TheSurvivorofDeath Posted November 12, 2023 Posted November 12, 2023 So this is the magic system for my current WIP. It’s similar to Feruchemy in method of access, being a form of tapping, but it’s like Allomancy in that the power isn’t stored but is more of an external power coming through the metal. I even incorporated some elements of hemalurgy by having the power become stronger if the metal is in contact with the user’s blood. While the magic is heavily inspired by Mistborn magic, and the world is inspired by the Era 2 world, the actual magic is pretty different from any of the Mistborn systems. For starters I have nearly double the powers, 15 elements and 15 alloys, and while some of the powers are the same or similar to Allomancy or Feruchemy, many of them are different. For example, I have a similar power set to A-Pewter, though it’s split between iron and steel in my magic system. I also have an ability that enhances general skill, basically making the user into a general prodigy even if they lack experience. One other element of my system is that metal slowly corrodes over time, the rate of corrosion depending on how hard it’s tapped and whether it’s in contact with blood, and exponentially increasing the longer the metal is continuously tapped. Two metals in the system relate to either speeding or slowing this corrosion for other metals. Also, there can, very, very rarely, I’m talking basically Fullborn rare, be a person who can use all of the metals. What do you guys think? 1
The Sibling she/her Posted November 12, 2023 Posted November 12, 2023 Sounds cool! What are the powers that you can tap?
TheSurvivorofDeath Posted November 12, 2023 Author Posted November 12, 2023 Iron: Endurance, user called Tireless Steel: Strength, user called Strongarm Zinc: Senses, user called Farsight Brass: Mental speed, called Quickwit Lead: Durability, Unbreaking Antimonium*: Reflexes, Kneejerk Copper: Agility, Nimblest Bronze: Speed, Fleetfoot Tin: Metalsight, Tinseer Pewter: Masks Metalsight, Pewtermasked Gold: Healing, Mender Electrum: Skill, Skillful Cadmium: Mental/Emotional fortitude, Strongsoul Cerrobend: Wisdom, Wisest Aluminum: Empathy, Empath Duralumin: Creativity, Innovator Chromium: Breath(holding), Longwind Nicrosil: Stealth, Unseen Tungsten: Memory, Reminiscer Carbide**: Leadership, Commander Platinum: Temp. Resistance, Resilient Sandalloy***: Pain Tolerance, Painless Nickel: Buoyancy, Floater Nitinol: Weight(manipulation), Weightless Silver: Slow time, Timelapse Sterling: Stretch time, Standstill Cobalt: Slow corrosion of metals in range, Preserver Talonite: Corrode metals in range, Crumbler Iridium: Futuresight, Seer Osmiridium: Charisma, Charmer * Antimonial lead ** Tungsten Carbide *** In-world Platinum-gold alloy. 2
TheWanderer he/him Posted November 12, 2023 Posted November 12, 2023 15 hours ago, TheSurvivorofDeath said: So this is the magic system for my current WIP. It’s similar to Feruchemy in method of access, being a form of tapping, but it’s like Allomancy in that the power isn’t stored but is more of an external power coming through the metal. I even incorporated some elements of hemalurgy by having the power become stronger if the metal is in contact with the user’s blood. While the magic is heavily inspired by Mistborn magic, and the world is inspired by the Era 2 world, the actual magic is pretty different from any of the Mistborn systems. For starters I have nearly double the powers, 15 elements and 15 alloys, and while some of the powers are the same or similar to Allomancy or Feruchemy, many of them are different. For example, I have a similar power set to A-Pewter, though it’s split between iron and steel in my magic system. I also have an ability that enhances general skill, basically making the user into a general prodigy even if they lack experience. One other element of my system is that metal slowly corrodes over time, the rate of corrosion depending on how hard it’s tapped and whether it’s in contact with blood, and exponentially increasing the longer the metal is continuously tapped. Two metals in the system relate to either speeding or slowing this corrosion for other metals. Also, there can, very, very rarely, I’m talking basically Fullborn rare, be a person who can use all of the metals. What do you guys think? I am intrigued by this idea, may I ask how one becomes a user of this magic system? Along with what the setting is like for your story?
