A long time ago (at least in this world), a cognitive shadow was created. Many reading this manuscript will know of this event. However, this is where our 2 worlds differ. In your world, it is yet unknown what will come of this very very special and unique cognitive shadow. In ours, it is already known, for it is far in the past.
This cognitive shadow was called 'The Blackthorn' and it was a mix of Spren and Shadow. It was yet unknown what would happen to this being, or how this would play
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sers of this magic are called drafters. There are 7 main colours. Monochromes draft one colour, bichromes 2, polychromes more than 2, and full-spectrum polychromes all 7. There are also Prisms, ancient gods and heretical colours, but I say we don't worry 'bout those for this RP. To draft a colour, you need a source of that light. To draft green for example, you can use the green light being released from a leaf or something. However, this does not work if you are, say, in a room with only
Shockstarter: They can shock people with lighting powers, though using them causes them to take some of the damage they deal after a few attacks, forcing them to be aware of how much they are using it. The damage keeps growing, and they begin to get stunned until they are nearly dead. They can rest and the damage slowly fades, unless they push too far, and they will retain some permanent damage that can only be healed by a Brightbringer. Eventually, the threshold for the damage being permanent h
Dusksingers. A roughly equal mix of human and singer ancestry. Exhibits mostly human skin textures, a pale tone with swirls of red, and the small carapace ridges along knuckles, knees, and elbows. Bright red hair is also inherited from singer ancestry. Can hear Rhythms, possesses a gemheart (but not singer forms), and has all black eyes and black nails, solid like claws.
Bards are those lucky few who have drunk from the sap of the world tree- and been initiated into the sacred order that advises rulers across Vandra. With this comes a number of powers, the most notable of which is their ability to hear the Heartbeats of the world - rhythms chained to emotions, sensations, and gods - and to create Melodies, invested songs that draw on the power of the world and other nearby to create various invested effects.
Bards, so long as they have a way to make m
Somewhere in a far-off corner of the cosmere, there is a planet. This planet is known as the Worldhopper Planet. This planet has a magic system close to those of Elsecalling and Bondsmithing.
There are these Spren known as Worldhopper Spren. You can only bond with one Worldhopper Spren at a time, but can bond with normal Rosharan Spren at the same time. Worldhopper spren give you the ability to make an incredibly temporary perpindicularity of your choice. This Perpindicularity does one of 3
Okay so... I only have the history but the history explains my entire idea for the magic system (Also this is from in-world, so they have some weird names for stuff) (Oh yeah also WaT and Mistborn spoilers):
Timeline:
Before The Split & Context: There were people born with magical powers that had unique abilities. These people are called Shardmancers. There are strange metals found throughout the ground that do strange things when ingested. Shardmancers awaken (th
Note: This Magic System will be disabled until futher notice. Too OP.
I haven't thought too much about the effects of specific animals opon different powers, just know that the animals are impacting the powers greatly. A crow is vastly different from a wolf.
Anyway, here we go: (This was pasted from google docs so be ready for it to be weird):
Dracon-The Nexus
Dracon, the Nexus of the Cosmere, also known as the Splintered Planet. This is, of course, ag