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aneonfoxtribute

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Posts posted by aneonfoxtribute

  1. 2 minutes ago, jamesbondsmith said:

    What do people think of the announced God of War: Laufey?

    I'm keen to play as Laufey but I feel like the whole 'afterlife for gods' thing kind of cheapens both Norse games.

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    I feel it takes away from the themes of grief and loss of the first game when Kratos and Atreus spend an entire game on the quest to effectively finish her funeral when she's still having adventures even if not with them. The tragedy of death (for someone non-religious at least) is that we can never see the deceased again, but then Faye is resurrected gameplaywise as soon as she is laid to rest.

    Also, the whole point of the 'afterlife for gods' renders most of the Norse backstory moot, seeing as Odin's motivation is to know what happens to him when he dies or to avoid it. If mortals know what happens to them, surely at least one god would have made their way back. Especially considering that it's not just Aesir, but clearly Jotuns and presumably Vanir and maybe even Dwarves/elves who can go there. Surely people who can shift into animals and transport between realms effortlessly could have made their way out of the realm of the dead, as Kratos did several times.

    I feel it would have been better as a prequel, tracking Faye's life and resistance against Odin and ending with meeting Kratos, giving birth to Atreus or even up to the point of her death.

     

    I'm super hyped for it, I think the afterlife of Gods thing is a really cool idea.

  2. 34 minutes ago, Eluvianii said:

    I keep hearing that. Like half the fandom was disappointed with Crimson Sin but then Horizons blew everyone's mind. And then Falcom took a year off to do Xanadu which is kinda funny but good for me.

    Honestly I've seen a lot of disappointment for Horizon because it's the third game and we still don't have the payoff. All three games have been setup. I just think that what happens in Horizon is awesome setup so I don't care 

  3. 14 hours ago, Eluvianii said:

    I read something about how Dimitri's route relies on certain things remaining a mystery, things that apparently the other routes explain, so playing it later would diminish the impact. Allegedly.

     

    Also I'm disappointed that only MC gets S supports. On the other hand, what in the Cold Steel is this progression? Free days? Bonding points? And of course, I'm a teacher. Not to mention I've been at this for hours and only done like 3 short main maps. Not complaining though. Just based off my experience with Awakening, that game's plot went blazing fast since it was just map after map. These breaks make it feel like time is actually passing.

    I would agree with the first paragraph. I think the plot reveals hit harder with Dimitri personally. 

    More people used to have S supports, but they changed it because it used to be a more relevant mechanic than it is in this game. They can still get married, it'll just be who has the highest affinity with each other. And yeah, 3 Houses takes its time. To its detriment, if you decide to play every route....

  4. 3 hours ago, Eluvianii said:

    I guess I am now trying out Fire Emblem Three Houses. I should probably commit a little more than "trying out" but too many games on my plate atm. Tho there's always the chance I'll get addicted against my will anyway.

    Currently trying to figure out a good route order, so far I've gathered that apparently Dimitri is the best first route.

    Also planning ships already. That's a top priority of course. You can't drop like 30 characters on my plate on chapter 1 and not expect me to do that.

    I like Dimitri first a lot but I'm also biased lmao, you can't really go wrong with any of them 

  5. 42 minutes ago, Briar King said:

    Holy hell I just looked up Horizon last night and the ultimate editions that I always get for these games to give them love is $170 before tax.. That's like $40 higher than Day 2 which was already $15-20 higher than Day 1. That's starting to get to be a bit to crazy for me for a digital buy. I'm going to be in for a hell of a long wait for a 30% sale.

    Yeah uh I would not recommend the ultimate editions for the Calvard games. So not worth it

  6. 3 hours ago, Eluvianii said:

    Been playing Xenoblade Chronicles X. This game is so addictive. The plot is kinda there, barely, it feels mostly like an excuse because the game shines so hard everywhere else. The setting, the map, the gameplay. I end up taking any and all boring side quests I can find because they're an excuse to keep exploring. It's like they made a whole game out of the side content from the first game, except way more of it and way more polished (no more hunting down collectables without knowing exactly where they spawn and relying on terrible rng. And if you didn't get it you had to wait like 20 minutes to retry...).

    Combat is, well, I don't think I'll ever understand how combat works in Xenoblade (I spent about 140 hours in the first game and I still don't know how it works) but I'm having fun with it. Music is great for the most part. Sawano Hiroyuki is such an odd choice for a composer, but the setting is practically screaming his name, so good call. Affinity tree is absolutely massive and I love it. Just a fun game. Can't wait to get my mecha.

    I hear the story is really good in the character sidequests. I haven't finished it, for some reason I haven't been able to binge it. Combat in X is like. The most complicated in the series. 1 is actually very simple, though its chain attack system is pretty weird. But otherwise it's very simple.

