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PorridgeBrick

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Everything posted by PorridgeBrick

  1. Isn't Innate Investiture for more than just magic systems? After all, you can't easily Push or Pull on metals in anyone's flesh, which would indicate that everyone has innate investiture.My understanding of the two is that Innate Investiture is just your spiritual energy- the stuff that keeps you going spiritually. It's your life energy. Spiritwebs by contrast are the actual layout of your spiritual "body". In physical terms, sDNA is the spirit's blueprint, its DNA, Spiritwebs is the body itself built on the basis of that blueprint, and Innate Investiture is its power. Thanks! I completely forgot about that quote.
  2. In the 30 magic systems you described for Roshar, are fabrials included? Or are they just a mechanical way of accessing those systems, like how the southern Scadrialans access the Metallic Arts in a mechanical way?
  3. Sorry, here's the WoB: http://www.theoryland.com/intvmain.php?i=979#50 HEROWANNABE I recently picked up the Mistborn Adventure game and am loving it. I made a character who is a blind Mistborn because hey, I thought it would make for some interesting possibilities. As I understand Allomancy, he can hear/sense well enough to get around with Tin, plus even though he's blind he can still "see" Steel lines (like the inquisitors), and I assume Atium would work the same way—that is, he could still "see" Atium shadows. Please correct me if I'm wrong. BRANDON SANDERSON No, you're right. That works. He'd have to burn metals a LOT though. It might warp him a little. HEROWANNABE The metal that's stumping me is Gold—what happens when a blind person burns Gold—especially if he "sees" a version of himself that isn't blind? Can he see the other version or just hear/feel/sense him? What about the other version, can it see things? Could a blind person use gold in this way to see the world around him? BRANDON SANDERSON A blind person would indeed sense these things, but not have the vision with the eyes. In the same way that a blind person still dreams, but doesn't "See" in them. (As I understand it.) I'd suggest talking to someone who is blind and getting their take on how this would work.
  4. Since a blind person can still use atium, I think atium is only somewhat related to actual vision. So even if you can't see it normally, you may still be able to see it with atium.
  5. Lol, quadruple post?But on topic, we do know that Scadrial is a very low-Investiture world. So metalminds probably don't have enough Investiture to interfere that much. A little, maybe, but you should still be able to push on it without too much trouble.
  6. Just had a great, if maybe OP, idea for another role Kandra: Each night, he/she can choose to use the corpse of one of the dead. For the next day and night, the Kandra can perform any action that his body's owner could have performed. When seeked, they will register as if they belonged to the role the corpse had. However, if they have already used a corpse once, they can never use it again.
  7. I really like this idea. Maybe this comes from being closer to ascension? It's not anywhere near there yet, but you're near enough to get some of the effects as if you actually had ascended.
  8. First off, it's spren, not spern, and it's the Physical Realm, not the Realitive Realm. Secondly, don't we have WoB that shardblades deal Spiritual, not Cognitive, wounds? Or am I just imagining that? Also, a lot of people theorize that the reason honorblades disappear when their owners die is because their owners- the Heralds- don't actually die, but are transported elsewhere, and so the honorblades follow them. If the heralds were to actually die forever, or they aquired a mortal holder who died, then they may well behave like normal shardblades. But you are on the right track mostly.
  9. I'm voting for Dyring. I'm suspicious of Beetle too, but Dyring is being way over the top in trying to get us to vote for him. And just like Kurkistan said, we don't lose much by leaving Beetle alive if he is Seeker, so Dyring's attitude is just... Fishy. Also, if Beetle is the actual Seeker, he is probably going to be killed tonight, since now there's no Lurcher that could protect him and he'd be a big threat to the Spiked. Why kill him to find out if he's Spiked, when there's a good chance tonight will prove it?
  10. Edit: derp, just realized there was still a page I hadn't read. I definitely think there should be a vote on who he seeks. The Spiked probably won't affect it too much, and it's our best chance of finding out who he is.
  11. Wow, so much text to read. Sorry about not participating in a while. I'm super busy for a while- midterms coming up, lots of projects, tests et cetera. So I don't have much time for roleplay, but I'll try to do the voting at least. Oh damnation, we killed off the Seeker? Well, we're kinda screwed then. But at least we know Beetle is probably spiked.
  12. Seekers are a villager only role. While it could be the Mistborn, that would require that this not only be his time as a Seeker, but that the first person he Seeked happened to be the Tineye, which is less likely than them just randomly killing him. Besides, if you're going to pick a role to kill, Tineye really isn't that high priority, compared to a Seeker or Coinshot. So it is just a coincidence. Yeah, I was talking to you. And while you do have a point on the timeframe, it is still hypocritical to accuse Grayv as the Spiked when by doing nothing, he's doing a lot less to hinder voting than you are. yes, there is a decent chance that someone will break the tie as I did, but that is still acting on the assumption that someone will. You're forcing someone else to undo what you set up, while Grayv casting no vote isn't really doing anything to hinder our voting at all. Besides, that wasn't the only reason I voted for Mat. I was already a little suspicious of him anyway, so it made sense for me to vote for him even if my wild conjecture turned out to be unfounded. I suspected Aether more than him, but I doubt I can convince anybody of it since it is entirely based on a hunch, so I voted for the one that already had a lot of votes anyway and so broke the tie.
