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Well, it's late. But my post for the December prompt is up. Just over 2000 words. The prose may be a bit purple (which probably means that the scene is in need of a bit of editing), but I suppose that this is what we're here for, right? And I'm excited for the January prompt. Sounds intriguing and exciting and fiendishly difficult. All at the same time. Impressive, Kobold King. Most impressive.
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I know it's past the deadline. But I hope all y'all enjoy reading it anyway. And Quiver, this is set in Edassa, so this is the first taste of the stories from there you asked for. Background - This is a short scene centered around Hearthstide (sometimes called Kirastide), the winter solstice festival for the worshippers of the Tribunal (the Court of the Gods). It is set on the fantasy continent of Edassa. More on that continent will come in responses to later months.
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Zinc, definitely. Infinitely increased mental speed? I'd be able to write almost as fast as Brandon, and without the distractions!
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Anniversary Game: In the Re-Wake of the Koloss
Seonid replied to Metacognition's topic in Sanderson Elimination
Senn cursed as he sat in the tavern, with the others of the village council. Saboteurs were bad for business. And, with the Watch gone, it looked like he'd have to go root them out himself. Well, he wasn't above getting his hands dirty, not like some high muckety-muck Great House nobleman. Or at least...well...if he could keep his hands clean while doing it, that would be nice, actually. Maybe the high muckety-mucks had something going for them after all. But he'd do his own saboteur hunting. No saboteur would put an end to his business. Not while he had anything to say about it, at any rate. He stepped up to the table, ready to offer his insight (and his fists) to root out the saboteurs. Even if it did mean he had to work alongside skaa. The attack tonight meant that nobody was safe. He was willing to cooperate in order to save his life. After all, his cousin had been skaa (well...half-skaa, and the family didn't even like to mention that), and he was a decent person. Had been. Until the Steel Ministry caught up with him. There wasn't enough left after that to make a person, decent or no. But the point was that he was all in. Even with skaa. Even if it meant he had to actually do...*shudder*...physical labor. Even if it meant that...*shudder for a lot longer*...he had to speak in public. Squaring his shoulders and bringing out his courage (a small, puny thing, when you actually looked at it), he braced himself and asked the question. "So folks. Any ideas?" Like Senn said. What are y'all thinking? As an aside, I'm new here. Technically, I've been in one game, but that was the Hunger Games free-for-all. Fun, but doesn't count towards experience for a faction game. Actually, if all y'all have any good tips for a newbie, I'd appreciate them. -
Hey...I've got some of these too! 1. To transition from worldbuilding to actual story-writing. 2. To pass my General Relativity class (Seriously, that stuff is hard!) 3. To spend more quality time with my wife and son. 4. To be more physically active 5. To get into the Top 50 in 17S reputation points.
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Adventures in Edassa Information Thread (RP Ongoing!)
Seonid replied to Seonid's topic in Inactive RPs
This has certainly taken off beyond my wildest imagination! I am rather excited about it. When you do try it, Voidus, I hope it works just as well for you. Also, here are my thoughts on a way to keep track of magic. I have tried to keep it simple, because this is a free-form roleplay, but I wanted some way to keep track of how much magic a mortal can use before they are too exhausted to keep it up. Basically, the idea is that each spellcaster has a certain number of Spell Points available per day, that represents either A - the amount of spells that they can hold in their mind per day (for a sorcerer) or B - the amount of energy that they can channel per day (for a mage). Simple spells will cost 1 spell point, more complex ones will cost more. I've been writing up the spell books for the magic users. I've sent 1 out in a PM, and the others should be finished tonight or tomorrow morning. Spell point costs will be given there. In terms of how many points each person had, I was thinking that Samuel (Voidus) and Bran (BreathTaker) would have similar amounts. Who had more or if they had equal amounts would depend on whether Voidus' character was primarily a magic user who used physical combat on the side or a warrior who used magic on the side. From BreathTaker's character bio and posts, it seems to me like Bran's character is more of the warrior with a side of magic (that is, he leans more toward physical fighting and uses magic to supplement that rather than the other way round). If I got that wrong, let me know, and I'll adjust for it. Khuvlai (Mailliw's character), being almost wholly a magic user, would probably have the most spell points. Got to go to work now, I'll answer any more questions when I get back.- 314 replies
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Wow...I've got 14 hours to go. That's living in Utah for you. I'll finish off the New Year with a bang here, hopefully. We'll finally see that dragon in action that I've been promising for so long. And Kobold, how would Arsenal react to Arvin radioing in to not fire on his dragon?
