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The Unknown Character

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  1. Little under half an hour remaining! Get your votes, posts, and actions in.
  2. Sounds good Hey everyone, if you want to unvote in the meantime, PM me and post in thread.
  3. Kas did his thing and made it pretty, but left the reference sheet as the first tab. I've moved it over and it should now be fine. Thank you @Kasimir!
  4. Using your GMPM does not incur a penalty.
  5. It's up to you! In character, out of character, or a mix, you can do whatever you like.
  6. Especially once Kas creates a magic spell that does it for me. But yes, so much easier. If I cared less about you guys, I could have you type it in a way that I could literally copy and paste, but that amount of comfort isn't worth you guys not being able to solve.
  7. @StrikerEZ, this is accurate. That would be appreciated, but don't feel obligated. 1. Correct. Standard action. 2. Only names will be published. Essentially, if it isn't in the public voting spreadsheet, it isn't mentioned in the writeup. The writeup will just be a formatted version of the public spreadsheet at the end of the cycle. 3. I don't think an elim team can lose with proper play. I may be wrong, and if so, I'll have a conversation with Araris. Certain scenarios with the Bounty Hunter may be considered parity, despite numerically not being so. If the elims need to make a mistake to lose, I will not require them to not make that mistake. They will simply win. 4. It does not.
  8. MR73 - Cycle One: In the Mourning The Shades are in town for a funeral. The funeral hadn't happened yet, but with luck, the Bounty Hunter would make it soon. The Bounty Hunter peaked out from his alcove. The Shades roamed the streets, an ever-present danger. The town would wake soon, and they were in for a rude awakening. The Fortress Constables had arrived. The Target would know the Constabulary were coming, and would have to fake surprise. It would be the perfect opportunity to catch them. The Bounty Hunter smiled. ~ Welcome to MR73 - Cycle One! All GMPMs should be sent out, if you didn't receive one, please PM me. The voting spreadsheet is located here: https://docs.google.com/spreadsheets/d/13f9min4PbGoKxQRupbYebIvEWvdruQneUoTA_7hNnPs/edit?usp=drivesdk Things to Note: PMs are open, but if you send a PM, you will receive +1 vote. Votes can be lodged in the spreadsheet linked above. Place the name of your intended target in the leftmost empty column next to your name. You should never delete anything from the spreadsheet. There is no vote minimum. Ties will be randomly determined. This cycle will end at 10:00 PM Mountain Time in two days, on Saturday, July 5th. Have fun! Players:
  9. Great! You're all set until the 3rd. Sounds good.
  10. That's alright. I look forward to playing with you at a later date. Welcome! Make sure you check out our "Welcome to Sanderson Elimination" thread, then come back if you have any questions. I'll put you in the writeup and the game starts three days from now.
  11. Also, obligatory "What kind of name is Scarface?"
  12. Kas volunteers. edit: on a more serious note, I've been noticing this a bit lately. Historically, at least as long as I've been playing SE, we've been avoiding: New players (threeish games I think I've heard floated around) Returning players (one, maybe two games after a long absence) People who've been killed early a lot recently (just vibes tbh, but more than two d1s in the last few games they played seemed common) And that used to work. It would generally still leave one or two low infos, two or three active players, and a few in between. Now, at best you get two players without even considering recent d1 deaths. Pretty much none if you do. I remember there being some question about me killing a new player recently, and this is pretty much why. When everybody's safe, nobody can be. @Kasimir probably has the most to say on this as he's one of the few that still follows this I think, and he explicitly killed me because of it.
  13. Trying to weight the dice toward the Target role?
  14. Hello! Welcome. Yep, you just sign up here, then we'll start on the 3rd.
  15. Yeah, I was mainly using the Coppermind for this one.
  16. It's not horrible. The Shard's the worst part, so I just copy everything from my docs. I gave up on fancy formatting early on. No and no. Votecounts will contain only the votes placed in the spreadsheet. Kindling Flame is secret. You can submit through your GMPM once the game starts, just like the kill or any action in other games.
  17. You see That requires turning my phone to landscape mode, then scrolling all the way down, then all the way back up without accidentally clicking anything, then switching the type of bullet point But yeah that'd be smart I'll do that
  18. As Araris said, they can be from either alignment.
  19. Yep! I kinda figured there'd be some vacationing going on. Nice thing about MRs is that you only have to check in every two days. You should be fine. Sounds good, that should be late enough in the game you won't have much to read anyways.
  20. The Target ran, and the Bounty Hunter followed. Across forests, over hills, and through valleys, the chase continued. The Target, ever evading, the Hunter, never tiring. Then they came upon a small town. The Target found that they could run no farther. Quickly, they disguised themself, and hid among the townsfolk. Then, the tax collectors came. ~ Welcome welcome welcome everyone to MR73 - SE and Taxes. This is a vote weirdness game without revealed votecounts. I will be your GM, and your IM will be @Araris Valerian. Writeups up will be light, as will I suspect most roleplay considering the last one was roleplay only, but this game does take place on Threnody. The village is tax evaders, elims are Fortress dwellers come to collect. This game will start in one week on Thursday the 3rd of July, tentatively at 10:00 PM Central Time. I'm starting a camp then a wrestling tournament around then, so we'll see what that schedule ends up being. You can find the rules here in doc form: https://docs.google.com/document/d/18vFpHaAdBRZ9ojDOmGTDMpCNwNJpkQn1PrzWTXXYz2E/edit?usp=drivesdk Or below in the forum. Players:
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