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J'Tal

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Posts posted by J'Tal

  1. My first/main character's concept is: A perceived dead noble Hemalurgist.

    I was freaking out about how to create this character without doling out huge amounts of AP (Advancement Points). For example, getting a strength 5 spike costs 10 AP (2x the Str of Spike[5], so 10). Then on page 291 of the MAG (Mistborn Adventure Game):

    A removed spike may be transfered to another character at no Advancement cost, though that character still loses a point of Charm, Wits, Spirit, or a combination of those as usual.

    All I need to do now is save up AP for Spirit, and hunt down an Inquisitor. Yay.

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