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He's been on yesterday, but I don't know for how long. Also, Paladin and crew are on their way into The Dalles, ready to start interacting with people. And Paladin just died, so we don't even have murderous!Paladin to deal with. So there's another set of people you could meet up with if you're interested. Although, they are coming up from the south, so that might be a bit of a problem in terms of getting them to cross paths. That reminds me. Kobold, how strong would security be around the borders of The Dalles with the panda attack coming on? Could Paladin and crew just slip in, or do I need to be a little more inventive to get them inside?
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Adventures in Edassa Information Thread (RP Ongoing!)
Seonid replied to Seonid's topic in Inactive RPs
So, the soldiers of the Inquisition have a more modern command structure than most of the other soldiers of their time period, with various levels of officer ranks over the standard soldier instead of the poorly organized noble ranking system of command. In particular, Inquisition soldiery is organized into groups of about sixty soldiers, called files. These are under the command of a File Captain. Between two and five or six files can be grouped together into a field company, led by a Field Captain. In pitched battles, all of the field companies in a segment of the army are put under the command of a First Captain, whose responsibility is to order that part of the army. (Typical arrangements include three First Captains, who command the left flank, right flank, and center of the army, respectively. Some commanders opt for four or more, however, depending on the circumstances of the battle). First Captain is almost always a temporary rank, generally filled by one of the Field Captains who is considered particularly competent. However, some officers have been promoted to First Captain permanently, as a recognition of their skill/years of service/important connections/etc. To avoid confusion, these are referred to as Captain-Writ - a reference to the writ of promotion that they are given. An army as a whole is commanded by a Commissioner, which is also generally an ad hoc rank, granted only for the duration of a battle. A File Captain often chooses soldiers under him to hold authority in his file. These are generally called komrizhr (or komrizh, singular) - the word is a native S'voran one, meaning an overseer. (The rest of the ranks are Imperial Kaloneri words.) They have authority over the soldiers of their file, but have no recognized rank outside of that. The Inquisitors themselves have a different system of rank. Candidates for the Inquisition apply in Corento (the city where the public headquarters is located). Those who are provisionally accepted become Initiates during the period of their training. If they successfully pass the test at the end of the training, they are advanced to the rank of Seeker. Rejected candidates are generally picked up as office workers or administrative assistants, or else sent home. They do not remain Initiates. Seekers act as agents of the Inquisition in any area they are sent to. They gather intelligence, perform various espionage tasks (including sabotage and some assassinations, where it is deemed necessary), and generally function as covert operatives. While they take notes on heretical and heterodox developments, they do not intervene except in emergency cases. Rather, they report back and advise whether the situation requires the presence of an Inquisitor, or if local leadership can discipline the heresies sufficiently without intervention. After some time, a Seeker may be promoted to a full Inquisitor. This comes with the right to wear the full uniform and armor of the Inquisition, and to have full control of any Church military, political, or clerical unit at any time (although not necessarily an Inquisition unit). While Seekers uncover heresy and threats to the Church, Iniquisitors are tasked with stamping them out. When the Inquisitors arrive, heretics are going to find themselves executed unless sincere and speedy repentance is offered, and maybe not even then. The basic weapon of the Inquisitor is fear. So they tend to execute a few heretics upon arrival, both prominent and obscure, to sow fear among the populace. They continue until they are satisfied that the leadership of the heresies is dead and all those influenced are too afraid to have anything to do with it anymore. An Inquisitor with stellar performance and