wound, he will die and resurrect less than a minute later, completely healed of any additional wounds he may have received while dead. Oddly enough, he is not immune to pain, and the amount of time it takes for a fatal wound to do its work is neither accelerated nor slowed. Tertiary Power: Koschei is a gifter, able to heal others of their wounds, and provided he works quickly enough, he can heal fatal wounds. Modus Operandi: To come. Appearance: Tall and thin, with pale blond hair set with a gold circlet. He wears loose-fitting dark pants and white shirt, with a purple cloak and a gold signet ring. Simon Epic Name: Simon Primary Power: Can control the actions of anyone nearby, vanilla or Epic, he must deliver his commands verbally and his target must be able to hear him. Secondary Power: He can generate fine threads from his fingers which are incredibly strong and nearly invisible. Modus Operandi: Upon receiving his powers the first thing he did was play a game of 'Simon says' with his family, there were no survivors. Appearance: Short but well muscled, he has short sandy blonde hair. He generally wears a comfortable jeans and t-shirt outfit but possesses a number of suits for more formal/creepy situations. He has a deep voice, and speaks in an exaggerated and slow manner. Well, this thread's already freaking me out. Everything I learn about Koschei just puts me on edge more. I'm not sure whether to plead for his "Modus Operandi" section, or pointedly run away from such a thing... 1
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 Well, this thread's already freaking me out. Everything I learn about Koschei just puts me on edge more. I'm not sure whether to plead for his "Modus Operandi" section, or pointedly run away from such a thing... I have just as many mixed feelings about creating a character who will get along swimmingly with Nighthound and Slaughterhouse. Once his first viewpoint scene is up, you will know his MO. It's, uh, it's not pretty. 1
Edgedancer he/him Posted September 24, 2014 Posted September 24, 2014 I have just as many mixed feelings about creating a character who will get along swimmingly with Nighthound and Slaughterhouse. Once his first viewpoint scene is up, you will know his MO. It's, uh, it's not pretty. Now you know how what writing Nighthound makes me feel. I think we have a pretty good guess already and with "pretty good" I mean nightmare inducing. 1
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 Now you know how what writing Nighthound makes me feel. I think we have a pretty good guess already and with "pretty good" I mean nightmare inducing. I almost want to hear your guesses, just to see how close they are, but this guy already creeps me out.
Kobold King he/him Posted September 24, 2014 Posted September 24, 2014 Already two pages, you guys do work fast and prove it time after time . My contestants would be bad old Nighthound, who I think is going to get along just swimmingly with Koschei. The two questions I have for his partition would be if he can keep his memories and if Karma could potentially turn him into a good person? The second contestant is Crow, a man whose mood swings between angry and grumpy to a completely animalistic, psychotic man-eating monster. He will not be a nice guy, not in the slightest. I could come up with more but I don´t want to traumatize you more than necessary. Well then, for the special at large I have one question and a suggestion. How exactly do the anomalies take form, could there just be a waterfall from nowhere or a building filled with roman legionnaires? For the plot we could have two factions, one trying to kill Karma, so that Möbius sends them back and one that wants to kill her, in an attempt to negate her powers. Plus, some loners that just go and create nightmares. Do you mean Nighthound keeping his memories from this RP and taking them into Oregon, or vice versa? When Karma uses his powers on an Epic, the scale of the damage often depends on how much of a difference there was between the original human and the Epic. The more the individual has changed, the more he splinters them psychologically. For instance, there is enough dissidence between Alexandra Hawkins and Möbius to splinter her psyche completely, forming a new meta-personality that exists as something between the two. (Again, you will see.) For anomalies, I'm thinking areas with higher or lower gravity than normal, zero-gravity regions, and complex regions held together by a series of portals. Temporal anomalies would largely be relativistic, creating areas where time flows more quickly or more slowly relative to the rest of the city. That said, the building full of roman legionnaires is an incredibly awesome idea. 1
Voidus Posted September 24, 2014 Posted September 24, 2014 Do you mean Nighthound keeping his memories from this RP and taking them into Oregon, or vice versa? When Karma uses his powers on an Epic, the scale of the damage often depends on how much of a difference there was between the original human and the Epic. The more the individual has changed, the more he splinters them psychologically. For instance, there is enough dissidence between Alexandra Hawkins and Möbius to splinter her psyche completely, forming a new meta-personality that exists as something between the two. (Again, you will see.) For anomalies, I'm thinking areas with higher or lower gravity than normal, zero-gravity regions, and complex regions held together by a series of portals. Temporal anomalies would largely be relativistic, creating areas where time flows more quickly or more slowly relative to the rest of the city. That said, the building full of roman legionnaires is an incredibly awesome idea. Messing with too much stuff time wise would kind of ruin it a bit for me, much as I would love to see a room of roman legionaires, when they returned to their own time they'd definitely talk about it and there'd be a record in-universe. Time-travel is always tricky.
Kobold King he/him Posted September 24, 2014 Posted September 24, 2014 Messing with too much stuff time wise would kind of ruin it a bit for me, much as I would love to see a room of roman legionaires, when they returned to their own time they'd definitely talk about it and there'd be a record in-universe. Time-travel is always tricky. Take a look at our main cast--do you think any of those poor legionnaires will be returning home? 1
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 Take a look at our main cast--do you think any of those poor legionnaires will be returning home? If Slaughterhouse, Nighthound, and Koschei really do form this postulated Axis of Terror, going home won't be an option for very many people.
Voidus Posted September 24, 2014 Posted September 24, 2014 Take a look at our main cast--do you think any of those poor legionnaires will be returning home? That is a good point We could get some dinosaurs in too in that case, might be fun to watch some non-Lightwards controlled dinosaurs.
