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Sapphire Elephant

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Everything posted by Sapphire Elephant

  1. How would lynching Weasel truth-ify (Yes that is a word. Now.) any of his claims about his faction? And I am so sorry I have not been active in the thread! I will do my best to try and be more active now, I wrote it into my schedules multiple points of time each day to check up on the thread and respond to stuff. I should be more active now. Also why are the peoples fighting about their animals? As far as I can tell it just does not matter... Colour me confused, I guess. I think that we should focus on finding Odium as him shattering shards, according to others, is probably related to his wincon, and him killing us all is not the most fun way to play, as living is fun. That was probably super ramble-y but I wanted to try and post something. Sorry!
  2. I do not like the idea of lynching Weasel, as I'm afraid that cultivation would protect him again, and he might survive and waste the lynch again... In favor of not wanting the lynch, I'll place my vote on Octopus.... Now how do I make that red on my phone?
  3. I do not believe that anyone could guess my identity, even if I tried to RP... And probably fail at it. It being the RP.
  4. Okay! Sorry! It's a lot harder to play one of these games and to keep track of everything, a faction doc, what I can do, what people can, and probably will, do to me, and the thread than just follow along and enjoy reading a game... Okay I guess I will share my thoughts. Indigo Weasel seems to be off to me. I feel like they are attempting to cause chaos simply for chaos's sake... which might mean be are being distracted from something? I have no idea what we would be being distracted from, though. The whole self voting thing seems off to me. Maybe they are trying to distract us from the lynch so their faction can swing the vote with vote manipulation later or something? I honestly have no idea. Sorry I haven't been that active...
  5. Would you mind explaining that for those of us who did not play in the last Shard game? This game is complicated enough as is and I feel that if I go and read through another game's rule set I'll just get more confused...
  6. Szeth breathed out slowly. Why were all of the guests blaming the Parshendi? Was it simply that they were different, and thus easy to blame? He stepped forwards towards the crowd. "Brightlords and Brightladies, I invite you to consider our motives," Szeth said. "The Parshendi had no reason to kill Gavilar. While it seems like the black sphere he held was coveted by many, the Parshendi see no value in it. Why would they kill for it?" He looked across the faces of the guests intently. "If this black sphere was a weapon, perhaps one connected to these strange dilation of time we were experiencing, or with any other sort of power, I can understand why a diplomat would try to stop Alethkar from using it. However, as far as we know, it is just a pretty bauble. I would look first to those who placed any value in this black sphere to find Gavilar's murderer."
  7. Szeth-son-son-Vallano, Truthless of Shinovar, stared at the dead body of a king in shock. Gavilar's body lay slumped to the side, his crown fallen from his head. A pool of blood congealed under him, still fresh. Szeth sighed. He'd expected the newly-forged Alethkar to have currents of unrest simmering below the surface -- but the assassination of the king who had united it? He hadn't expected Alethkar to destabilize so quickly. Would Gavilar's heir be able to hold his father's conquests? The partygoers clustered around the edge of Gavilar's body, murmuring uneasily. Navani stared at Szeth with an accusation in her eyes. Szeth stared back impassively. What reason would he have to kill Gavilar? He'd been ordered to protect his masters, not that he would say that. Even if it might defuse the tension. Although...Szeth thought back to his last set of orders. He was to ensure the treaty-signing party ran smoothly, helping the servants where necessary. In the past few hours, he'd been ordered to protect the Parshendi dignitaries to hopefully salvage whatever was left of the party as possible. Surely he could talk in order to further that goal. In fact, he was compelled to, if it would help his masters. Szeth cleared his throat. He'd been a passable orator when younger, but he doubted that he had any of his previous skill left. "Brightlady Navani, the Parshendi had no reason to kill Gavilar. They signed a treaty to achieve peace with the humans they have found. Why then turn around and kill the biggest supporter of the peace treaty they had? The Parshendi know they cannot stand up to Alethkar's military might." He cleared his throat again. His voice sounded rougher than he remembered -- when was the last time he had said this many words? "In all my time observing the Parshendi, they have appeared a calm, rational people." Szeth spread his hands out in supplication. "The Parshendi would never attack anybody like this, unless as an act of self-preservation. They have spent the last few hours protecting each other, and no attempts have been made on their lives. Please, believe me. The Parshendi and I did not do this."
  8. Szeth looked on impassively. Repentant or not, for the sake of vengeance, he didn't care. The best way to keep the party running smoothly would be to kick out all the murderers, Amaram included.