  13. Um, if you want for someone to be killed, you're not doing it right. As it stood before your vote, Mat would be the one to be killed, with three votes. Now Grayv has three votes too, so it's tied and no one dies. By saying that having no one getting killed during the day is favorable for the Spiked, and then setting it up so that exactly that happens, you're kinda saying you yourself are one of the Spiked. In fact, your action very much suggests to me that you're trying to protect Mat. The only reason for that I can think of is if you're one of the Spiked trying to protect another Spiked. So I'll break the tie, and vote for Mat.
  14. Porridge, as the town called him, headed back to his room at Dyring's inn, taking a much needed lunch break. As he did so, however, he overheard the conversation between Maill and Edgar, as well as Quinn's dark proclamation. His blood felt cold in his veins, cold with foreboding. It was one thing to suspect this would happen, another to hear it aloud. Sure enough, it was the outsiders, the different ones, that would go first. Mat might be an arrogant bastard, but he didn't deserve what they were planning. It was a bit of a relief to know he wasn't suspected, or at least not yet, but that couldn't last. Time to start planning his escape. He knew he couldn't just walk out. That would be the most sure-fire way of all to get himself killed, with the sentiment in town as it was. And he couldn't just get them all drunk, either: fools they may be, but not enough to make the same mistake twice. No, he'd have to go at night, when all were asleep. When the murderers would be out, knives ready. I think I just won't vote for anyone, as I don't have any ideas really.
  15. Well, let's see if we can at least start to figure out who's who. These are the currently unfilled roles. Thug Seeker Smoker Rioter Soother Coinshot Lurcher Mistborn Spiked Now, we know there is at least one of all of these. Spiked there's probably three or four just for the sake of game pacing. Mistborn is obviously just one. The rest are most likely one, but there might be a duplicate here and there.
  16. Eh, both the Kukri and Mat the Wanderer stuff happened before they were assigned roles, so it really is no clue at all. That said, I am a little suspicious of Mat. Kurkistan not so much, even if he wants me dead .
  17. Dammit, my efforts to make my character mysterious and suspicious are backfiring on me now.
  18. Weird. It would seem to me to be just as psychological as needing to breathe would be, but apparently not. I guess the super awesome mega Fullborn guntank/mecha (copyright PorridgeBrick and Edgedancer Incorporated) would have a store of Bronze for compounding too.
  19. The bricklayer, hard at work on top of the wall, was unfazed by the news. After all, what had they expected? They find out there's a traitor in their midst working to kill them all, and what do they do? The whole sodding lot of them get so sodding drunk that a babe could have murdered them. The idiocy of it all was incredible. The only surprise here was that they all hadn't been killed that night. Still, this event didn't bode well for him. He knew he could assuredly defend himself against any traitors in the night, but the town itself was a different thing entirely. These barbarians would want blood, and lots of it, a scapegoat to convince themselves they were safe. And who would make a better scapegoat than the foreigner no one liked? Sure, they needed him for the walls, but no reason would ever get through their fear-crazed minds now. He had his work cut out for him if he wanted to get out of here alive. Edit: I suppose I should start the discussion on voting. For the sake of saving time, let's do the voting discussion separately from the narrative. I myself am really unsure on who might be spiked, since there's way too many to keep track of. My only guess is maybe Aether or Edgedancer? It's only a hunch though, so don't take it as a vote yet. Does anyone else have any input?
  20. That's another reason you'd need to compound Feruchemical gold for this to work, since according to Miles, Feruchemical gold Compounders don't have to breathe, right? Or you could compound Feruchemical cadmium, though I think Feruchemical gold compounding should basically invalidate the need for Feruchemical cadmium, Feruchemical bronze, or Feruchemical bendalloy. I was just thinking along the same lines. And, to make this even better, you could add steelpush powered guns, some big reserves of nicrosil to compound with as well (to power up your steelpushes), some reserves of Feruchemical zinc so you could become the world's best commander, and an outer coating of aluminum to be immune to steelpushes or ironpulls. Though actually, that kind of weaponry would probably be way more effective than the brass cryo component, so I guess you would just get rid of that original component entirely lol. And now the freezing power is again useless.
  21. Yeah, the tidal waves and ocean freezing would likely take too long to be feasible. But given enough time at absolute zero, you could freeze basically anything except for the few substances like helium that remain liquid even at absolute zero. A touch would kill. I only see this happening however on someone like TLR, where you can flare Allomantic pewter and compound Feruchemical gold at the same time as you store.
  22. And 0 Kelvin would definitely freeze your surroundings. Of course, you'd probably die unless there was some way of only storing tapping specific body parts or you were compounding gold, but it's still technically possible if you can store that much. Heck, if there was some way of sustaining that level of cold, you could do a ton of really weird stuff, since at that temperature quantum effects start coming into play at a visible scale, like superconductivity, superfluidity, etc. You could even levitate pieces of metal via quantum locking.
  23. Porridge slipped into the inn through the back, unnoticed. He wasn't much for company, especially with the way these townspeople had mangled his name. Still, they paid good money. With all these walls and repairs being set up, he was making a fortune. He worried, though, that he might not be able to escape this town of southern savages before the Koloss closed in. It would be such a waste to die after earning so much.
  24. If they actually are metals, then they've got to be alloys of either lerasium, atium, or both. I doubt Sanderson is going to pull the "allomantic table is entirely wrong as you know it" card again, and adding more basic metals would ruin all the symmetry and order in the system. That said, my hunch is that they're just numbers, with no actual connection to a metal.
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