Jump to content

Dustbringer12

Members
  • Posts

    132
  • Joined

  • Last visited

Everything posted by Dustbringer12

  1. @Kasimir From the rules Devotion: Shardic Ability: During the Night Turn, Devotion may create PMs between two or more players using one of their actions. There is no limit on the number of PMs that can be created in a round, but Devotion may only have a number of open PMs equal to the Cycle (thus, 1 PM on Night 1, 2 PMs on Night 2, and so on). All of Devotion's PMs are created at the end of the Night Turn. Devotion may also close any or all of the PMs she has created at any time - doing so does not use an action, and takes effect at the end of the Turn in which she closes it. Devotion is not required to be involved in any of her PMs, and may put as many players as she desires into any given PM. Investment Ability: Devotion's investee is protected from the lynch. If Devotion does not invest, she may use this ability instead of her Shardic ability. Can't get this to go away.
  2. New recruits! Welcome to the order/guild!
  3. @Tsidqiyah 25 seconds is my best.
  4. Hi @Tsidqiyah (Not the Lemon!), it is good to meet/see you.
  5. I have thought of something like this on my own, but didn't realize that it already existed. Can I join?
  6. @The One Who Connects I guess I was intending g for it to be the beginning story of the knights that we learn a little of from Dalinar's flashbacks.
  7. I just read the Indroduce Yourself post, and this is my response. I think this is a brilliant idea. I am a bit of a programmer, and could help with coding. I want to know, though, did we get permission from Sanderson? Also, in order for the game to be successful (assuming we get permission) I would place the game as a sort of prequel to the SA series, meaning that you would need more inside information about the history of Roshar. Also, we would need more knowledge about the workings of the surges, as we have only really seen 6 of them, and only 4 of them closely (gravitation, Adhesion, Illumination, Transformation, Friction, and Progression(growth and Regrowth)). You would be missing Transportation, Decay, Cohesion and Tension, though we can sort of guess about these based off of the names of the orders, and the names of the surges. Because of all this, I think the game would be years in the making.
  8. The map is new to the re-releases.
×
×
  • Create New...