Edgedancer he/him Posted September 24, 2014 Posted September 24, 2014 Do you mean Nighthound keeping his memories from this RP and taking them into Oregon, or vice versa? When Karma uses his powers on an Epic, the scale of the damage often depends on how much of a difference there was between the original human and the Epic. The more the individual has changed, the more he splinters them psychologically. For instance, there is enough dissidence between Alexandra Hawkins and Möbius to splinter her psyche completely, forming a new meta-personality that exists as something between the two. (Again, you will see.) For anomalies, I'm thinking areas with higher or lower gravity than normal, zero-gravity regions, and complex regions held together by a series of portals. Temporal anomalies would largely be relativistic, creating areas where time flows more quickly or more slowly relative to the rest of the city. That said, the building full of roman legionnaires is an incredibly awesome idea. Mostly if he would remember the Halloween Time wars back in Oregon. Sounds like a no to me. Most insanity spawns awesome. Messing with too much stuff time wise would kind of ruin it a bit for me, much as I would love to see a room of roman legionaires, when they returned to their own time they'd definitely talk about it and there'd be a record in-universe. Time-travel is always tricky. I know what you mean but I also think that they won´t be going back home. That is a good point We could get some dinosaurs in too in that case, might be fun to watch some non-Lightwards controlled dinosaurs. let´s just pile everythng on there, although anamolies like that should be keept to a scene or so, to minimize bloat.
Jo and the Bush all/any Posted September 24, 2014 Posted September 24, 2014 I have just as many mixed feelings about creating a character who will get along swimmingly with Nighthound and Slaughterhouse. Have your character be Corrupted!Funtimes
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 Have your character be Corrupted!Funtimes That…. ….I don't know how I feel about saying this, but I think I find everyday!Koschei less unsettling. 1
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 Kobold, did you want us to PM you our characters' weaknesses, or were we keeping those secret since Nighthound will be joining the fray?
Edgedancer he/him Posted September 24, 2014 Posted September 24, 2014 Kobold, did you want us to PM you our characters' weaknesses, or were we keeping those secret since Nighthound will be joining the fray? Honestly, I already told Kobold a couple of my Epic´s weaknesses so I might as well tell him Nighthound´s as well. Alternatively, I could keep just his weakness secret or replace him with someone else.
Kobold King he/him Posted September 24, 2014 Posted September 24, 2014 Kobold, did you want us to PM you our characters' weaknesses, or were we keeping those secret since Nighthound will be joining the fray? I don't think it's strictly necessary for me to know all the weaknesses, but it might be useful if I have to referee something, or if a weakness gets set off without the player knowing. How about this: I become privy to the weaknesses of any character created for this RP, but remain oblivious with the characters who stem from elsewhere?
Edgedancer he/him Posted September 24, 2014 Posted September 24, 2014 (edited) I don't think it's strictly necessary for me to know all the weaknesses, but it might be useful if I have to referee something, or if a weakness gets set off without the player knowing. How about this: I become privy to the weaknesses of any character created for this RP, but remain oblivious with the characters who stem from elsewhere? We could do that. Otherwise here´s my alternative Epic for the RP Mary: Primary: Bloody stream. She can use her own blood as a kind of Portal allowing her one move through one patch of her blood to another. (you can think like the Portals from well Portal just connecting everything and not just two points) Furthermore, she can she can control her blood to form construct like whips or to grab something, this cannot ignore the laws of physics. Secondary: She can assimilate all blood she touches to her own. This blood acts just as her own would. Passive: If she dies she resurrects by bursting out of the blood vessels of the nearest person without invulnerability. A petit woman with pale hair that goes down to her shoulders. Wears a blue tie in her hair and a pale blue A-line dress. A resident of Astoria. Pony: You can decide whether you want her or Nighthound to join, Crow is in it no matter what. Edited September 24, 2014 by Edgedancer 3
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 I don't think it's strictly necessary for me to know all the weaknesses, but it might be useful if I have to referee something, or if a weakness gets set off without the player knowing. How about this: I become privy to the weaknesses of any character created for this RP, but remain oblivious with the characters who stem from elsewhere? Sounds good. Koschei's weakness is kind of a spoiler, and it's nearly impossible to set off, anyway. I highly doubt anyone would set it off by accident.
Edgedancer he/him Posted September 24, 2014 Posted September 24, 2014 Sounds good. Koschei's weakness is kind of a spoiler, and it's nearly impossible to set off, anyway. I highly doubt anyone would set it off by accident. Is it people commiting a heroic sacrifice to save someone from him?
TwiLyghtSansSparkles she/her Posted September 24, 2014 Author Posted September 24, 2014 Is it people commiting a heroic sacrifice to save someone from him? No.
Edgedancer he/him Posted September 24, 2014 Posted September 24, 2014 No. Dang. Anyway, I should come up with a weakness for Crow, somehow I forget these most of the ime, when designing Epics.
Tulir he/him Posted September 24, 2014 Posted September 24, 2014 (edited) So here is Facade: Epic Name: Facade Power: Facade can create copies/illusions of anyone he can see or has seen in the past. These creations are identical to the original, and so they walk around, talk, and act like the original. However, they are illusions, so they can't physically affect objects. Because of this, Facade has made them so they try to avoid passing through something unless he commands it. Facade does have control over these actions, and this control is mental. For example, he could make a copy of someone start blaming the original for everything bad that has happened in their/it's life. Secondary: Facade, upon death, will resurrect into one of the copies of him, and all of the other copies will disappear immediately. Because of this, it is still possible to kill him, Facade has reasoned, so he constantly creates more copies of himself if any vanish. Modus Operandi: Almost always has at least one other copy of himself running around to confuse people which is which, Facade makes copies go up and talk to their original. These copies are commanded to be cruel, as the example above. Edited September 30, 2014 by Tulir 3
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