thegatorgirl00 she/her Posted September 11, 2016 Posted September 11, 2016 Hurt Cody; heal Melody. 3. Cody--399. Joel--3010. Melody--31
Stick. she/her Posted September 11, 2016 Posted September 11, 2016 Heal Cody; hurt Melody. 3. Cody--409. Joel--3010. Melody--30
Rasarr she/her Posted September 11, 2016 Posted September 11, 2016 Heal Cody, hurt Joel. 3. Cody--419. Joel--29 10. Melody--30
StormyQueen she/her Posted September 11, 2016 Posted September 11, 2016 Heal Cody, hurt Joel 3. Cody--429. Joel--2810. Melody--30
Zizoz he/him Posted September 12, 2016 Posted September 12, 2016 Hurt Cody; heal Joel. 3. Cody--419. Joel--2910. Melody--30
KnightRadiant she/her Posted September 12, 2016 Author Posted September 12, 2016 Hurt Cody, Heal Melody. 3. Cody--40 9. Joel--2910. Melody--31
thegatorgirl00 she/her Posted September 12, 2016 Posted September 12, 2016 Hurt Cody; heal Joel. 3. Cody--399. Joel--3010. Melody--31
Zizoz he/him Posted September 12, 2016 Posted September 12, 2016 Hurt Cody; heal Joel. 3. Cody--389. Joel--3110. Melody--31
StormyQueen she/her Posted September 12, 2016 Posted September 12, 2016 Heal Cody, hurt Joel 3. Cody--399. Joel--3010. Melody--31
Stick. she/her Posted September 12, 2016 Posted September 12, 2016 Heal Cody, Hurt Melody. 3. Cody--41 9. Joel--2910. Melody--30
BrightVoid he/him Posted September 12, 2016 Posted September 12, 2016 I'm a little late to the game, but after re-reading Rithmatist I had to join in. Heal Joel, hurt Melody 3. Cody--419. Joel--3010. Melody--29
KnightRadiant she/her Posted September 12, 2016 Author Posted September 12, 2016 Heal Melody, Hurt Cody. 3. Cody--40 9. Joel--3010. Melody--30
Stick. she/her Posted September 12, 2016 Posted September 12, 2016 Heal Cody, Hurt Melody 3. Cody--41 9. Joel--2910. Melody--29
Rasarr she/her Posted September 12, 2016 Posted September 12, 2016 Heal Cody, hurt Joel. 3. Cody--429. Joel--28 10. Melody--29
Zizoz he/him Posted September 12, 2016 Posted September 12, 2016 I_am_a_Stick accidentally healed Cody twice and hurt Joel here and hurt Joel here, so Cody should have 1 less point and Joel two more. Then, hurt Cody and heal Melody. 3. Cody--40 9. Joel--3010. Melody--30
StormyQueen she/her Posted September 12, 2016 Posted September 12, 2016 Heal Cody, hurt Melody 3. Cody--419. Joel--3010. Melody--29 Do you think it would be worth starting changing the numbers by 2 now? We aren't down to 2 characters yet, but we seem to just be going around in circles and using 2 would speed it up again.
Stick. she/her Posted September 13, 2016 Posted September 13, 2016 Heal Cody, hurt Melody 3. Cody--429. Joel--3010. Melody--28 9 hours ago, CalypsoDreaming said: Do you think it would be worth starting changing the numbers by 2 now? We aren't down to 2 characters yet, but we seem to just be going around in circles and using 2 would speed it up again. @KnightRadiant?
Rasarr she/her Posted September 13, 2016 Posted September 13, 2016 Heal Cody, hurt Joel. 3. Cody--439. Joel--29 10. Melody--28 As for me, I'm absolutely in favour of @CalypsoDreaming's idea.
StormyQueen she/her Posted September 13, 2016 Posted September 13, 2016 Heal Cody, hurt Melody 3. Cody--44 9. Joel--2910. Melody--27
Stick. she/her Posted September 13, 2016 Posted September 13, 2016 Heal Cody, hurt Melody 3. Cody--45 9. Joel--2910. Melody--26
Zizoz he/him Posted September 13, 2016 Posted September 13, 2016 Hurt Cody; heal Melody. 3. Cody--44 9. Joel--2910. Melody--27 I'd personally prefer to stick with the rules as they were set out at the beginning, and switch at the final two. But I can see the reasoning for doing it now.
KnightRadiant she/her Posted September 13, 2016 Author Posted September 13, 2016 Sorry, just got back from school. I think we could start detracting by two, but still add by one. It would make it go faster... What do you think?
Zizoz he/him Posted September 14, 2016 Posted September 14, 2016 Maybe. Though that could actually change the game a fair bit, I think. Right now if someone hurts A and heals B, then someone else does the reverse, the net result is no change. Under the -2, +1 rule, the net result would be both losing a point, benefiting the other character. It also means that the total will decrease by one each turn rather than staying at 100.
KnightRadiant she/her Posted September 14, 2016 Author Posted September 14, 2016 Huh. That's a good point. Should we just move on to +2 -2 then?
BrightVoid he/him Posted September 14, 2016 Posted September 14, 2016 But that would still leave a stalemate, two posts could cancel out.
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