Emeralis00 she/her Posted August 25, 2011 Posted August 25, 2011 That was quite the finisher there Comatose. Silus, since Jack had training as a Defender would he have at least some knowledge of other forms? Meaning, would he know what another form is if he saw it?
Silus - Shard of Flame he/him Posted August 25, 2011 Author Posted August 25, 2011 Not any Form, but he could be reasonably familiar with the range of common Forms. It really depends on how well versed his teacher is.
Emeralis00 she/her Posted August 25, 2011 Posted August 25, 2011 Not any Form, but he could be reasonably familiar with the range of common Forms. It really depends on how well versed his teacher is. Okay, but which forms are common?
Silus - Shard of Flame he/him Posted August 25, 2011 Author Posted August 25, 2011 (edited) Warrior, Gunner, Thief, Black and White Mages, Summoner, Spectre, Misting and Chemist make up the bulk of the common Forms. Edited August 25, 2011 by Silus - Shard of Flame
Emeralis00 she/her Posted August 26, 2011 Posted August 26, 2011 Oh okay. hey Cuaiir, what arena is Jay in?
Cuaiir he/him Posted August 26, 2011 Posted August 26, 2011 Jay'el's over in Glyph, Emeralis. Feel free to have Jack or Ambro watch should be interesting.
Emeralis00 she/her Posted August 26, 2011 Posted August 26, 2011 Jay'el's over in Glyph, Emeralis. Feel free to have Jack or Ambro watch should be interesting. Both of them are going to be stuck watching. I was trying to keep them in different areas, but the universe isn't cooperating. Sigh.
Cuaiir he/him Posted August 28, 2011 Posted August 28, 2011 (edited) I thought the matches Ambro, Jack, and Jay'el were watching were in the Mist Cavern? I could be wrong, though. Edited August 28, 2011 by Cuaiir
Emeralis00 she/her Posted August 28, 2011 Posted August 28, 2011 I thought the matches Ambro, Jack, and Jay'el were watching were in the Mist Cavern? I could be wrong, though. No. Jack and Jay just left the waterfall cavern. Jack was in the mist cavern, but left when he met Jay. Ambro is in the glyph cavern, where the Frozen Foothills contenders are. Jay and Jack went to the Glyph cavern because that is where Jay has his match.
Eerongal he/him Posted August 29, 2011 Posted August 29, 2011 so....the girl i see in the recent post. What are the circumstances? Like am i down in the arena and she's obviously my opponent, or is she on my way to the arena ready-area?
Silus - Shard of Flame he/him Posted August 29, 2011 Author Posted August 29, 2011 She's your opponent. She's in the ready area like you are. (though I'm not sure why you didn't go straight to the arena)
Eerongal he/him Posted August 29, 2011 Posted August 29, 2011 She's your opponent. She's in the ready area like you are. (though I'm not sure why you didn't go straight to the arena) Oh, i assumed it was like a gladiatorial arena where they have a "ready" area for the two fighters to come out when called/when the match starts. Is this an incorrect assumption? i.e. i assumed i was supposed to head to a ready/waiting area until they're all "In this corner, Eerongal!!" at which point I'm supposed to walk out or something along those lines. However, if the standard procedure is to be standing IN the arena before names are called out, then we can go ahead and say that's where I am. I just wanted to make sure of exactly my circumstances for meeting her.
Silus - Shard of Flame he/him Posted August 29, 2011 Author Posted August 29, 2011 Yeah, you just walk into the arena.
Eerongal he/him Posted August 29, 2011 Posted August 29, 2011 So for my knowledge for writing out this fight, my guess is that she's using shardplate, right?
Silus - Shard of Flame he/him Posted August 30, 2011 Author Posted August 30, 2011 No, no she's not. The armor is described as kind of bulky in places, but not THAT bulky. (She's actually a little squishy on defenses, this Form's more of a speedster)
Emeralis00 she/her Posted August 31, 2011 Posted August 31, 2011 Are the spheremorphs from Frozen Foothills using Toa formspheres?
Silus - Shard of Flame he/him Posted August 31, 2011 Author Posted August 31, 2011 Yes, and if you dig around you might be able to figure out which ones, since they aren't custom builds. But those aren't their only Forms.
Silus - Shard of Flame he/him Posted September 15, 2011 Author Posted September 15, 2011 Okay, I have to say that I was hoping to do that since coming up with this character. SO satisfying.
