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How to Seek the Dreamsmith


"Hello and welcome seekers of the Dreamsmith! I, the brave adventurer will be your guide today, helping you to understand the intricate and formerly unwritten rules that guide all those who want to meet the elusive figure known as the Dreamsmith. Omen wrote out these rules but they were boring and very lacking in detail, so I've added my own annotations. Also, I'm dead, so my additions are in italics."

Step 0: Who the heck is the Dreamsmith?

Omen didn't think this necessary to explain, but I for one think that knowing a little bit about the person you're looking is kind of important. The Dreamsmith is an enigmatic figure and, unfortunately, there's not much I can say. But what little I can is this: The Dreamsmith lives in the World of Dreams (also known as the afterlife, for those of you unfamiliar with ancient lore). Whether he is a dead guy like me or some spirit born from dreams, who can say? But whatever his origin, the Dreamsmith is certainly a master at his craft. More on that later, but for now the important bit is that he's a smith. He'll make you a weapon (or not, in some cases) and then he'll send you on your way. In what cases will he not make you a weapon? Well, I can't speak to every individual case, but the one time he didn't, it was because the entity who came to him was already a great threat to the thread, very evil, and probably didn't need the help.

Step 1: Make certain of your resolve

The path to the Dreamsmith is not for the faint of heart. Before beginning your quest, steel yourself for all that might follow.

Yeah, this step is obvious. Not much to say here. Be prepared for a quest before you go on a quest.

 

Step 2: Search for Omen

The path to me is the path to the Dreamsmith. Search, and I will be found.

For those of you who are still confused, I'm in the same boat. Fortunately I've done a ton of research into this Omen guy and I think I've figured out what he means. Basically, some effect stemming from his connection to both the World of Dreams and TLT allows him to sense when people are searching for the Dreamsmith and subtly alter things so that they'll end up wherever he is. Now, you could skip this step with some help from a Narrator, but that's up to you (and perhaps your Narrator friends).

 

Step 3: The Trial

Any who seek the Dreamsmith must be tested. I, Omen will administer that test with my unique talents. As all who seek the Dreamsmith are unique, so too shall their trials be unique.

Needs a little more detail here, which I find surprising since this is the part of the process that he's the most picky about. Also due to my research, I can tell you that Omen creates trials by pulling you partway into the World of Dreams. He has total control over the trials (and no, they're not real. But you might have a hard time remembering that while you're in one) and tries his best to tailor them to you so that you'll have to grow in order to overcome them. So if you want to help him out, be sure to display some character flaws on your quest.

 

Step 4: The Dreamsmith

With trials passed and the Dreamsmith found, ask for the weapon you desire. The Dreamsmith shall forge it from your own soul.

Ah, the fun part! First off, as previously mentioned the Dreamsmith resides in the World of Dreams. Omen might be the only being in the Thread that can safely allow you to meet him, with emphasis on the safely part. Due to his nature as a resident in the WoD, the Dreamsmith is unable to make you a real weapon with any of the fancy materials that he keeps in his shop. Lucky for you, he can use something even more exotic: your soul! (don't worry, it's a completely safe process. No one's died yet) The Dreamsmith will do his best to forge your soul into a weapon, tool, etc. that will be useful to you on your personal character arc! Also, he charges nothing!

 

"Alright everyone, thanks for reading! I hope this encourages you to seek out the Dreamsmith and get a sick weapon out of the deal! (hey, maybe I should seek him out sometime. Stay tuned for part 2: How to Seek the Dreamsmith if You're Already Dead)"

 

PS: Just so everyone knows, I'm really enjoying the afterlife and am definitely not plotting an epic return to TLT as we speak. No need to prep the confetti cannons)

 

PPS: Sorry, forgot to include this at first but I'm editing it in now. Some people might be interested to know whether they can visit the Dreamsmith more than once, or what they should do if they fail the trial. The good news is: Yes! You can visit the Dreamsmith more than once, just be aware that he might not make you another weapon. And you can try again if you fail the trial, as long as you can convince Omen to let you.

Edited by NameIess

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Immortal Platypus

Posted

@Ookla the nostealnamepls, is this: 

Quote

the entity who came to him was already a great threat to the thread, very evil, and probably didn't need the help

referring to Platypus? cause I wouldn't call him "very evil." The other two are accurate though, so I can't tell :P 

if it's not, this:

Quote

In what cases will he not make you a weapon? Well, I can't speak to every individual case, but the one time he didn't

wouldn't be accurate, unless Clemency counts as a weapon. thank you!

NameIess

Posted (edited)

14 minutes ago, Ookla the Arbiter said:

@Ookla the nostealnamepls, is this: 

referring to Platypus? cause I wouldn't call him "very evil." The other two are accurate though, so I can't tell :P 

if it's not, this:

wouldn't be accurate, unless Clemency counts as a weapon. thank you!

"Dear reader, I thank you for your constructive criticism. On your first kind complaint, I do not believe Platypus to be either evil or a great threat to the Thread, I was referring to Desolation, the inkling who threatened to steal the powers of any Narrator he came into contact with. Your second complaint is technically correct, save for that time-honored adage: 'the pen is mightier than the sword'. In the right hands any pen becomes a mighty weapon indeed, as Platypus discovered firsthand when he summoned the Enullers to his aid in dealing with that rogue that hunted Crickets."

Edited by Ookla the nostealnamepls
NameIess

Posted

An update for you, dear readers! Omen has a new rule that needs adding, and since he's busy right now, he asked me to add it!

Here it is: No splitting your consciousness before you undertake the Dreamsmith's trial. Why is he putting this rule in place? Well, it probably has something to do with the way Omen brings you to the Dreamsmith. Regardless of the reason, I'd follow this rule if I were you. Who knows what terrible things will happen if you don't?

Immortal Platypus

Posted

2 hours ago, NameIess said:

An update for you, dear readers! Omen has a new rule that needs adding, and since he's busy right now, he asked me to add it!

Here it is: No splitting your consciousness before you undertake the Dreamsmith's trial. Why is he putting this rule in place? Well, it probably has something to do with the way Omen brings you to the Dreamsmith. Regardless of the reason, I'd follow this rule if I were you. Who knows what terrible things will happen if you don't?

Hypothetically speaking, should a Narrator be in multiple places at once (as they often are) when they attempt to visit the Dreamsmith, would that count as splitting their consciousness?

NameIess

Posted

Just now, Ookla the Arbiter said:

Hypothetically speaking, should a Narrator be in multiple places at once (as they often are) when they attempt to visit the Dreamsmith, would that count as splitting their consciousness?

That is in fact exactly the circumstance this rule was found to be necessary for! 

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