So, I was wondering about what counts in terms of controlling hemalurgic constructs when I stumbled over this quote.
"Oversleep
What does count for Hemalurgic control? The total Hemalurgic charge or number of the spikes? If we let four spikes decay for a few years and then pierce a human with it, would that person be controllable? Does that work the same for all Hemalurgic constructs?
Brandon Sanderson
Good question to be asking, as there are spikes that come in sets that only count as a single one... I'd say you're getting close, but not quite there."
To me, I think it's the actual number of spikes themselves piercing your soul's binding points. Koloss could still be controlled after much of their charge had been lost, and Harmony could still easily talk to Waxillium with a fraction of an old, worn out Inquisitor's spike.
Does my theory seem to make sense, or is it incorrect?
P.S. sorry, I don't know how to put the quote in a proper quote box.
Question
Trusk'our he/him
So, I was wondering about what counts in terms of controlling hemalurgic constructs when I stumbled over this quote.
"Oversleep
What does count for Hemalurgic control? The total Hemalurgic charge or number of the spikes? If we let four spikes decay for a few years and then pierce a human with it, would that person be controllable? Does that work the same for all Hemalurgic constructs?
Brandon Sanderson
Good question to be asking, as there are spikes that come in sets that only count as a single one... I'd say you're getting close, but not quite there."
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