  9. Szeth stood on guard near the Parshendi, ready to summon his Honorblade. He'd never seen so much death in a single day before -- yet, what else should he have expected from from the Alethi? A nation united by conquest would not stay stable for long. Especially one with time dilation powers. The guests around the room all looked tense, especially the servants, whose artificially cheery faces did nothing to hide their fear. Even the Worldsinger, who had just arrived, spoke with a hitch to his words. Szeth ignored his story. He had to stay alert, in case there was another attack.
  10. Szeth watched the other members of the party, and thought. His orders were to ensure the party ran smoothly by any means necessary, such as helping the servants. The presence of murderers among them -- known or suspected -- would only raise tensions higher. The rational course of action was to ostracize all of them, and hope no other murders happened. After all, the worst case scenario was that someone innocent would be prevented from entering the palace until the party was over. The lack of death to the other partygoers would be worth the political embarrassment of a few. Szeth glanced at all of the alleged murderers. To the left stood Ialai, whose grief showed in the hunch of her back and wavering, watery shine of her eyes. On the right was Restares, who somehow thought that the religious figures of Vorinism would be returned by the death of all but one partygoers. Ideally he would ostracize both, but if he had to pick only one, the choice was clear. The zealot (Restares) would have to go.
  11. That hour, Szeth stayed close to the Parshendi, his eyes scanning the party for any possible threats. The civility of the party, it seemed, had revealed itself for the thin veneer it was. How much longer until the next attack?
  12. None of the other servants had wanted to approach the body, so when an imperious Brightlord went to them and ordered someone clean up the mess, they'd all squeaked and come up with inventively long lists of other tasks they had to do first -- all except for Szeth. And that was why he was mopping the hallway. Even though there hadn't been any blood. Or hacked off pieces of flesh. Or ash from the dead man's eyes. The body itself had already been carried away by the guards. The hallway smelled just as fragrant as it had before, with a hint of violet rockbud perfume wafting through the air. The stone floor, blasphemous as it was, glinted a polished white. There was no reason for it to be cleaned, other than to protect Alethi sensibilities. Szeth slowed his mopping as a thought occurred to him. Shouldn't he be preserving the scene of the crime, so as to not wipe away any evidence? Any potential murder here would threaten his masters too. The man ordering him had not been his master. A slight frown creased Szeth's face. The Parshendi had ordered him to make the party function smoothly by helping the servants, and the man had clearly been attempting to order the servants around. Perhaps he could analyze the evidence himself, before wiping it away? Szeth grimaced. No. No! His honor screamed at him to carry out the order faithfully, even if it was counterproductive to his other orders. He was Truthless. He would obey. He would not question his masters, their orders, or their orders-by-proxy, even if those orders-by-proxy contradicted with his masters' orders. For if he took one step onto that slippery slope, he would soon slide away into not carrying out his punishment as Truthless at all, and where would he be then? Szeth sighed, and started scrubbing at it viciously with his mop. He would make this hallway even cleaner than it had been before, just to satisfy his honor. Even if it didn't make sense to follow the Brightlord's orders at all.
  13. Szeth watched his surroundings with horror. The Alethi were able to -- however loosely -- control the flow of time itself? He gaze it five years before the Alethi inevitably figured out how to exploit this control in their battles.
  14. Szeth-son-son-Vallano, Truthless of Shinovar, wore white as he stooped down and swept the chull dung from the floor. White to be bold. White to show where the bottom of his robes had brushed against the dung he was sweeping. Despite his attempt to keep his emotions off his face, as was befitting of a Truthless, his nose kept on wrinkling in utter revolt -- the air smelled as if somebody had injected horse waste with a wet, fishy flavor. Szeth slowly scanned the area, using the same grid pattern he'd use to find an assassin to search for the source of the offending smell. There, besides the table leg! He wiped his watering eyes with his sleeve and reached out with his broom clumsily. It knocked against a cylindrical piece of poop, causing it to roll under the table. Szeth stooped under the table to fish it out with his broom. Had he not been Truthless, he would've let out a loud groan. His younger self would've demanded to throw the Wit who'd unleashed all these chulls into a heap of chull dung until he learned his lesson. But Szeth was Truthless, and as Truthless he had to follow his masters' orders to help the Alethi servants in any way he could, including cleaning up any messes that might occur. Szeth sighed. Only a few more hallways to go...