TheSurvivorofDeath Posted November 12, 2023 Author Posted November 12, 2023 2 hours ago, TheWanderer said: I am intrigued by this idea, may I ask how one becomes a user of this magic system? Along with what the setting is like for your story? This magic system is hereditary, similarly to Allomancy and Feruchemy. The setting of my story is similar to Mistborn Era 2, sort of an Industrial America style. 1
TheWanderer he/him Posted November 13, 2023 Posted November 13, 2023 6 hours ago, TheSurvivorofDeath said: This magic system is hereditary, similarly to Allomancy and Feruchemy. The setting of my story is similar to Mistborn Era 2, sort of an Industrial America style. May I also inquire what is the basic setup of your plot? Furthermore, how might you try to differentiate this system from something like Mistborn. Obviously the powers from metals are different, but what else gives it some unique flare?
TheSurvivorofDeath Posted November 13, 2023 Author Posted November 13, 2023 49 minutes ago, TheWanderer said: May I also inquire what is the basic setup of your plot? Furthermore, how might you try to differentiate this system from something like Mistborn. Obviously the powers from metals are different, but what else gives it some unique flare? What do you mean by basic plot setup? Like structure or like the actual events of the plot? And I differentiate the magic system with two methods: one, I employ this magic system in unique ways that one might not expect, attempting to use one ability to accomplish another purpose; two, I actually use this magic system, though it is the more common in-world, as a secondary one plot wise. Both my protagonist and antagonist employ another very different magic system, though my protagonist is a Strongarm and uses that ability often, and there is a subplot relating to another character gaining this second magic system. 1
TheWanderer he/him Posted November 13, 2023 Posted November 13, 2023 16 hours ago, TheSurvivorofDeath said: What do you mean by basic plot setup? Like structure or like the actual events of the plot? And I differentiate the magic system with two methods: one, I employ this magic system in unique ways that one might not expect, attempting to use one ability to accomplish another purpose; two, I actually use this magic system, though it is the more common in-world, as a secondary one plot wise. Both my protagonist and antagonist employ another very different magic system, though my protagonist is a Strongarm and uses that ability often, and there is a subplot relating to another character gaining this second magic system. Yeah, basic plot setup, and what the inciting incident may be. Not 100% sure what you mean by using one ability to accomplish another purpose, but I am intrigued to learn.
TheSurvivorofDeath Posted November 13, 2023 Author Posted November 13, 2023 3 hours ago, TheWanderer said: Yeah, basic plot setup, and what the inciting incident may be. Not 100% sure what you mean by using one ability to accomplish another purpose, but I am intrigued to learn. So my basic plot set up is a three part story, with part one serving as mostly exposition, the inciting incident being an attack on the city by a spirit controlled by the antagonist. Part two will serve to really flesh out the characters and conflict, tying together subplots and things like that. And part three will be a resolution, where all of the real action and character deaths and real changes happen. And I mean like I might use one ability, like the strength from steel, to accomplish the power of another ability, like the speed of bronze, if that makes sense. 1
TheWanderer he/him Posted November 13, 2023 Posted November 13, 2023 35 minutes ago, TheSurvivorofDeath said: So my basic plot set up is a three part story, with part one serving as mostly exposition, the inciting incident being an attack on the city by a spirit controlled by the antagonist. Part two will serve to really flesh out the characters and conflict, tying together subplots and things like that. And part three will be a resolution, where all of the real action and character deaths and real changes happen. And I mean like I might use one ability, like the strength from steel, to accomplish the power of another ability, like the speed of bronze, if that makes sense. Curious to see what work around exists for that, I say as someone who enjoys breaking magic systems.
TheSurvivorofDeath Posted November 14, 2023 Author Posted November 14, 2023 8 hours ago, TheWanderer said: Curious to see what work around exists for that, I say as someone who enjoys breaking magic systems. Did you see the topic I posted with my WIP? You should check it out. 1
TheWanderer he/him Posted November 14, 2023 Posted November 14, 2023 12 hours ago, TheSurvivorofDeath said: Did you see the topic I posted with my WIP? You should check it out. I did not, admittedly been a bit scatter brained lately. I will give it a look when I got some free time. 1
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