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SteelBagel

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Everything posted by SteelBagel

  1. So I was interested in running a oneshot, but for me a large part of the fun of the cosmere RPG is playing a Radiant. I've only looked closely at Bridge 9, but from what I can see none of the official one shots allow you to start as a Radiant. Does anyone know if this will change in the future? Additionally, what level would be best for a Radiant oneshot? I'm thinking something around level 5, as most people haven't played the system before and I don't want to overwhelm any new players. In terms of setting, if I were to come up with my own thing, I think it would have to be either pre-recreance, or sometime during the True Desolation.
  2. true. Though 32 different powers (or more likley 16, I doubt fullborns will be playable), is still quite a bit of flexibility compared to the 2 surges radiants get, or 1 ability heroic paths get.
  3. Does anyone know if there will be new heroic paths, or just new Invested paths? also, how are they doing that system? will there be 32 total paths for each possible power, and you either have 1,2,16,17, or 32 of them depending if youre ferring/misting, twinborn, mistborn/feruchemist, mistborn ferring/misting feruchemist, fullborn? will we even have options for mistborn and full feruchemists? they're pretty powerful without needing to "level up" in oaths the way radiants do, so you'd be acessing a ton of versatility right off the bat, seems kinda OP. speaking of a ton of versatility, does anyone know anything about elantrians?
  4. I Haven't looked into division or transportation closely, but tension is mostly about hardening materials, especially cloth, to make armor and weapons, as well as to increase durability.
  5. if someone from Shin was traded / found some Parshmen, do you think they'd take them, or would they refuse?
  6. Title basiaclly. Did the Shin have parshman slaves, or did they avoid that, either because they knew they were voidbringers, or simply for moral reasons?
  7. Does hoid still have it? I must have missed that, if that was the case. I thought he had it, dropped it, and then in WAT we learned he'd picked it up again, just before he dumped it on sigzil and got vaporized, and then by Sunlit man Sigzil has given it away and it's wherabouts were unknown. But I agree that it wouldn't work if he still holds it.
  8. There's a difference between letting one person burn and actively throwing them into the fire. I don't think it's definite negative, he might still do it, but it would be a hard choice for him to make. And again, that's only if he can somehow kidnap someone all the way to Canticle without being able to fight, especially consdering the Yolish are probably the most aware of him and his tricks in the entire cosmere. Sigzil managed to heal his Torment and keep using the benefits of it while avoiding the negatives.
  9. Sigzil also can't use sunhearts (or he couldn't for most of the book, including the portion where he cured his Torment.) He can only use the one, the rosharan sunheart, because he was from roshar. Therefore, Hoid would need a Yolish Sunheart, and no such thing exists as far as we know. To make one, he'd have to bring someone there and then leave them to die, which seems pretty out of line for Hoid's moral code. Plus, we have no idea what modern Yolen is like, so it may not even be possibe. Brandon has said the population of Yolen is so low you could count to it, so there may not be any targets suitable for kidnapping and sacrifice even if Hoid was willing.
  10. So if hoid cared to heal his torment, here's how I think would be the best method to go about it. granted, given how he held the dawnshard for far longer then sigzil, this is far from a garunteed solution, even if it wasn't pretty theoretical, and it may not be possible to heal it at all. That said, I think an Awakened object is the best bet. Hoid can't use a sunheart because he'd need a Yolish one, and that would be very difficult to make, even if no human sacrifice was required. But what about an Awakened object that mimics a sunheart, the same way nightblood mimics a ShardBlade. You awaken with a command like "Take only the damaged parts of my Soul" or "Take the Investiture I try and give you.". It may be best to make this out of some sort of special material to hold the invesititure. Maybe a real sunheart, maybe a peice of nicrosil/unsealed nicrosilmind, maybe a gemstone, maybe even some Edglium (Endowment's god metal) as that would probably have helpful properties, considering you want to "endow" it with your own Investiture, and it's part of endowment's magic system, so it probably wouldn't resist the way most god metals or pre-invested objects might. I think if any method would work to heal Hoid, this would be it. Thoughts?
  11. At the end of WOR, when Szeth fights a doling and kaladin, is he under the effects of the thrill? He seems to be enjoying killing, even trying to kill Adolin when he doesn’t have to and smiling about it. This is especially out of character to me given what we’ve learned about him in WAT. Is this the effects of the thrill or what?
  12. So per Various WOBs, we know it’s possible for someone to bond multiple spren and join multiple orders. I doubt this will actually happen, and if it does it will likely be just one character, but just for fun I thought it would be interesting to theorize about what second orders various characters would be most likely to join and do well in. to start, kaladin could do well as a bondsmith if there were spren available, though because there’s not I don’t expect him to. He could also work well as a skybreaker, but given how most high spren seemed to have aligned themselves with Nale, that doesn’t seem to be particularly likely either. Dustbringer doesn’t seem to fit, as he doesn’t really struggle much with self control. Edgedancer could work, kaladin does have a penchant for saving those no one else cares about, like new recruits and bridge men. Kaladin’s not scholarly enough to be a truth watcher. He doesn’t have enough hidden potential to be an elsescaller, and he’s not telling any lies, so light weaver is out. Will shaper I don’t really see, but don’t have any strong arguments against. Stoneward is another order I could see him joining. So if you’re interested, feel free to chime in with what you think about this or about other characters
  13. conservation of momentum with iron feruchemcy? whats up with that? Also, does it store weight, mass, gravity, or what's the deal exactly?