  7. 41 minutes ago, KaladinsSenseOfHumourSpren said:

     

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    But Lanfear explains a lot. I was right, kind of. She's a Darkfriend. Rand is kind of Lews Therin, and Lanfear (if I remember correctly) was his wife.

     

    Spoiler

    Lanfear was not his wife. His wife was Ilyena. Lanfear is his bitter ex who never got over him, so naturally she sold her soul to Satan to cope. As you do.

     

  8. 37 minutes ago, Eluvianii said:

    That was the worrying part for me really. I understand that not every character can contribute to the story indefinitely, but I will get attached to them regardless, I like to know how they're doing. I mean, on topic with this thread, a thing I like about Trails is that characters stick around forever to the point of cluttering the story, or if they disappear, we get updates on what they are doing. Reverie doesn't let you leave without telling you exactly what every Thors graduate is doing with their life, and that's beautiful.

    Also not a lot of experience with cultivation, I'm curious about that. Well I guess technically Lord of Mysteries is cultivation, but that works different I think.

    Yeah you don't really get updates on people until they pop back into the story, with certain exceptions that are the top tiers of power. But also you kind of know what they're doing when you leave them. One character settles down with their family, another character ditches and goes back home. One weird thing I'll say that happens is that in one of the books, we're introduced to a character that is very close to one of the mains, and they spend the whole book training the main and trying to make them stronger. But then the main takes a path of advancement that they don't like, and we don't get to see their reaction to it after the fact or their farewell. And that's really weird.

    I haven't read Lord of Mysteries so I couldn't say. This is my first Cultivation

  9. 45 minutes ago, Eluvianii said:

    Last bit does sound a bit worrying but at least they come back. That's more than some other stories do. Well, I guess I'll bump those up in my tbr. Issue being that my tbr is looking quite amorphous and unorganized atm.

    It depends on the character. Some of them don't come back.

    It's kind of an inevitable problem though. Since this is a cultivation novel, the mains are always advancing, and naturally they advance a lot faster than the side cast, so they tend to get left behind in terms of power by design (or they're on a tier of power way above the MCs, which is its own reason). It also doesn't really make sense for a lot of the side cast to follow them around. They show up when it makes sense for them to be there.

    Like it's not like it's unnatural. The side characters disappear either when the main characters outstrip their power and they're left behind in whatever location they were last at, or if they're too strong, when the characters can't have a supremely powerful crutch to lean on for the coming story. Honestly I hesitate to really call it a flaw.of the series, it's just something I've noticed and went "it's kind of sad that I haven't seen X or Y for four books"

  10. 11 minutes ago, Eluvianii said:

    Oh, I think I got like the first three of those packaged in a single file on Kindle an eternity and a half ago. Now, screw Kindle nowadays, but are the books good? There seems to be a lot.

    There's 12 books, though they're also pretty average sized. Around 400-600 for most books, though funnily enough some of the books actually make the font size smaller to fit more words without dramatically raising the page count and they STILL look way thicker than the other books.

    As for the quality, they're amazing. I've been reading them for about half a year, and it's been fantastic. My biggest issue is just that side characters feel very important in some books and then they drop off the face of the Earth for several books at a time, but that's very much a me thing.

  11. 11 minutes ago, jamesbondsmith said:

    Is Clair Obscur Expedition 33 good? I've heard great things about, but it also looks like it's a very dodge/parry heavy game and I suck at those. I've watched some gameplay but I can't tell whether it would be too steep a learning curve as I feel most people who stream games have kind of the survivorship bias of the gaming world

    It is good, and it is a dodge/parry heavy game. Whether or not it's.got a learning curve very much is gonna depend on the person.

  12. 4 hours ago, KaladinsSenseOfHumourSpren said:

    The Eye of the World

    This one was... alright. It felt really slow, and kind of like the Black Prism in some ways, expect there were no Moraine POVs to explain the magic system, so I feel a lot more in the dark as to what's happening.

      Reveal hidden contents

    I really expected Mat and Perrin to do something at the end, but they were just kind of there, which felt a little disappointing.

    I also don't understand why Rand is a problem, since saidin was tainted only because of the Dark One, and the Dark One is now gone, so there shouldn't be a taint anymore, at least that's what I think.

    Also it feels way too easy for the Dark One to be dead already, I'm thinking that the power is like a Shard and it'll get a new Vessel. One of the main cast, perhaps?

    I shall be continuing to read the rest of WoT though, as the lore feels really deep and I want to know more. Also what'll happen to the characters going forward.

    Spoiler

    It's only book one. Mat and Perrin will be given stuff to do eventually, don't worry.

    It's not that simple. The taint doesn't go away because the Dark One does. The taint is inherently attached to Saidin, a consequence that won't leave just because the person who caused it is gone.

     

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