Jump to content

fyodor

Members
  • Posts

    202
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by fyodor

  1. I had assumed that it was an Elantrian. Both of them compare the local magic systems to that of Sel. Seems strange that they would do so if the author him/herself was not from Sel.
  2. Following up, it sounds like Honor was alive when his Spren started creating Knights-says that he was surprised by it.
  3. So, after the first book I had been under the impression that spren were pieces or splinters of dead/slain gods. But reading the second it looks like there are Spren associated with Cultivation (who I didn't think was dead), such as Lift's crystal growing Spren (who does a Cultvating-type task) and the Stormfather mentions Odium's spren. Was I misunderstanding the original interpretation? Are there other non-splintered Spren? The stormfather mentions seeing Honor being murdered? Is it possible that the Spren exist in some form even before the parent-deity dies.
  4. Ahh. Good catch.
  5. A question to the more careful readers out there. When Szeth and Kaladin use stormlight there seem to be a number of references to them taking abilities not specifically related to surgebinding (augmented speed, healing, physical grace, etc). Other than healing have we seen any non-Windrunner characters show these abilities? Lift is able to move really quickly, but this seems to be a characteristic of her slipperiness. She sees Darkness (who I assume is a Skybreaker) moving inhumanly fast and draws the conclusion that he's able to use Stormlight. I'm pretty sure that Shallan hasn't shown abilities other than healing but we don't really see her doing anything physically demanding. Am I missing anything?
  6. Actually, the lamp thing made me think of awakening (i.e. general control of random household items). Mistborn Powers 75 percent levitation (filling an ironmind) Attract bullets (burning iron) Super slow motion (filling a steelmind, burning cadmium) 1 second superstrength (tapping a pewtermind) Accelerated aging (filling an atiummind) Attract bad luck (filling chromiummind) Warbreaker Summon lamps (awakening) Desaturation (nightblood side effect).
  7. I think that at least six of these "useless superpowers" appear in Mistborn.... http://i.imgur.com/q5phJ.jpg
  8. I don't think that the Lerasium bead will show up in Mistborn. I think that Hoid is gathering pieces of the shards for some larger purpose. My pet theory is that the kidnapped women in AoL are part of an effort to breed a new mistborn.
  9. I'm pretty sure that he riots Marasi's curiousity at the end of AOL, so you can probably make Zinc a confirmed power.
  10. He could have used other goldminds-he didn't have to limit himself to just one spike. Why would Ruin go through the trouble of finding him a gold misting or Mistborn and not give him instruction and/or sufficient gold? Re his injuries, a real gold compounder like Miles can get blown up repeatedly, shot up, etc, without being slowed down. There's just no reason to think that he could compound gold and plenty of indicators (BS's comments that inquisitors weren't compounding, his running out of healing, etc) to think that he did couldn't.
  11. B.S implied (though he didn't quite state it outright) that Marsh had gotten some double powers. Edited to remove intervening text. "1) In an annotation from book 1, it is mentioned that The Lord Ruler needed all 3 magic systems in order to do what he did. I always assumed that it meant his Hemalurgy enhanced his Allomancy. Did Marsh get a double power, or is the Feruchemy-Allomancy combo enough? ( a sidebar to this question is whether or not stacking abilities is possible through Hemalurgy). .... 1) He used Hemalurgy to pull off his most dramatic effects. Marsh didn't need them, but it makes things much easier. " The "Marsh" character in the RPG has a book 3 version with some double allomantic powers. I wouldn't rely on it too much though, since he's missing some known powers, like Allomantic pewter. Regarding Gold compounding, I'm pretty sure that he runs out of healing during his fight with Vin, which would be very unlikely if he could compound. Sanderson says in his annotations that at least as of the beginning of Book 3, they hadn't learned to compound. We certainly don't see any evidence of it- the Inquisitors show smaller bursts of strength and speed consistent with regular Feruchemy, instead of super-augmented versions you would expect if they could compound.
  12. It should be noted that the Koloss were specifically altered by Sazed to be able to breed true. They couldn't do so originally. Kandra can't reproduce and produce other Kandra. See the following quote from the Brandonology. "It isn't mentioned where all the Steel Inquisitors, Kandra, and Koloss went in the end. Do you feel that they were removed from the world and Sazed took all the lost souls to his better place? Marsh survived. (He'll show up in the Mistborn sequel series.) The Kandra were restored, and have taken a vow to live only in animal bodies. There will never be any more of them, but they are functionally immortal. So you'll see them again. The Koloss who were in the cavern at the time survived, and were changed to become a race that breeds true, rather than Hemalurgic monsters. More below."
  13. Huh-I hadn't considered that the Mistborn inquisitors would be able to compound gold. I'd think that the lack of the healing spike would put them at a pretty big disadvantage, but I guess their double-strength allomancy would make up for it.
  14. This is pretty clearly contradicted by what B.S. told us. From the brandonology (intervening text removed). Quote from: sporkify on October 18, 2008, 03:34:40 AM 1) How did Inquisitors find Atium mistings? 1) They spike the drinks at one of the nobility's balls with trace amounts of Atium, then cause a bit disturbance. (Often, the Inquisitors themselves arriving will do it) and burn bronze and watch for brief pulses. The body will burn metals instinctively if it can, which has been shown quite often in the series. This is also how they get a lot of their secret information about who is a Misting and who isn't. It's not a perfect method, since you have to watch for Copperclouds messing things up, but it is effective once in a while. Any time an obligator who is not a Misting joins the Ministry, he is unknowingly given a larger chunk of atium and then forced into a series of rituals that will drain him physically and get the body to react and burn the metal. This was how Yomen was discovered.
  15. Yeah, partially. If someone's storing all of his strength and speed it would be annoying if they suffered absolutely no downside because they could turn it off immediately in a fight. Pewter is weaker and faster-burning than in the books (many characters are burning pewter continuously). Whereas in the books everyone who uses it gets borderline superhuman physical abilities (so much so that pewter burners are immediately recognizable as such), the benefits in the RPG are somewhat muted. Atium doesn't make you invincible. All understandable adjustments. I chuckled a bit when I read the limitations on storing in metalminds during the break. That's exactly how I would have abused the system during my RPG days. "OK, we're in town. I'm going to be a moronic, sickly, and slow vegetable for the next two weeks. See ya"
  16. fyodor

