Greater Roshar P1
please just let me be free
Greater Roshar
A planetary system with a white sun, containing three terrestrial planets, ten gas giants, and an asteroid belt separating them.
Currently, it is home to the Shard of Dominion. It possesses a single principle Invested Art—Surgebinding—which manifests in various ways, depending on a variety of factors. Other Arcana exist, some drawing from the same Surges which Focus Surgebinding, and others instead relying on fundamental cosmeric principles.
Alaswha consists of a single supercontinent on a planet that is majority land. Numerous lakes and rivers all lead to the Central Sea, cradles of civilization in a world that is otherwise [Redacted] outside of the sea. Standard trune ecology.
Roshar consists of a single supercontinent on a planet that is majority water, stony and storm-beaten. Hardy, exotic trune ecology.
[Redacted] consists of primarily badlands, stony and dark. Small oases and river basins exist, home to only the hardiest of trune flora.
Due to the association of [Redacted] with [Redacted], Adhesion is not associated culturally with Binding and [Redacted], but rather Binding and Control, or Order.
Surgebinding
Within Greater Roshar, Invested Arts are categorized into the Surgebindings, users of which are called Surgebinders. These Invested Artists are able to access one of the ten Surges known to exist.
Currently, within Greater Roshar, there exist three recognized creeds of Surgebinding, notably different in their acquisition.
Alaswhan Surgebinding, via Environmental Acquisition, gained through an Invested phenomena within the environment. Currently only known to exist upon Alaswha.
Anomalous Surgebinding, via Innate Acquisition, some individuals are seen to use Surges in ways foreign to Invested Artists on Alaswha and Roshar. Individuals seem to gain access to these Surges at random, with a much higher concentration on Alaswha than Roshar.
Rosharan Surgebinding, via Nahel Acquisition, gained by forming a bond with certain varieties of spren.
Environmental Acquisition would entail drawing the usage of a Surge from a specially Invested terrain or locus of phenomena. Such loci are plentiful on Alaswha, such as within floating mountains. Most commonly gained are the Surges of Gravitation or Adhesion. Other Surges are achievable, but less plentiful, and often more dangerous to acquire. Alaswhan Surges are noted to be more ‘external’ compared to other varieties, most do not directly interact with souls like Rosharan or the Anomalous Surges do.
Individuals would encounter areas of anomalous physical effect. Approaching center of the source causes individuals to enter a minor spiritual pocket realm, where their souls are unraveled and altered by the loci. If one manages to tame this power, they emerge with a Surge. Otherwise…
Innate Acquisition arises seemingly at random. Most Surges gained through this method are noted to have a limited ability to directly manipulate the world, instead conferring their effects solely and powerfully upon the user or are emitted with the user as the source.
Nahel Acquisition would entail the bonding of certain varieties of spren. Surges gained through this method are noted to be the middle of two extremes, between the Innate and Environmental creeds. Generally, their function is applied to the self or objects nearby the self. Currently, only the Wind, Stone, and Night are noted to grant Surges upon bonding, with multiple individuals able to bond with a single of these godspren. It is currently unknown whether spren of lesser power are able to grant Surges in this manner. Given the Investiture differences between types, it is theorized that the subservient relationship present in the bond with a godspren may be inverted for other spren varieties.
The Surges, and known Variants
Adhesion: The Surge of Pressure and Vacuum (also called the Surge of Binding and [Redacted]ControlOrder.)
Gravitation: The Surge of Gravity
Division: The Surge of Destruction and Decay
Abrasion: The Surge of Friction
Progression: The Surge of Growth and Healing, or Regrowth
Illumination: The Surge of Light, Sound, and Various Waveforms
Transformation: The Surge of Soulcasting
Transportation: The Surge of Motion and Realmatic Transition
Cohesion: The Surge of Strong Axial Interconnection
Tension: The Surge of Soft Axial Interconnection
|
ACQUISITION/Surge |
ALASWHAN/ENVIRONMENTAL |
ANOMALOUS/INNATE |
ROSHARAN/NAHEL |
|
Adhesion |
Air and air pressure manipulation. Big winds. Personal flight, with development. |
Manipulation of Connection, between self and others. Can suppress attributes in the souls of others, and form artificial Nahel bonds which might transfer Surges to others. Investiture intensive. |
Creation of new Connection. Manifests as physical binding, learning of languages, other minor effects. |
|
Gravitation |
Increase/decrease/redirect gravity in an area. Rip things out of ground, send others flying. |
Overwriting gravity of the self, and area centered around self in intense Pushes and Pulls. |
Overwriting of the direction of gravity upon self, objects, others. |
|
Division |
Waves of fire. Enhancement of decay. Disintegration. Rust cloud. |
Self rapidly immolates foreign material on contact. The lightest of swipes pass through stones like air. |
Triggering of a destructive reaction in others, objects. |
|
Abrasion |
Increase/decrease friction in area. |
Self becomes slick, or capable of scaling the most extreme inclines. Produces friction increase/decrease aura. |
Increase/decrease of friction upon self or objects. |
|
Progression |
Increase plant growth over area, semi-directed. Can heal. |
Speeds healing. Promotes temporarily bursts of muscle and bone growth, to grotesque degrees. |
Acceleration of plant growth, heals self or others. |
|
Illumination |
Applies illusions to terrain. Affected region often produces effects similar to auditory and visual hallucinations. |
Enables perception of past and future of themselves and those nearby, and events which occurred in the immediate vicinity. |
Creation of complex auditory and visual illusions. Nonphysical, noticeable by all. |
|
Transformation |
Reshape a material’s spiritual traits, not physical. May endow an object with Invested power, especially when paired with other Surges, in a group. Alone, it’s an enhancement of the object’s natural traits. Slightly sharper and harder blade, for example. Flaming sword if paired with Division. Requires notable effort. Might fade over time without maintenance, or outside infusion of power. |
Produces an aura of Rhythms, causing Cognitive effects on those around them. Rioting, Soothing effects, akin to the Thrill or the Heart of the Revel. |
Change of an object, or another, into a differing material. |
|
Transportation |
Acceleration of motion. Bending of space. Piercing Realms with effort and assistance. Forceful movement, reminiscent of telekinesis. |
Enters a state of highly enhanced perception and mobility, speed of thought. |
Opening of perpendicularities. Piercing the Realms. |
|
Cohesion |
Reshaping of inorganic material. Breakage common. Earthquakes. Vibration. |
Movement through inorganic material, able to ‘swim’ or otherwise pass through with minimal effort. |
Alteration of nonorganic objects. Enables easy communication with spren of stone, and other materials. |
|
Tension |
Increase/decrease of hardness, rigidity. Often sharpens even dull materials. Turn sand into a relative pile of glass shards. |
Greatly enhances physical durability and strength. Or flexibility and limberness. Releases tension of the body to perform feats of strength or acrobatics. |
Increase/decrease of the durability, hardness, rigidity of nonorganic objects. |
The Surges of Anomalous Cohesion, Rosharan Cohesion, Rosharan Transformation, and Anomalous Adhesion all enable easy communication with the spren and souls of objects.
All Surgebinders, of any creed, have shown the potential to [Redacted]. Such is a skill that is learned, and only available to experienced and capable Surgebinders.
As practically all lesser spren reside around Roshar, it is much less likely for those dwelling upon Alaswha or [Redacted] to obtain [Redacted].
[Redacted].
A single person can have three Surges, in any combination. Acquisition becomes inordinately more difficult with each one gained of the same creed.
Edited by CoderDrag0n8

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