good political connections can expect to find themselves promoted to a High Inquisitor eventually. This comes with the responsibility to sit on the Inquisitorial Diet, which governs the Inquisition under the leadership of the Grand Prelate of the Inquisition (often just referred to as the Holy Father). High Inquisitors also command expeditions that require the presence of large numbers of Inquisitors, such as the one to Menkor. Sorcerers can generally expect to be Seekers or Inquisitors, as their skills make them too useful to waste in administrative roles. Some few do ascend to the rank of High Inquisitor, however, if their connections are good enough. Also, a note on languages in Menkor. The most universal language on the continent is Imperial Kaloneri, as the eponymous empire controlled large swathes of the continent in the recent past. The new superpower, Alcorazim, uses this as its official language as well. The Atani kingdoms have their own dialect, which is stronger in the south, where it is fashionable among the nobility. In the north (which is where Menkor is located), the native Atani dialect is currently in disfavor, although you can still find it among some of the peasantry, and some of the nobility who still hold ties to southern relatives. The Menkoran commoners call these languages Commonspeak and Highspeak. There is a third native language in Menkor, Godspeak, but that is only used by priests of the Tribunal - it is a religiously exclusive language, and most public rituals were performed in it. Nobody speaks Godspeak openly these days, for fear of the Inquisition. Mercenaries and traders have, of course, brought other languages into Menkor, including languages from the Nessei, the Svalding, the Senlii and Sencaloners, the Finodhi and the Navarans, but most speakers also speak at least an accented version of Commonspeak.- 314 replies
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Turning away from the reptile-man for a moment, the Lorekeeper began to speak. "Cosmeric Noon is the centerpiece of the timekeeping system devised by the Inter-Cosmological Historical Society. Since trying to keep track of times across a dozen multiverses and literally infinite worlds is rather tough, we devised a new time system. Since we decided to make Brandon Sanderson the honorary president of the society, due to his remarkably able historical works covering the Cosmere, we thought it proper to name the timekeeping system after him. Cosmeric Noon strikes every time Brandon publishes a book." He looked as if he was going to go on, but a chiming from another pocket distracted him. "Oh! I'm nearly late. Can someone direct me to the nearest interdimensional portal? He turned from the reptilian man, completely forgetting that he had asked him a question, and grabbed his cart again. Moving off, he started shouting "Coming through! Important Inter-Cosmological Historical Society business coming through!" As he passed out of the courtroom, he turned and waved one last time at the Queen. "Thanks for your kind words of invitation, your Majesty! I'll be back after my presentation, if my colleagues in the Spell Book writing department don't get to me first!"
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"Where am I from? Hmm...where am I from? Well, that's a little bit of a long story." Seonid looked around. "Last I checked, I was from Edassa...probably the Alcorazim area, probably 35th year of the 4th Era...no wait, that's not right. It had to have been the fifth..." He trailed off into a muddle of confused calculations, pulling a battered quill pen out of an inside pocket. After many scribbled on the back of one of his maps, he tapped the side of the pen. A laser shot out, removing the ink without further damage to the aged parchment. "There we go. Just like I thought. I'm from, well, a little bit of everywhere, really." He processed the rest of her comment slowly. "And thank you, your Majesty. I am quite alright. This appears to be the...Newcago Court?" Without waiting for a response, he went on. "I probably shouldn't stay, I have to be at the Society meeting by Cosmeric Noon to present my paper on the organizational structure of the Inquisition during the rise of the Menkoran Patriarchate." His eyes lit at that moment on a lizard-man who had been speaking with the Queen. "Do I know you?" Scattered papers forgotten, he ran over to the reptilian figure. "It seems to me that yo bear a passing resemblance to a crocodile I once met in Menkor. The Murk Lurker, I believe her name was. Do you happen to be related?"