  15. Szeth resisted the urge to clutch his head. The recent debacle was a riddle, obfuscated by the constant tellings and retellings of what had transpired between Adolin, Liss, Aesudan, Wit, and the rest. He was sure he could solve it. He just needed to decide if he cared. Most of it did not involve his masters, except for Liss's false accusation of Aesudan, and thus Szeth did not need to care. And yet, he wanted to care, to ponder over the exact timeline of events and compare it to the claims of what had happened. The situation reminded Szeth of puzzles he'd done in his youth, from a better time. He placed an extra neutral expression on his face, trying to hide the sudden turmoil between his internal desires and his masters' orders. If he let himself pursue this mystery for his own purposes, what else might he do? Ensure the treaty-signing celebration runs smoothly. Szeth looked around the hall. It was a mess, with chulls slowly scuttling from place to place, blocking pathways from table to table, and generally filling up the room. The King's Wit even rode on top of a chull! This would help distract him from his riddle. Szeth refixed the neutral expression on his face, and walked up to Wit to offer him a drink.
  16. As accusations flew throughout the party, quicker than a Highstorm, the tension in Szeth's body heightened. He masked it by placing an extra neutral expression on his face, and kept a hand free in case he needed to summon his Shardblade. Aesudan had not actually attempted to kill any of the Parshendi, according to the chatter in the room. But why Liss, Szeth's former master, would lie about it was much less clear. He would have to watch her over the next few days, and make sure her actions did not threaten the treaty further.
  17. If not for his years of practice controlling his actions, Szeth-son-son-Vallano would have spilled his tray of wines when he heard of the attempted assassination on one of his masters' life -- by Aesudan Kholin, no less. As it was, his tray of orange wines only wobbled slightly, and his pure white clothing remained unstained. Only two hours since the treaty had been signed and the Alethi had already attempted to break it. Why? Had it all been a ruse to get the Parshendi to lower their guard? Any other people would have been unwilling to trust that a few signatures on a piece of paper would protect them if the Alethi decided to go to war, but the Parshendi didn't know any better. Perhaps it was all just a prelude to a new swelling of the Parshmen population in Alethkar. Szeth altered his route so that it angled closer to the Parshendi dignitaries. He couldn't make out expressions of worry on their strange, marbled faces, but their humming had suddenly changed to faster tempo. He curled his fingers, ready to draw his Blade whenever his masters called.
  18. Szeth listened impassively as he walked about the hallways. Most of the guests barely noticed him, so it was up to him to squeeze through groups of chattering guests and keep the dirty plates he'd collected from falling into a particularly important Brightlord's backside. Most of the groups he passed were exclusively human. Despite the treaty, it seemed that the Alethi were making no particular attempt at getting to know their new Parshendi allies, and some of them were even quietly wondering at their worth. There were exceptions, of course -- as Szeth cleaned a table, he noticed a foppish Alethi boy dancing with a Parshendi dignitary -- but for the most part the Alethi seemed content to leave the savages alone. Perhaps it was the best that Szeth's new masters could ever hope for. He hoped this treaty would be enough to save them from Alethi conquest.
  19. Szeth looked up as Liss approached his part of the room. He hadn't expected to ever see his former master again, especially at a treaty celebration such as this. It made him uneasy. Despite all the care she took to keep her servants from knowing the true nature of her work, it was clear from her secretive nature and traveling patterns that she was an assassin -- she showed many of the traits that Szeth recognized in himself. What business could she have here? She said something to a Brightlord, who didn't answer. After a few moments of silence, Szeth realized that she was speaking to him. He bowed his head. "Brightlady, I am only a servant."
  20. Szeth-son-son-Vallano, Truthless of Shinovar, wore white as he sat demurely in the back of the room, watching the partygoers. Few of them noticed him. He was just a servant, and Shin were easy to ignore. The real interest for these Alethi would lie in the delicate games of status they played, where words cut deep as blades and a social slight was as good as a death blow. His masters had not ordered him to do anything, other than to help with the smooth functioning of the treaty-signing celebration. The Parshendi hardly seemed to know how to deal with a servant at all, in contrast with the Alethi, who had no such issue with the Parshmen. For that he was grateful. Szeth suspected they would be kinder masters than many of his human ones.
  21. @Mint Heron, that depends an awful lot on how things go. I've checked all of the angles I could see, and I don't think there's a way we could lose without making an obvious mistake (like hitting your elsecaller with our kill - but that would be stupid, because we know who they are). But just how many cycles the village has left depends on how the village uses its actions. There are very specific ways you could prolong the inevitable. The earliest we could win is the end of tonight. If you guys pick the exact right course of action, you could conceivably force the game to go for a few more full turns. But hey, who knows? Maybe you folks will find a scenario we missed?
  22. Heh - that's touching. You really are trying, aren't you? Mouse Axolotl Can't have algorithms and systems fouling things up at this late stage
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