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So, allomatically non-viable metals cannot be burned at all, however alloys with wrong ratios can but results in sickness.

What would happen if allomancer burned duralumin while attempting to burn a wrong alloy? Could the duralumin boosted sickness be enough to potentially kill mistborn?

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I suspect yes. It really comes down to whether burning the metal as an act causes the sickness, or the attempt to burn the metal releases some toxic form of investiture, and so the more that is burnt the more toxic the effect.

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On 4/16/2021 at 1:05 AM, therunner said:

So, allomatically non-viable metals cannot be burned at all, however alloys with wrong ratios can but results in sickness.

What would happen if allomancer burned duralumin while attempting to burn a wrong alloy? Could the duralumin boosted sickness be enough to potentially kill mistborn?

Depends on whether they are a full mistborn, or a misting.

A duralumin nat would experience no consequences because they couldn't burn the other metal. Duralumin is only duralumin if it has the proper rations otherwise it is an aluminum alloy.

A mistborn would get sick and have an enhanced effect of the other metal unless it was aluminum in which case all allomantic metals and their effects would be wiped.

any other misting would get sick or die as usual and wouldn't be able to burn the duralumin. Death is possible with improperly proportioned metals.

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