-
Posts
363 -
Joined
-
Last visited
Content Type
Profiles
News
Forums
Blogs
Gallery
Events
Everything posted by Quadrophenia
-
Hm... I actually hadn't thought of approaching it that way. I was planning originally on a novel, but this... might be a better approach.
- 66 replies
-
Wouldn't that make you asexual or aggressively celibate?
-
Win! So much win!
-
Well... I'm genderqueer, I identify as both genders and sort of... switch in-between. Sometimes I feel like a laidback dude or I get really upbeat and peppy as a girl. It depends, I think it's a hormonal thing. But that's not the topic, so sexual orientation wise... pansexual. But if I had to break it down, guys generally tend to come first in my mind.
-
Ooh, have you seen the other three yet? Dying Beast, Fade, and Veilpiercer? And absolutely. There's gonna be some Once Upon a Time in the West-style flashbacks and everything. I still can't decide between Flint or Sling. Both fit his overall theme.
- 66 replies
-
... YOU'RE A GENIUS! I could kiss you!
- 66 replies
-
Aside from my love of old Westerns, the main inspiration for the villains here? They're... well... RPG characters. I know every gaming journalist and webcomic since 1998 has made this witty observation, I know, I know, but it's kind of true though: in nearly every Japanese or Western RPG, with the exception of the always genre-twisting Undertale, the player character is almost always two steps away from being full-blown criminal... and that's when they're on their best behavior (walking into people's home and busting up their furniture and pottery for goods notwithstanding). So the main villains here, this adventuring band? They're players playing characters. They put on the act of classical fantasy heroes, all the while getting away with blatantly criminal acts. Except in most RPG's, even when you are acting like a dick the worst you can do is random violence. Here, these guys have become a well organized and well oiled crime gang, if not mafia-esque organization in their own right.
- 66 replies
-
I like to imagine he carries chips in pouches on his belt.
- 66 replies
-
That, and I felt crossbows didn't quite have the same Western-ish "pow."
- 66 replies
-
What do you think of the magic steel greaves as substitutes for six-shooters?
- 66 replies
-
Time for the final project: A FIELD OF FOOLS Here's the pitch: it's a high fantasy story... filtered through the lenses of a Sergio Leone spaghetti western. The story follows an isolated town, blocked off from the rest of the world by an infamous and reputedly "cursed" battlefield known as the Field of Fools, finds itself attacked by Grendel-like monsters. When the authorities fail to prevent the beasts from slaughtering cattle and their best men, and with all help sent intercepted, all hope seems lost... Until an adventuring party consisting of a wizard, a barbarian, a ranger, a rogue, a cleric and a paladin walk into town. Heroes. They would take care of the beasts! ... For a fee. That was nearly a year ago. Here's the twist: this adventuring group? They're the ones behind the beasts' attacks on the town in the first place. But no one else knows that. They are, in reality, a gang of criminals who use this excuse to set up a protection racket, every month demanding greater and greater sums or tweaks to their racket, absorbing more and more into their organization until they have become nothing so less as a crime family. In public, they hold a facade of being these classic archetypal fantasy heroes. In private, they're the utter inversions of their archetype. The wise wizard is a drug-addled pretentious buffoon with pretensions to grander intellect; the noble savage barbarian is a rich sociopathic aristocrat playing dress up; the rogue plays up a Jack Sparrow/Dread Pirate Roberts act of class and affability... but he's really just a two bit scumbag; the Cleric exploits other people's faith and the Paladin is just a thug- Only the Ranger has any ounce of nobility, but that's neither here nor there. The sheriff tried to protest against the family as they grew in power, as they collected the mayor into their pocket... and he was, um, "sent away" for it. Now the new sheriff is forced to watch, helplessly, as her town devolves into a wretched hive of scum and villainy... ... In walks a mysterious stranger named Flint (or Sling, can't decide) which the man with strange metal gloves... with a snap of his fingers, he's able to discharge superheated bursts of flint as though they were bullets, and he seems to have a bone to pick with the family. With the pretender barbarian in particular. So, the sheriff and the stranger must team up to liberate the town and expose the "heroes" as the scumbags they really are. Neat, eh? I remember pitching this to a friend of mine as, "Hey, what if Fistful of Dollars, Shane or High Noon were told in the Elder Scrolls series?" That's kind of the aesthetic I'm rolling with. It's a Western that happens to take place in a classic, if cynical, fantasy world. What do you guys think?
- 66 replies
-
1
-
The Perfect Fantasy Adventure Movie
Quadrophenia replied to Quadrophenia's topic in Entertainment Discussion
The first half is epic fantasy, the second half shifts to a classic Hitchcockian boxed room psychological thriller.- 16 replies
-
1
-
- princessbride
- lotr
-
(and 2 more)
Tagged with:
-
The Official Thread of Relationships
Quadrophenia replied to Curious Anamaximder's topic in General Discussion
I was once in a relationship with a transwoman... Who was possessive, emotionally abusive, narcissistic... and had an ice cube fetish. Yeah. I had an interesting late teens/early 20's. -
My main inspiration was reading about Charles Darwin's journey and research at the Galapagos Islands.
