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Zizoz

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Everything posted by Zizoz

  1. Hurt Cody; heal Joel. 3. Cody--46 9. Joel--23 10. Melody--31
  2. Hurt Cody; heal Joel. 3. Cody--48 9. Joel--21 10. Melody--31
  3. Hurt Cody; heal Joel. 3. Cody--52 9. Joel--21 10. Melody--27
  4. Hurt Cody; heal Joel. 3. Cody--54 9. Joel--21 10. Melody--25
  5. Hurt Cody; heal Joel. 3. Cody--52 9. Joel--23 10. Melody--25
  6. Hurt Cody; heal Melody 3. Cody--52 9. Joel--25 10. Melody--23
  7. I lean towards using seeding. People spent 38 nominations on Marsh; he should get some benefit from that. Or you could split the difference and use a randomised system with the number of nominations as an input.
  8. I think you're still missing one nomination for Szeth – I originally composed the post before your last update, which is why I said he should have 26, but he got one more after that so it should be 27.
  9. I got impatient and counted the nominations myself, so: I think you're missing one nomination for Szeth. He should have 27 nominations, but you list him as having only 26: You have an extra vote for Shai, unless you found one other than the six here, here and here. And you've neglected to account for the fact that (Bands of Mourning spoilers) Meanwhile, I think @Eccentric Hero might have accidentally nominated twice one day. He nominated at the following times (in [US] Eastern Daylight Time): 9/5 15:03; 9/6 9:55; 9/6 21:38; 9/7 21:01; 9/8 14:24; 9/9 13:50; 9/10 15:51; 9/11 17:09; 9/12 20:29; 9/13 9:50; 9/14 18:34; 9/15 9:41. That's 12 votes in under 10 days; there's no way to break that up into 24-hour periods with one vote each. So I'd probably discount the nominations here, which would affect seeding slightly (if you're even doing that) but isn't likely to change which characters qualify. And if we're still nominating: Renarin x1 Shallan x1 Megan x1 Lift x2
  10. Hurt Cody; heal Melody. 3. Cody--46 9. Joel--27 10. Melody--27
  11. Renarin x1 Silence x2
  12. Maybe. Though that could actually change the game a fair bit, I think. Right now if someone hurts A and heals B, then someone else does the reverse, the net result is no change. Under the -2, +1 rule, the net result would be both losing a point, benefiting the other character. It also means that the total will decrease by one each turn rather than staying at 100.
  13. Hurt Cody; heal Melody. 3. Cody--44 9. Joel--29 10. Melody--27 I'd personally prefer to stick with the rules as they were set out at the beginning, and switch at the final two. But I can see the reasoning for doing it now.
  14. Renarin x3 Megan x1 TenSoon x1
  15. I_am_a_Stick accidentally healed Cody twice and hurt Joel here and hurt Joel here, so Cody should have 1 less point and Joel two more. Then, hurt Cody and heal Melody. 3. Cody--40 9. Joel--30 10. Melody--30
  16. Hurt Cody; heal Joel. 3. Cody--389. Joel--3110. Melody--31
  17. Shallan x3 Megan x1 Silence x1
  18. Hurt Cody; heal Joel. 3. Cody--419. Joel--2910. Melody--30
  19. Hurt Cody; heal Melody. 3. Cody--409. Joel--3010. Melody--30
  20. Hurt Cody; heal Melody. 3. Cody--39 9. Joel--30 10. Melody--31 KnightRadiant accidentally healed Cody instead of hurting him.
  21. Hurt Cody; heal Joel. 3. Cody--429. Joel--2910. Melody--29
  22. Hurt Cody; heal Joel. 3. Cody--41 9. Joel--30 10. Melody--29
  23. Hurt Leeds; heal Melody. 3. Cody--41 9. Joel--29 10. Melody--28 17. Stephen Leeds--2
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