    Marsh

    Yeah-one thing to keep in mind is that while Ruin was going to be able kill everyone shortly, it wasn't a fair accompli that he'd get to destroy the world completely (his actual goal). That's why he freaks out when he learns that Elend had destroyed the atium. It's very plausible to me that he wanted to have some immortal servants hanging around.
  17. I suspect that this is a game-power-balance issue.
  18. 3 things 1. In Mistborn 1, it's stated explicitly that TLR chose the capital because of the high mineral content, which is why Vin got enough residual metals to perform minor feats of Allomancy. It may be that the soldiers were consuming less mineral-ly water. 2. Vin gradually came to notice her abilities over 16 years. It's plausible that the soldiers never figured out what was going on, but might have after enough time. 3. According to the quote above, the newly snapped allomancers were pretty weak. It may be that they needed more in the way of ingested metal to know that they were Allomancers.
  19. 2 things 1. In Mistborn 1, it's stated explicitly that TLR chose the capital because of the high mineral content, which is why Vin got enough residual metals to perform minor feats of Allomancy. It may be that the soldiers were consuming less mineral-ly water. 2. Vin gradually came to notice her abilities over 16 years. It's plausible that the soldiers never figured out what was going on, but might have after enough time.
  20. They knew something was different AFTER they ingested metals. They didn't have any idea until that point.
  21. fyodor

    Iron Ferrings

    This bears some further discussion. I would look up the other thread for a more detailed explanation, but Skimmers don't become "stronger" in the sense of muscular strength. The tensile/supporting strength of Wax's body increases so that he doesn't fall apart but he can't lift heavier objects or otherwise perform acts of strength. If you look at Sazed's descriptions, he has a lot of trouble moving when heavy. Similarly, Wax is lighter on his feet when at 3/4 weight. This lightness comes from having the same physical strength but moving a lighter body.
  22. I don't think that the ten days of sickness are a direct effect of snapping. I just think that the mistsickness inflicted so much agony that it snapped everyone with even slight Allomantic potential.
  23. The RPG discusses how Nicrosil-minds can be fed with one Feruchemical characteristic and then be tapped to provide another. It also says that TLR was planning to use them to store the power from the Well. For reasons that aren't entirely clear to me, people drew the conclusion that TLR was using the fireplace to get Brass-heat that could be converted to Atium. Here's what the epigraphs say - from http://coppermind.17thshard.com/wiki/The_Hero_of_Ages/Epigraphs "Yes, there are sixteen metals. I find it highly unlikely that the Lord Ruler did not know of them all. Indeed, the fact that he spoke of several on the plates in the storage caches meant that he knew at least of those. " I understand the sixteen metals to which Sazed refers be inclusive of Malatium and Atium though, which puts a hitch in it.
  24. I don't think that they are aware of their abilities until they ingest the metals and sense the metal reserves. For example, the mist-snapped people in HOA don't know that they're allomancers until Elend tests them with metals.
  25. It's in the RPG. I'm sure that in part, it's an attempt to make the comparatively weak powers seem less lame.
×
×
  • Create New...