- 66 replies
-
Middle Ages to 18th century India. Our main naturalist character uses tools that Charles Darwin would have had on his journey to the Galapagos islands, for instance.
- 66 replies
-
It's set in an ersatz Southeast Asia world, so most characters have Ancient India inspired naming schemes.
- 66 replies
-
Night, buddy! And I might be responsible for the insects... Alright, now for Book Three... FADE And now, ladies and gentlemen, my sombre, bittersweet, Studio Ghibli/Watership Down/Last Unicorn attempt at fantasy... The pitch here is simple: in this constructed world, creatures of myth, legend and folklore- fantastical monsters and otherworldly beasts are sloooowly fading from the world as civilisation encroaches on their lands, as scholars map the world and cities are built over fairy rings, croc-folk swamps and dragon's dens. In their place, as wars wage and a growing empire is struggling to unite feuding peoples under a single banner. The empress of said empire has turned her eye to a fabled island known simply as the Cradle. Legend has it the roots of all cultures, all societies, all peoples, all life on this world, began on this island. Man left that island eons ago, though legends per culture contest as to why. Either way, the empress finds it would be a symbolic victory if they settled that mystery island and claimed it as the new capital of the empire. Perhaps then, it would galvanize those warring states to unite under a certain commonality, a point of significance shared by all societies. To this end, she has recruited a world-renowned naturalist, an eccentric scientist and explorer, to go to this island, scope it out, and see if it can be deemed inhabital for civilisation. Said naturalist is given an entire expedition to lead, with all the resources money can buy... ... And she brings her precocious, little budding scientist and artist daughter along for the ride. The island, incidentally, the Cradle? It's the last refuge of these fantastical creatures. It's the last place on this world where mystery and magic can still thrive. Our mother/daughter duo go to this island to study the land... and the wonderful creatures that inhabit it. Of course, the daughter has no idea of the colonialist intensions of the empress, so that'll hang overhead like the Sword of Damocles... What do you think?
- 66 replies
-
Ain't it always?
- 66 replies
-
Good on you, man. Edit: This can't be said enough, but if someone is creepily aggressive with you with sexual and/or romantic intent, you have every right to put your foot down and say no! And if they ignore your protests, you're well within your rights to try to get that person out of your life, talk to your folks or the police depending on the severity. This PSA brought to you by real life experience.
- 66 replies
-
1
-
Ooph, that sucks. Clearly, that jackass was a poseur. In my neck of the woods, we practice consensual rust. More to the point, we respect boundaries and fully respect it's not for everyone. This guy? storm that guy. Edit: I just noticed that there's some sort of profanity filter on this site... and changes certain words to Sanderson's made up insults and fantasy-specific profanity. Cute.
- 66 replies
-
My imagination has entire countries and borders. There's Nostalgialand, the seaside moorlands of Castle Love's Craft, the bright forests of Fantasia, the sky-piercing metropolises of Asimov City, the fairytale village of Princess's Grove (which is like a benign version of Stepford mixed with Disney mixed with secret childhood dreams for princess-dom), the barren wastelands of Obligatory Post-Apocalyptia... And there's even a chain of Art House cafés for snooty postmodernism, anti-narrative conventions and fart-sniffing liberalism. It, incidentally, is the left-wing to my Princess's Grove right-wing. Represents both my political spheres of my brain.
- 66 replies
-
Sure, but remember: don't go into the Red Light District. It's my imagination's kinky fetish corner. Whips, chains, lingerie, waifus, husbandos, genderbending, dominatrixes, ballgags, the works. All mine. No touching. I'll know. I'll. Know.
- 66 replies
-
Thanks, man!
- 66 replies
-
(continued) But of course, they have secret conflicts far beneath the public eye... one that involves an ancient dead city deep beneath the streets of the current one, a city of graves and mausoleums. Inside a temple, this one metaphysical door--legend has it--opens once every century. And it will allow only one enter. On the other side? The secrets to... everything. To the afterlife, to immortality, to mastery over life and death. It is called... the Veil. So, both sides organize two teams of agents, seven necromancers and seven guildsmen. The former have their Chaindead spirits, the latter their Frankenstein-esque abominations. Both participants of this tournament for metaphysical fortune and glory are referred to as Veilpiercers (title drop!). This tournament is held once every century, and only one pair (or at least, one of the pair) might pierce the Veil. All the while, a working man's revolution of the Chaindead is brewing in the streets, intense and violent political parties are picking up steam, the upper echelons of society are conspiring and plotting against one another for petty power grabs, ancient forces are coming together far beyond... and a few unlikely heroes might rise from the grave and buck the natural order of things. That's the general gist I've got so far, what do you think? The setting is inspired by Czarist Russia pre-Revolution and pre-Nazi Germany, with a dash of Dickensian London. So you'll have old automobiles, firearms and German Expressionist-esque architecture, alongside all the other crazy stuff here.
- 66 replies