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Backing slowly into the room, a disheveled man in an unadorned brown habit and lowered hood pulled a cart loaded with a large assortment of maps, scrolls, and other items behind him. Distracted and seemingly nearsighted, he nearly ran over several of the guests before he noticed them. From then on, he moved even more slowly, with many cries of "Pardon me!" and "If you please, good sir!" While trying to negotiate a particularly tight turn through a quartet of figure skaters, who glared bloody murder at him as he passed, he stumbled over an unnoticed step in the ballroom floor, falling backwards to the ground. The cart, loaded far past its recommended capacity, tipped over as he fell, crashing into a table loaded with various refreshments. Chocolate strawberries, scrolls, maps, pineapples, and knick-knacks went flying over the floor. The disheveled man found himself at the feet of a beautifully dressed woman who gave off an aura of cold, and another woman whose dress could only be described as...colorful. As he stood up, he seemed to take in his surroundings for the very first time. "Oh dear. Martyr's burned bones! I think that I wandered into the wrong place by mistake. You see, I was supposed to be headed for the Inter-Cosmological Historical Societies inaugural meeting. But I must have taken a right at Antares and slipped through the wrong relativistic gate at Sagittarius A*, and..." He slowly trailed off, seeing their surprised looks. "Perhaps I should begin at the beginning. My name is Seonid, Lorekeeper of the Edassan Tomes."
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If I knew how to edit TvTropes, I'd definitely add Ari's unicorn to the Unicorn entry.
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So, are we going to have a separate thread to post our finished scenes/short stories/chapters/assorted blocks of writing?
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Adventures in Edassa: Summer, 1375 S.E - City of Menkor
Seonid replied to Seonid's topic in Inactive RPs
Feliex Donet, first Lord of Earney and Knight-Errant of Menkor was officially displeased. Not because he had been chosen to spearhead a dangerous mission in the king's service, one that had a very high likelihood that he would have to find new people to be his men of arms. That was expected, given his station. When you were the lowest rank of nobility in the kingdom - the one reserved for immigrants only - you expected to be sent into dangerous situations so that the more important nobles didn't have to. It came with the territory. Hopefully he could at least save the suits of armor. Those were even more expensive than training the men to use them. He was also not upset because he had to follow the orders of some pale Northerner mercenary. When you were a Knight-Errant, affronts to your dignity were not just common, they were an expected part of everyday life. No, the reason that the first Lord of Earney had decided to make his displeasure official came from a lingering feeling in the back of his mind. That feeling said that somewhere, somehow, he was being played for a fool. Maybe it had something to do with the messengers from his neighbor, the Duke of Carlin, offering princely sums of money for his small parcel of land. For the seventh time. Maybe it had to do with the disapproving looks the tax collectors had given him last year when he reported that he was keeping eight men of arms on retainer, almost as many as a Knight-Landed. Well, he couldn't help it if he had ambitions that stretched beyond his current station. His father had been a Chevalier of the First Order in Al'Lidne, and would have been one of the Paladins d'Palais, if it hadn't been for a small incident involving a nephew and a duke's daughter. But it was of no matter. In the end, the order was an order, and he would follow it - fool or no. He hadn't come this far just to end on a deserter's stake. He would just have to make sure that he survived the mission. Probably a tall order, but it would serve all of those self-inflated fools right. He smiled grimly to himself. The mercenary had finished giving his instructions - Feliex hadn't listened to most of it, that was what squires were for - and raised his sword to lead a ragged cheer. "For the king!" Feliex turned to order his men into the tunnels. All told, there were twenty-three of them - eight men of arms and fifteen squires - and they made a rather impressive sight, if he did say so himself. Six of the squires carried crossbows and short swords, the others carried a motley assortment of billhooks, voulges, and halberds. The men of arms, of course, wielded great two-handed swords after the eastern style, a fitting counterpart to their suits of plate armor. He hefted his poleaxe and signaled his men to move out. * * * * * * The tunnels were dark, lined with brick, and disturbingly damp. Jon Neve felt he should know, having scuttled back and forth through them seven times now, running various messages from Lord Earney's main body of soldiers to the forward scouts. It had been a devil of a time keeping his crossbow string dry during all of that, too, and with the Inquisition soldiery right outside in the courtyard, well, it was