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Inquisitor #5

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Everything posted by Inquisitor #5

  1. I guess so, nerding is fun Oh, my, Ironeyes... How do you like this Ruin guy?
  2. Of course they'd use Gold(F) for the things you mention, but not all Inquisitors had spikes for Gold(F), what with the rarity of feruchemists to make spikes from... (I know that it's mentioned somewhere that not all Inquisitors had a Gold(F) spike but most did). However, we can clearly see that the relevant Inquisitor here did not have a Gold(F), even if gold is not the (H)-metal for that metallic quadrant none of the spikes he had were made of metalls from that quadrant. Now, I'd say that the electrum argument has some validity but, a) why would Ruin grant the Inquisitors spikes that would only serve to slow the return of his power, b ) during (most of) HoA Atium is incredibly scarce and you need an Atium spike to steal an Atium power (as far as I know). However under TLR there was this gigant Atium stockpile... So, under TLR they probably got Atium(A) spikes if they could find the apropriate people to make the spikes from. Also, I'd like to throw a little thing out there about probable spike arrangements based on what kind of Misting the Inquisitor was (assuming 11 spikes). It will look like this: <Misting> <(H)-power> <(H)-power> <(H)-power> etc. Well then, let's do this: Pewterarm 2xSteel(A) 2xIron(A) Tin(A) 2xBronze(A) Copper(A) Brass(A) or Zinc(A) Atium(A) Gold(F) Tineye 2xSteel(A) 2xIron(A) Pewter(A) 2xBronze(A) Copper(A) Brass(A) or Zinc(A) Atium(A) Gold(F) Lurcher 2xSteel(A) Iron(A) Tin(A) Pewter(A) 2xBronze(A) Copper(A) Brass(A) or Zinc(A) Atium(A) Gold(F) Coinshot Steel(A) 2xIron(A) Tin(A) Pewter(A) 2xBronze(A) Copper(A) Brass(A) or Zinc(A) Atium(A) Gold(F) Seeker 2xSteel(A) 2xIron(A) Tin(A) Pewter(A) Bronze(A) Copper(A) Brass(A) or Zinc(A) Atium(A) Gold(F) OK, I could go on... I won't unless someone asks me to though. On the next installment: Marsh's Mystery Spikes (aka me ranting about enhanced Inquisitors and throwing speculations out onto the internet)
  3. Well, that's good to know
  4. Well, yes, but I still wonder where the information is from. Should uncertain information be presented on the Coppermind without it being specified as such?
  5. Ok, in the Coppermind article "Steel Inquisitor" it says: " To create an Inquisitor, a metal spike is driven through the body of the appropriate Misting and into the correct spot of the Inquisitor-to-be. This imparts to them various "always on" sort of powers, usually (but not always) related to the function the misting served." Emphasis mine. Where is this stated? I am an avid Mistborn fan but I have never seen anything that confirms this.
  6. ... and Marsh in particular. Let's see, first of all I'd like to apologize if this is a copycat thread. Second, I'd like to say that this might be a long one... Third, this is the "key" I guess: (A)llomantic, (F)eruchemical, (H)emalurgic. So, I'd like to ask on little question before I get too worked up, we know that Inquisitors were created using 9-11 Hemalurgic spikes (I assume Gold(F) and Atium(A) were the two between 9 and 11 in most cases). My question is; does anybody know what the general "base setup" for an Inquisitor was? It's mentioned that: "She nodded. "That makes ten spikes. Two through the eyes and one through the shoulders: all steel. Six through the ribs: two steel, four bronze. Now this, a pewter one..."" (The Hero of Ages, TOR paperback, p.45) So it seems that the Inquisitor in this case was a nine-spiker under TLR, so what could his "setup" have been? Well, one theory of mine was that Inquisitors got Steel(A) and Iron(A) times two. Kelsier also says that the Inquisitors had all the powers of a Mistborn back when the known ones were Tin, Pewter, Iron, Steel, Copper, Bronze, Zink, Brass, Gold and Atium. I think that's wrong, I don't think the Inquisitors were given Gold(A). Now then, what powers could the nine-spiker up there have had? Well, not counting the pewter spike (logically Steel(F)) there were five steel ones (Steel(H) steals physical Allomancy) and four bronze (Bronze(H) steals mental Allomancy). Now, the thing I notice is that there are FIVE steel spikes but there are FOUR physical Allomantic powers and Vin once noted that an Inquisitor's Pull was very strong which could lend credibility to my (Steel+Iron)*2 theory. The most "even" spread of powers would probably be Steel(A), Iron(A), Tin(A), Brass(A), Zinc(A), Bronze(A) and Copper(A) +one unspecified physical. However, I think that this Inquisitor might have been a physical Misting because that gives us enough room for an "even" distribution of power. And he could still have the ability to pierce Copperclouds, he wouldn't necesarily need all the mental powers, just one external, doubble bronze and copper. OK, gonna add more later. -Inquisitor #5 (aka Inky)
  7. Ok, then, Inky it is... Thanks for the warm welcome I really hope I'll enjoy my time here and this seems to be boding well. So, about those cookies... How does one aquire them? No, I guess I don't need more spikes
  8. Hi, I'm new to the forums (though I've been lurking around without being a user for a while). I really enjoy Brandon's works (duh), especially Mistborn. I'm an Aspie (I guess, whatever, I've been diagnosed with Asperger Syndrome)from Sweden with an odd sense of humour and an obsession with POKéMON (and Mistborn). If you want to adress me you can use my username or some form thereof or my real name (Samuel). Also, I'm really quite sociable, talk to me! /Inquisitor #5 p.s. No, I'm not being controlled by Ruin, why do you ask?
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