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LordFlea

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Posts posted by LordFlea

  1. 4 hours ago, mathiau said:
    • Change
      • Ruin: destruction, change toward maximal entropy.
      • Cultivation: small nudge to the world so it become how you want it to be.
      • Whimsy: changes for the sake of changing
      • The shard we know nothing about. There could be a call to put Endowment here as "give to other so they change" but this is already included in Cultivation's small nudge. I mean, it's kind of like sowing thing in people.
    • Unite
      • Honour: I'm not even sure I need to argument here. I mean one the Radiants orders have unity as their endgame and prior to RoW half of use assumed Unity was either Honour+Odium or Honour+Odium+Cultivation
      • Dominion, sometime called Conquest: Unite under one's rule
      • Devotion, sometime called Love: Unite for a common cause.
      • Odium. Yes, hate unites, it unite against someone or something, but it still unites.
        Another reason I put it here is the Shards Odium killed, you have Ambition -that even Endowment considered a problem while she sees neither the embodiment of hatred nor the embodiment of conquest as problems- and three aspects of Unity; which makes me believe he was specifically going after aspect of Unity, probably because it's easier too fuse two aspects of the same Dawnshard and he's himself an aspect of Unity.
    • Survive
      • Preservation: Kind of goes without saying.
      • Mercy: letting the other live
      • Autonomy: ability to survive on your own
      • Tsih
    • Something in the line of "Leave a Mark"
      • Ambition: The will to leave a mark on the world
      • Invention: Leave a mark on knowledge/technology
      • Endowment: Leave a mark on other. I kind of see Endowment as that old woman who give a legendary weapon to the hero so they can beat the big bad, nobody will know about her but in way it's because of her the world is safe
      • Valour: This one is a bit trickier, I feel like she belong here but I don't find a way to explaining it in a way that wouldn't suit Ambition better.

     

    I would swap Valour and Odium but that's a close one

  2. On 1/22/2021 at 6:41 AM, Bzhydack said:

    Its very posssible, even plausible, than Odiums magic is End-Negative. Hatred is basicly destrucrive, not constructive.

    Need to note that indeed, known Unmade require sacrifice.

    - Yelig-Nar consumes his host

    - Moelach gives glimpses of future while person is dying

    - Nergaoul gives passion to fight until death

    - Ashertmarn gives passion to feast until death

    - Re-Sephir simply murders people to study them

    Only Sia-Anat doesnt kill anyone, but this is now, she changes spren, maybe earlier she simply hurt them more directly, so this is also some sacrifice.

    Also Fused share similarities to hemalurgy.

    Spiked poeple uses exactlythe same powers as born Allomancers and Feruchemists. But They are not using Allomancy/Feruchemy but Hemalurgy. And first they need kill someone with spike to gain powers. Similary Fused - they use normal surges, but to gain them (and physical body), they need sacrifice Singer.

    So Fused ar Voidbinders not because they use some other Voidsurges, but because they are using Voidbinding to be back.

    Moash/Vyre sacrificing his emotions

    El had his Rythyms taken away

    I forget their title, but the nine trapped in stalagmites, sacrificing their autonomy.

     

    I think you are on to something with this. Also striking me is how adverse this all is to Life before Death.

  3. On 1/12/2021 at 7:27 AM, Valigus said:

    They are currently unable to leave the system, we know that there are ways to allow for example spren to leave the system when they otherwise couldn’t and it seems possible that fused could be enabled to leave as well.

    Not quite, Era two I think is set at the same time as the back 5 of SA. Events could come to pass to allow Fused on Scadrial.  

  4. On 1/15/2021 at 7:33 AM, Quantus said:

    My theory on Wayne is that his Spiritual Restoration and Time Manipulation are working together to maintain his Age that is closer to his Objective Age rather than the Subjective time he's experienced through all the Time Bubbles.  A normal Slider that burns as much metal as regularly as Wayne does could potentially die of old age in the 40's.  Making matters worse, Bendalloy is toxic and WOB confirms the standard way to deal with that is to burn any excess off before you sleep, so even being prepared to Slide forces the average user burn metal and thus Lifespan each day.  Wayne has the option to instead use his Gold Reserves to heal the damage of the Heavy Metal Poisoning, assuming he rations his limited Gold Stores for that purpose (which I dont see evidence of).

    TL;DR  Wayne is using a combination of the thematic abilities to Restore/"Preserve" his Spiritweb via F-Gold and his ability to manipulate Time to "reset" his age back to the objective Timeframe. 

    Is it confirmed that bendalloy and other metals like lead (which is in A-Pewter) are poisonous to humans in the age of Harmony? Someone mentioned to me in another thread that there's a WoB confirming this.

