Jump to content

KaladinsSenseOfHumourSpren

Members
  • Posts

    3051
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by KaladinsSenseOfHumourSpren

  1. You'd be welcome to join me, as long as you don't mind online campaigning. I'd love to, but how exactly does playing online work? I also can't promise I'll be active at regular intervals.
  2. Today, I go back to school.

    1. Ink and Embers

      Ink and Embers

      Good luck (belatedly)

    2. KaladinsSenseOfHumourSpren
  3. Oh looking up the Wikipedia page... 1500 hours... I have a game called Eastern Empires that, the rules says takes 12 hours with 9 people, but in reality, a 3p game I played took 3 weeks, and about 40 hours of total play time https://mega-empires.com/ I would, but I don't really have anyone to play with I mean I could try with the people I normally play board games with, but even when we play deep-fried over simplified DnD, half the time is deciding who's DMing and rebelling against whatever the DM says, before replacing the DM, restarting, and repeating.
  4. It is. There's a fourth game, not really part of the trilogy, but it works: High Frontier 4 All, a space exploration game that uses real orbital mechanics and stuff. I'm probably going to get this one next year.
  5. I don't play real Dnd, though I've played some deep fried simplified versions The board game is Bios: Genesis. I don't know if you play board games or not, but this is one of those games that takes 3ish hours to play and where the rulebook is so dense it's hard to understand the mechanics for the first few plays. Also don't use any tutorials on YouTube, they always get the rules wrong. This game is part of the Bios: Earth Trilogy. Genesis specifically focuses on the origins of life (abiogenesis) and goes all the way up to the Cambrian Explosion. The next game, Bios: Megafauna, goes from the emergence onto land all the way to the origins of sapience. Bios: Origins, the final game, focuses on the evolution of consciousness. Together they cover the entire history of Earth, or an alternate Earth. I've created panspermia-derived sentient plant-monsters with a space program that don't even have the ability to cast iron. These are games with actual, really dense rules, unlike DnD where you make up everything. Here's the PDF of the rulebook for Genesis: https://cdn.webshopapp.com/shops/251354/files/251177663/rulebook-bios-genesis-170515.pdf All 3 games have solo variants, which I usually play. These are my favourite board games ever.
  6. 2818. Nah QUP's got you covered 2819. Play Muad'Dib in Dune: Imperium Uprising and never use sandworms (I'm looking at you @Emperor Comatose)
  7. 2814. Refer to DNA as Deoxyribonucleic acid 2815. Refer to ATP as adenosine triphosphate 2816. Refer to the Quantum Uncertainty Principle as QUP (pronounced 'cwup')
  8. This game was between me (red), @Emperor Comatose (blue) and my brother (green) On round two, the Hydrothermal Vents appeared. Green immediately went there to try and get a bacterium, but he added too many blue catalysts and Blue was able to steal ownership. I stayed out of the conflict and just went to somewhere random to get more catalysts. A few rounds (aka about a hundred million years) later, Blue flipped the Vents into an Acetyl CoA Reduction bacterium with Green as a foreign gene, and at the same time, I was on the Warm Pond and, by pure luck, got just the right rolls I needed to make a bacterium without putting down any catalysts, and I wasn't even trying Mine and Blue's bacteria progressed steadily, though without a few near-extinctions. Green tried creating a bacterium from one of the coastal refugia, can't remember which, and it kept losing all its cubes over and over again, but leaving one single biont, so it stayed alive, barely. I HGT'd a biont into Blue's bacteria, and I red-queen-ed both my opponents' parasites and got their bionts in mine. Blue eventually turned his bacteria into a flatworm, then crawled onto land as an earthworm, after being repeatedly hindered by my Protein X parasite I got mine to become an arrow worm, and Green's bacteria finally went extinct. Nitrogen famine happened, and so the only refugium left was the Deep Hot Biosphere, where Green went in a last-ditch attempt to make a bacteria. I crawled onto land as a eurypterid (sea scorpion), got all of the organ upgrades, and the game ended, with Green still not having a bacteria. Final scoring was 6 VPs for Green, who got them just for existing in mine and Blue's macroorganisms, and me and Blue tied for 19 VPs. We intend to make this game a campaign, so we'll be chaining this with Bios: Megafauna and Bios: Origins.
  9. "heheheheh i nuked a sentient planet" - @CoderDrag0n8
×
×
  • Create New...