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Posted

I had this feeling almost from the start

The player(humanity) is building  and expanding a base, training more and more starfighter squadrons for self defense and resource gathering. Losing individual pilots and having  to constantly train and level up new ones. All while fighting an enemy which consists of  an increasingly difficult and expanding roaster of units as the player  progresses

 

Did anyone else get a Darkest Dungeon/Xcom vibe out of this?

Posted

Coming soon: Ironsides Simulator, the only base management game in which you sacrifice wave after wave of your own men and read every single one of their individual casualty reports!

Posted

I feel like if it's done right, a game would be great; I would definitely play it.

However, claiming that it would be better than the book is a very bold claim my friend^_^ ( @Arcoss ) 

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