  14. 1. pass 2. Smash 3. Smash 4. Smash 5. Depends how convincing they are. 6. Smash. 7. Smash
  15. So, say you made a dagger with a raysium strip in the core like we see in the series, but instead of connecting a gemstone to the pommel you install a wire of raysium, and on the end of that wire you install a needle,m which you stab into yourself. Now you stab someone Invested with that blade, (such as a mistborn, elantrian, returned), and now their investiture flows through the raysium into you, sort of like a hemalurgic spike. Thoughts on this? Would it work, and if so what on? Personally I'm not sure it would work on every power, especially those tied to Identity, but I think it would definitely be a good option for stealing breaths based on how easily they work and how nightblood works on breaths vs stormlight.
  16. So this is a post that's been made a million times, but storm it we ball. What kind of misting/ferring/twinborn would you like to be, and what do you think actually fits you best. Twinborn can be compounders but dodn't have to be. This would be in modern day, either in a world where the mettalic arts just are a thing but it's otherwise identical to our own.your metal and or bracers/vials are just something you can go out and buy at walmart in this example, so nothing is too hard to obtain. No god metals. I'll go first: Powers I'd want: Coinshot/Firesoul/Bronze compounder. Coinshot is super useful for not having to pay for gas or car parts or any of that rust, plus it's cool as storm. Firesoul is just something I've wished for all the time when it's too cold or too hot out. And bronze compounder just gives you an extra third of your life you can do whatever you want with. Power's I feel actually fit me: Smoker/Sparker/no idea. Smoker because I usually try to fly under the radar, and sparker because I get that ADHD last second procastonor boost where I'm 10x more productive, but only after doing nothing 90% of the time.
  17. I feel like you could mix in some standard physical torture as well. Maybe give them some healing via hemalurgy andjust repeatedly break their kneecaps. Admittedly a drop in the bucket compared to everything else,but why not?
  18. 1- I would rather have all 10 honorblades, assuming they came with stormlight, because I would be too concerned about using up the bands of mourning to ever use them. 2- Mistborn is just cooler 3-Elantrian. You think I want that Intent to deal with? 4- Awakener. Transferable Immortality, plus the ability to create little pupets for myself? Count me in
  19. I thought you got a spren as part of your second or first oath, not third? Source on squires not usually graduating to their own spren until the third ideal?
  20. they can’t really accelerate magically. They can only maintain speeds they already have, avoiding deceleration due to friction and air resistance. So maybe they could get that big a speed if they had a big hill to slide down first to get up to speed, but by default they really only can go about the speed a normal human can on flat ground. And only being able to defeat tanks while the tanks are downhill isn’t great. Especially when I don’t know how good an edge dancer is at turning without friction.
  21. I don't know it's quite that easy. Edgedancer's might have some trouble. They're not as great at redirecting on the fly as windrunners & skybreakers, and their limited to a 2d plane of movement. They might have the same superior healing factors as truthwatchers (or maybe that's just corrupted truthwatchers? Who knows?) but I think there's an OK chance they get shot down en route. Lightweavers might also have some trouble. Soulcasting projectiles out of the air is beyond anything we've seen them do. Elsecallers could still make it by Transporting over there, though. Still, 7/10 of your people being able to 1v1 a tank is pretty impressive.
  22. I don’t know how aerodynamic shardplate can be, but here’s what I found for it’s weight: It's been stated that a large horse can safely carry a full-grown man in shardplate so long as they mount the animal "carefully." I take this to mean that the weight of the rider, plate, and saddle is close to the maximum weight the horse can carry around for a more-or-less extended period of time without injury, about 20-30% of its body weight. A horse can weigh up to about 2,000 lbs. 0.3 x 2,000 lbs = 600 lbs of total carrying capacity, which would make the armor weigh at most about 400 lbs, and more likely closer to 250-300 lbs (since horses that large typically aren't suitable for riding). This is also happens to be just heavy enough that most people would have extreme difficulty moving if the suit were to lose power, which also agrees with in-book references. if we assume 300 lbs of weight added, that ups the speed to ~471 mph for sharplate. If we assume it can become very streamlined, matching that of a standard streamlined body, I’ll reduce the drag coefficient to 0.1 (from the 0.7 of a standard human body, and still higher than the 0.016 of a supersonic fighter jet.) we get a top speed of: 1,248 mph, or 2008 kmph. Of course, that’s assuming the plate doesn’t add any area to the cross section. But it is pretty fast. Well over Mach 1. However, a modern fighter jet is still faster, flying at around 1,600 mph on average, and faster ones could be found if need be. And at this speed, a the ability to manuver is greatly reduced for the radiants, as turning too quickly risks liquifying their insides, plate or no plate. Stormlight healing can make up for this, but it’s another drain on the already overtaxed stormlight that ensures they can’t keep up this speed for long, especially not in combat.
  23. Even with 16x earth gravitation, assuming no atmosphere manipulation terminal velocity is only ~300 mph. Any more gravitation than that is going to cause you to run out of stormlight super quick. They’re super fast compared to pre-industrial stuff, but compared to most modern jets they’re still relatively slow because humans just arent very aerodynamic compared to stuff like planes. Granted they can reverse thrust to any other direction in an instant, so they’re more maneuverable, but speed wise they don’t beat a jet.
  24. For the record, just because 75% of the population has magic powers doesn’t mean they are automatically willing to fight in the military any more than the people of earth will be. Plenty will be non-combatants just like plenty of earthlings will be.and yeah, you’d have difficulty soulcasting jets and stuff from the cognitive realm, but what about people? They’d be pretty easy to storm up from the CR. You could also pop out for just a sec to stab them with the shardblade, then jump back in the Cr. And I do agree that the only way most of the Cosmere really stands a chance is to attack from the Cr. Everyone else is just gonna get bombed, except maybe elantrians who could generate a forcefield to protect themselves. It is kinda boring, but the earthlings are just gonna out range them otherwise.
  25. Yeah, no problem. I was thinking more of a blank field with earth on one side and Cosmere on the other.
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