enough to make a man a mess of nerves. But it was all over now. The men of arms, squires, and the mercenary all stood gathered at the mouth of the tunnel. Above was the tumbled ruin of the old foundation. The tunnel emerged in what would have been a winecellar. The roof had never been constructed, but the walls rose to about seven feet before tapering off into broken bits of masonry. A collapsed arch marked where the door would have been. From there, it looked like a straight shot into the courtyard, where the Inquisition soldiers milled about, no doubt on some important mission or another. Lord Earney picked out two of the squires, Ned Flyse and Joran Smyth, to accompany the mercenary. Both carried crossbows and short swords, which would be more useful in the cramped quarters of the Tower. The rest he bade follow him. At his curt signal, they dashed out through the arch. Towards the courtyard. Towards glory! At that moment, a red light flashed and a sound like a loud bell rang out. Sorcery! He thought, looking around in fear for the source. There was no spellslinger near, it must have been a passive alarm. The soldiers in the courtyard looked towards the sound of the bell, still ringing. "Virgin's sighs!" He swore. Surprise was lost. This was going to be a rough fight. * * * * * * Avar Leduinne sat in his war chamber, watching as messengers ran in and out with updates on the fighting in the city. Servants scuttled about, shifting the figures that represented Inquisition soldiers and royal forces in a complex, shifting pattern. But one place remained static. The one place that most needed action, and nothing was happening. Estgarde still held, and General Algoux had settled down into a siege position. Getting siege equipment through the rioting in the streets would be next to impossible, and the prison had enough stores of supplies to easily last a month. A month during which Father Julian's life wouldn't be worth even as much as a candleflame. Burned bones, but he wished he could get his hands on that imposter who released the proclamation early. Posing as a royal messenger, no less! The nerve of that smoking, ash-cursed man! His reverie was disturbed by a messenger who approached him, quivering. "What is it, man?" Avar's voice was terse, but not unkind. "Sir, there's a man at the palace gates. He...he claims to be Bran the Blessed. The Paladin!" Avar stood silent for a moment, shocked. That was impossible, wasn't it? A Paladin here, evading the Inquisition? That would have taken an incredible amount of luck. Or skill. Or likely both. But an opportunity like this was seldom due to random chance, in his opinion. He would be a fool to throw it away. He turned to the fearful servant. "Send him up."- 31 replies
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Adventures in Edassa Information Thread (RP Ongoing!)
Seonid replied to Seonid's topic in Inactive RPs
Alright. Excellent. I'll have a compilation post taking Earney and the group through the tunnel, and also the guards at the palace reacting to Bran the Blessed. And, btw, sorry I've taken so long. This Christmas was busier than I expected, so I didn't get all of the writing done that I hoped to. I'll just have to catch up this coming week.- 314 replies
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These are all possible ideas. I apparently didn't make myself totally clear with my idea (insert blushing emoticon here). I didn't intend for Paladin's arrival to spell the destruction of The Dalles, nor do I plan for him to be Emperor of Salem in the near future. I was projecting quite long-term plans here, that range beyond the end of The Dalles' roleplay thread. I fully intend for Paladin to remain a The Dalles character until the bitter end (however long that takes). Actually, the reason I wanted to move Paladin's spell as dictator to Salem was to make room for Freq and the various other Epics who intend to rule there to have a chance. With all that was already planned, it seemed rather like shoehorning Paladin in there just because The Dalles was where he was currently headed seemed a little forced, and that it would be better to put off Emperor!Paladin to a more distant future date, after we finish our The Dalles thread. I definitely didn't intend to preclude anybody's plans, but rather to make room to accommodate them. Just so that I'm clear, my plans for Paladin's character development are as follows: Paladin arrives in The Dalles in the middle of a panda invasion. Lots of stuff happens. (Possibly including Freq taking over, if that's canon now) Lots more stuff happens (probably including Freq being removed from having taken over, possibly by a man named after two rifles) Even more stuff happens (potentially including Ironmonger's invasion) Somewhere in between, Paladin meets Remington and dies in such a way that Remington realizes that Light!Paladin comes back upon reincarnation. We find a good way to destroy The Dalles and end the RP thread (like we're about to do to Portland...that is the end goal, right?) Paladin then goes to Salem, sets himself up as emperor, is assassinated by Remington, has his empire taken over by Lightwards, reincarnates, and works with Remington to bring down his own empire. Sorry if I confused anyone.
