Moogle Posted October 22, 2015 Posted October 22, 2015 (edited) I see your point, but I can't agree with it. If I follow your reasoning for a bendalloy bubble, then everything outside is affected by forces 1/100 as strong, which would mean that a Slider punching out of his bubble should gain momentum, not lose it (which is what happens, per WoB) You might gain 10x the momentum when you punch through a cadmium bubble, but your momentum was already 1/10th of what it would have been (from the perspective of outside the bubble), so it shouldn't matter and you should get a regular-strength punch out. That's the point I'm trying to convey. If you'd prefer to talk about the perspective of someone inside the bubble, the world outside is moving 10x faster, ie. it has 10x the momentum, so even though from your perspective you might get a 10x momentum boost to your punch, that's still not very significant because everything else already has 10x the momentum. EDIT: If you're talking about a bendalloy bubble, the same process happens, but you lose momentum rather than gain it. As Brandon says, "And when you're punching through, it's going to—your momentum is gonna'—you're going to lose momentum and get a ricochet". I don't know why you think my model would cause you to gain momentum when you leave a bendalloy bubble. I'm not really sure how else I can phrase things. I just reread some things, and I appear to be a broken record. I apologize for being unable to make my point more clear. We could agree to disagree, if you'd like. Edited October 22, 2015 by Moogle
Eagle of the Forest Path he/him Posted October 22, 2015 Author Posted October 22, 2015 (edited) I'm not really sure how else I can phrase things. I just reread some things, and I appear to be a broken record. I apologize for being unable to make my point more clear. We could agree to disagree, if you'd like. I think I finally got it, you're saying that no matter which type of bubble, a punch directed out of a time bubble will compensate to have the same power as an "unenhanced" punch. I guess that has merit, but I'll take you up on agreeing to disagree, because the idea of Marasi bashing in the door of a bank vault is too good to give up. We could try asking the author, but he'd probably just RAFO, since it might have ftl implications. Edited October 22, 2015 by EagleOfTheForestPath
Moogle Posted October 22, 2015 Posted October 22, 2015 A more clear WoB would be nice, I agree. My issue with all this is that either you're in the bubble or you're not, so I'm not sure how the bubble is supposed to compensate for your punch/ricochet. Time bubble WoBs are confusing...
Kurkistan he/him Posted October 22, 2015 Posted October 22, 2015 (edited) A more clear WoB would be nice, I agree. My issue with all this is that either you're in the bubble or you're not, so I'm not sure how the bubble is supposed to compensate for your punch/ricochet. Time bubble WoBs are confusing... *Time bubble WoBs are confusing, says the math-man.* Really the insolubly weird questions tend to be about border problems, when all's said and done. Edited October 22, 2015 by Kurkistan
Moogle Posted October 22, 2015 Posted October 22, 2015 You just reminded me of the photon thing again. [screams internally]
Soother he/him Posted October 23, 2015 Posted October 23, 2015 Quote from EagleOfTheForestPath -The momentum percentage that makes it out of the bubble is -[p2/p1 = F2/F1 * 1/y = (F1 – k*d/2)/F1 * 1/y = (1 – k*d/2*F1)/y] p2 is "bubbled" momentum? Percentage: if p2/p1 = 10 you do mean that would be 1000%, not 10%, right? I personally hate working with percentages. If it's 10 times as strong, it's 10, not 900% more. Hope that clarifies. The times used were supposing we had actual numbers to work with, not necessarily given the frame shift, but measurements taken within and without the bubble in a scientific setting.
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