  5. I think the final oath will have something to do with self sacrifice. This is a big contradiction to the Knights Radiant's first uttered oath Life before Death but I think the final Windrunner oath will involve the ultimate sacrifice. Could be wrong, I cold also see this as the final Stonewards oath considering their nature too.

  6. As the title says. We know that entities on Roshar (and maybe in the system too) are changed by how humans and singers think and feel about them. This leaves a lot of room for something based around the three moons of Roshar.

    There is a lot of in world lore on Roshar personifying the moons in their myths and It would be cool IMO if Brandon used this as a fey setting, but just spit balling there. If they were entities I would imagine forces of nature similar to scope and power of the Storm Father, but I feel as if this were the case, there would be tangible mentions in the book and they would have more agency in the story (unless arc 2?).

    Thought?

  7. On 11/16/2020 at 11:01 PM, GeoMantrix said:

    I think his actual body is his bones in a mistwraith, with a "blessing" from a coinshot/inquisitor eye.

      Hide contents

    Do we need to spoil stuff?  Ten Soon carries the bones back from Urteau, which there's really no other reason for doing.  

     

    Marsh loses one of his eye spikes in HoA and we don't know necessarily this was the one he got back. Considering the close connection between the two could this have helped facilitate Kelsier's return? Might also explain why Kelsier has the one eye spike, Marsh could have obtained another eye spike elsewhere

  8. I recall in one of the segments of Hoid's letter to the 17th shard, he refers to the Lerasium bead in a roundabout way

     

    "Let me first assure you that the element is quite safe. I have found a good home for it. I protect its safety like I protect my own skin, you might say."

     

    The element in this case refers to the bead of Lerasium. Protecting it like he protects his own skin, references I  believe that by protecting himself he protects the lerasium inside him. 

     

    It is my own personal belief that Hoid wished to become a Mistborn so as to be able to riot and sooth people's emotion and manipulate them further/easier. Rioting and soothing wold be especially useful I think on planets and people where they had never encountered these powers before. Even on Scadrial where people knew of it's existence, it was still difficult to detect. On Roshar then, where nobody (except a few perhaps) would think it possible Hoid could go far (and perhaps already has).

     

    Also as a side note we know how potent Kelsier and Vin became with their powers after only a handful of years to practice each. I wonder what level of mastery Hoid could gain with the decades (or centuries?) in between the events of Secret Histories an the Stormlight Archives.

  9. An interesting fact on the death rattles... The diagram actually says they are a distraction and something Taravangian should not pay attention to. So... Why exactly is Taravangian using these to augment the diagram? 

    Trying to see where odium doesn't want him to go perhaps? Perhaps by discovering to what end Odium is "manipulating" him, he can gain insight to the correct path.

  10. Her shardblade is mentined to have a very faint red glow. On her eyes, perhaps already being a lighteyes poses some interference and she will only get red eyes after she has fully progressed.

    We're also talking about a lightweaver her. Perhaps that, much in the same way Kaladin subconsciously used gravitation deflect arrows, Shallan is doing the same to alter here eyes slightly to avoid the connotations of voidbringer

  11. Hmmmm. Bear with me on this one

    One: Necrosil feruchemist puts investiture into a necrosil spike

    Two: The spike is then used on someone who is a cadmium or bendalloy misting

    We now have an invested necrosil spike with the powers of someone who can bend time. Perhaps this could be used in some sort of machine to create a stasis pod or a ftl field.

    A long shot but ya know. I am interested in invested necrosil and if it could be used in an iteresting way with hemalurgy

  12. Comprehension: The abillity to see and understand patterns easily, the abillity to grasp new ideas easily.

    Acumen: The abillity to learn new skills quickly (Skill seemed too open ended)

    Fortitude: The abillity to endure more pain, and do things like go without food and water longer

    Resillience: The abillity resist illnesses, as well as things such as poison or radiation (similar to fortitude) (also have Fallout on the brain)

    Incognition: (Allomantic or Feruchemical) People are unable to comprehend the user; After passing by, witneses would have a great deal of trouble remembering even small details about the user (A fancy name for)

    Inspiration: Enhances the users abillty to come up with unique and innovotive ideas. (similar to creation but more science orientated.)

    Percipience: (basically the instict power you described) Provides the user with an uncanny sense of impending danger

     

    Also I think It would be cool if there was an emotional metal similar to tin. Wheras with tin  you could store one sense, with _____  you could store one emotion. Think about being able store fear or panic away. Alternatively you could call upon rage when rust hits the fan. Dont know what it would be called.... apathy? Anyway seemed like a nice compliment to brass and zinc

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