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Adventures in Edassa Information Thread (RP Ongoing!)
Seonid replied to Seonid's topic in Inactive RPs
Merry Christmas everyone! Unodus, is it alright if my next Lord Earney post takes the whole group through to the end of the tunnel? He'll order two of his men of arms to accompany you, and he'll prepare to take the rest to the gatehouse. Thanks, Kobold. That's really touching. I'm glad that my worldbuilding can be an inspiration to you too. Also, nothing is stopping anyone from creating a second character... Oh, and I put together a new expletive for the Church of the Martyr. "By the Martyr's burned bones," sometimes shortened to "Burned bones" or even "bones!"- 314 replies
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Anniversary Game: In the Re-Wake of the Koloss
Seonid replied to Metacognition's topic in Sanderson Elimination
Senn Conrad, a minor noblemen from Fadrex who'd built up a respectable trade in hardwood before the Collapse, managed to find himself caught in Tyian Falls negotiating a contract when the Lord Ruler died. He's rather upset that the plans for the town's defense are being sabotaged, as it might prevent him from getting out of here in time to make the party at Keep Orielle in a week. I'll get some RP up later, but I do want to sign up now. -
Quick Fix Game 5: The Hunger Games!
Seonid replied to Peng the Just's topic in Sanderson Elimination
Well, that was an interesting game. It was fun for the short time I lasted...but all things considered, it was probably good I died when I did. I got busy right about then. I'm really interested in trying one of the faction-based games (and maybe GMing one in the future. I have this idea for one that uses half of the secret societies on Roshar).- 209 replies
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My thoughts were that the destruction of The Dalles would be the catalyst that drives Paladin to attempt an Empire. (Salem isn't necessarily the only place that could happen, but I think that he needs to fail hardcore at his whole 'saving people by killing Epics on his own' gig to drive him towards becoming an emperor.) Also, if I recall the conversation right, we wanted Remington to be the assassin that took down Emperor!Paladin, and then have Light!Paladin and Remington work together to bring down his old empire (now ruled by Lightwards). I think that Remington won't be coming to The Dalles until after Portland falls (or is Remington going to bug out before the Corpsemaker war? I don't know the plan there...)
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I'm in favor of that motion. Consider it seconded. Emperor!Paladin has just too much nightmare fuel not to allow it to happen. Although maybe in Salem instead...time for a What Happened In Salem plan? Here's another question. Should the Ironmonger invasion happen before or after the fall of Portland?
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Adventures in Edassa Information Thread (RP Ongoing!)
Seonid replied to Seonid's topic in Inactive RPs
It's *always* permissible to cross cultures. And your character is well-traveled enough that he would likely know them all too, from what you've told me. Now, of course, calling a Nessei a virgin-kisser would just make him laugh, and most Tribunal worshippers wouldn't know an adukhair from an ereg. (The Nessei language is rather esoteric.) But if you're fine with some of the people you swear at not knowing what the char you're saying, then I think it would be certainly fitting for cross-cultural swearing to happen.- 314 replies
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Adventures in Edassa Information Thread (RP Ongoing!)
Seonid replied to Seonid's topic in Inactive RPs
Ooh! More culture questions!! "Swearing," then and now, can be divided into two, perhaps three categories, profane language, vulgar language, and oaths (which may sometimes be lumped under profane language. I have no idea if these are official designations, I have produced them from my own observations.) Profane language consists of the culturally inappropriate use of sacred epithets, names, concepts, religious figures, or doctrines. Vulgarity is the set of words and expressions considered to be low, filthy, and otherwise socially and culturally inappropriate in some way. Oaths can be seen as a subset of profane language, but can also be considered their own category. They generally consist of a sacred epithet called as a witness to an action (often to the truth of a statement) or an invocation of fortune (either good or bad) upon the subject. The more seriously these oaths are taken, the more they should probably be treated as a separate category. In some cultures, the oaths themselves have become normative to the point where the invocation is not even remembered anymore, and the oath is simply used as another form of profane language. All swearing is highly culturally and linguistically dependent. All Edassan cultures have some form or another (although some may be highly lacking in one or another of the categories), and where language is held in common, many forms of swearing are also found in common. I should probably mention language distributions here, but that would be a lot more writing than I ought to be doing at 1 in the morning. Maybe that will be the next wall of text I post. It would take a lot of work to post (read: make up) the swearing of all of the different cultures in Edassa, so I'll start with some of the profane language/oaths for some of the religions. Church of the Martyr - "By the Martyr" (Probably the most obvious one ) "Martyr's fires!" Use of the words char, flame, smoke, ash, and their variants and synonyms, as in: "You smoking coward, you!" or "I'm going to flaming kick in your ash-washed face!" or "Char it/me/you!" Obviously, these words have a dual meaning (focusing on the manner of the Martyr's death), so context is sometimes required to make sense of it. Ex: "Burn it to ashes!" can be an order, an expletive, or both. The members of the Church tend to not take oaths seriously, so they are seldom meant with full feeling; instead they are used as expletives/profane language. In contrast, the Nessei culture takes oaths very seriously. If a Nessei says something like: "By my ancestor's bones, I will..." You had better expect him to deliver. And soon. There is a strong cultural taboo against using oaths without fulfilling them. Death is seen as preferable to breaking an oath, and oathbreakers are regarded with severe suspicion. Repeat offenses can get you exiled. All Nessei oaths invoke the ancestors, and most do so by either mentioning their bones or their ashes, the two remains that are kept as part of the shrines that make up the majority of Nessei religious practice. But while their stock of profanity is low, the Nessei are quite creative with their vulgarity. Adukhair is a popular insult - it means someone who has intimate relations with a horse. It is considered offensive enough to justify a duel, although not every instance results in one. Ereg is the word for mare's milk, and it is used as a mild swear word in many situations. Argol, meaning dung, is used in various creative ways as well. Court of the Gods: Use of profanity is strongly discouraged among the worshipers of the Tribunal (but it happens anyways). It is, however, strictly prohibited among the Order of the Paladins. However, only references to the attributes, character, or person of the seven major Tribunal gods is considered profanity, so Paladins who come from backgrounds where the Tribunal was not the primary focus of worship often find themselves swearing using the profanities of their home culture. Those from Tribunal-heavy areas will swear by the lesser gods of the pantheon to avoid the cultural taboo associated with the major powers. I'll list some examples of both kinds: Oaths/Profanities about the major gods: Taris' Justice! Lady of Death! Blessed Virgin! (Nalathea in particular is also the subject of more vulgar expressions. "Virgin's lips!" is the least objectionable of them. I won't reproduce any of the others here. "virgin-kisser" is also an insult /expletive among the Atani and other Tribunal worshippers. "virgin-kissing" - sometimes shortened to "kissing" - or as an adjective is also in evidence.) Stormcaller! Minor Gods: Yann's harvest! (sometimes shortened to "harvests," never used as an adjective or adverb) Hearth and Fire! (referring to Kira, goddess of the hearth) Hawk's lightning! (Referring to Arrion, the messenger of the gods and the god of revelation and seeing - called Lin Hei in an earlier post, before I cannibalized the name for another religion without realizing it) Hope that gives you a start, Unodus.- 314 replies
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That was an excellent, respectful discussion. Pity I caught it too late to participate, but kudos to y'all!
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