The Frostbourne he/him Posted September 15, 2011 Posted September 15, 2011 (edited) Username: The Frostbourne Contact: [email protected] (best to just PM me, though) Character Name: Heraldo Fernandez Bourguois III. Always asks (read: politely demands) to be called Top. Age:24 Gender: Male Hometown: Cierre-Leon - Tucked away on in a secluded valley in the South East part of the world, this town, which is more of a large, fort-like manor, is the ancestral home of the Borguois family. The place is well-defended for such a small manor out of necessity; it rests in an unfriendly part of the world, and the only nearby settlement of any size is the Frozen Foothills, and the Borguois would never turn to barbarians for protection. They believe that the Foothillers(?) Are enroaching upon their lands. Thus, they usually have four or five SphereMorphers at any time, all members of the Borguois line. Due to their history of victory against dangerous monsters, they have Mounts, Grids, and Spheres to spare. All they need are Morphers, so no Borguois goes without, though the older members will usually give up the good loot to be used by the younger generation. Their current Patriarch, Duk Fernandez Borguois II, hopes to expand the family's influence throughout the world. Marital Status: Ex-Engaged (Unofficially). Appearance: Top is tall, but not extraordinarily so; His eyes are green, but not piercingly so; his hair is blonde, but not brightly so; his clothes are unique, but not outlandishly so. In other words, he is so ordinary-looking as to immediately stand out. Standing at 72", with light green eyes and light hair, Top nonetheless atteracts attention, much as he dislikes it. It could be the clothes he wears; the simple necklace he wears, along with the with dark, fitted pants, tooled leather boots, and a simple, yet well-fitting black turtleneck with a grey jacket worn over the top were unusual. Or, more likely, it's the SphereMount attached to the right hip of his pants, just below the belt he always wears. Personality: A calm man, Top puts up with most foolishness due to his raising (see History). To keep from accidentally offending others, he stays polite in most situations, and avoids being downright rude whenever possible. If he insults you, you know you've done something wrong. His outfit and living habits, though, suggest a deep order and cleanliness in him which can't be learned; he tries not to let it show. He does crack occasional zingers. Sometimes they're even funny. History: As he got older, Heraldo would be called a failure, a reject. Today, his parents, the Duke and Dutchess of grand Cierre-Leon, Dutchess Florette and Duke Fernandez Borguois II, called him Heir. Years later, Heraldo would realize that heirs seem to be good at one thing above all else: disappointing their parents. They lived with the discovery that he was left-handed, to the fact that they couldn't teach him to get indignant or irritated no matter how hard they tried, even refusing to be called by his given name, instead responding only to "Top". This all ended with his rejection from another tutor. His only reason had been that the tutor had been "biased." This was the last straw. They gave him a gift. A SphereMount to call his own. He got excited, went out to test it; his parent's hired goons struck, and Top woke up hours later, quite literally in the middle of nowhere, with no idea of how to get back, and no proof of who he was. In the 8 years since then, he has learned things his parents could never teach him; he has learned how to Surive and Endure. And he met... her. She came into his life from nowhere, told him how to find his way from the wilderness and small villiges he had been trapped in. She travelled with him, towards that destination, her speaking of the great libraries. They began to talk of knowledge, of monsters, philosophies, Sheres. She, of all those he had kown, accepted his ideas, liistened to his theories. Even helped solidify them. They talked, they walked - they fell in love. Standing on a clifftop, with the final destination on the horizon beneath a glowinng full moon, Top proposed, after only eight days. By the time eight hours had gone by, she was dead. And so Top came into town, numb with loss, looking for a distraction that would not remind him of her. He found much more than that. He found the Tournament. Grid: Affected Triplicate- With the main FormSphere* in the center connecting to both of the other corners of the triangle, it alters their performance slightly. It can be used directly itself, and is, more importantly, a sort of "control" for the other two. It affects them both, creating a "Similarity Link" which makes all three more compatible. As such, transfers betwen the two are swift; only 8 seconds are needed. In Top's case, it leaves the Kandra Blessing active and Spikes present, though the effects are lessened somewhat. FormSpheres: •• *Kandra- Zinc Spikes are hidden within Top's shoulders, allowing him to withstand magic and endure emotional stress. The Form also carries with it the same crossbow that Top carries in his Baseline. Unfortunately, this form offers little benefit to his combat prowess, so he mainly uses it when he needs range, extra protection from magic, or a disguise. Powers- As a kandra, his face changes into a strong, square man's with a prominent nose, brown eyes, and hair the color of dust. He wears a grey, buttoned shirt, dark blue trousers, light leather gauntlets, and a thick oilskin cloak. The face, though, can be changed through simple willpower. This, however, is the Form he uses when he has nothing specific in mind. Disadvantages- This form is not too useful in combat, due to its lack of fighting ability enhancements, or defensive boosts. It does have the crossbow, but that's not exactly a handcannon. • Basic Form •• Armored Knight- With the addition of thick scale mail across his body, as well as a strong breastplate, this form is designed for protection. As if the armor wasn't enough alone, its protective powers extend to being resistant to magical attacks, as well as normal, assisted by the zinc Spikes that carry across Forms. The armor is a curious matte blue, vey light, yet unreflexive. With a sheild on his right, and a spiky, dangerous-looking mace on his left, Top is a wall, except most walls won't hunt you down and beat you to a spiked, quivering pulp. Powers- With an Elemental Strike, focusing on Ice, freezing or shattering struck objects and bodies, and a Disabling Strike, focused on Slow, if he catches you, it's unlikely that you'll get away. Disadvantages- The danger is, obviously, the Form's lack of speed and agility. Also, offers no ranged attacks whatsoever. • Warrior --> Armored Knight •• Ice Warden- In contrast to the slow, horror-film I'm-coming-for-you movements of his Armored Knight form, the Ice Warden moves quickly and gracefully throughout the battlefield, jumping, rolling, and running to where he needs to be. Top wears simple, form-fitting, water-proofed clothes of dark colors, with only extra leather pads around the shoulders. His strength lies his speed, and in the Ice he can form around his body. Powers- This form builds upon the powers it held iniths Basic Form with the addition of higher physical speed and agility and the powers of Ice (obviously). Unlike most other manipulators of elements, he can only create or very near on his person. So, while he could create iceaskates coming from his feet, he could not create an ice rink to skate on. However, his control is very fine, which allows him to do most anything from throwing up walls and shields to sculpting a figure of a dove. This takes time though, so he tends to stick to straightforward, smaller objects; for instance, that knife he's about to stab you with. Disadvantages- Unfortunately, this Form has no real ranged attacks to speak of either, except for manually throwing ice. Also, it's low on the defensive side. • Cold Man Freeze (?)--> Ice Warden Roleplaying Exerpt: Top was not a quick man to anger. The creature in front of him had made him furious. One person. One, so far, of all the people he had ever met who had listened to his theories without laughing. One, who had agreed in the possibilities he saw. One, who hadn't rejected him. One friend. Until this monster came along and ended her. It roared, obviously not content with one. It wanted him, too. He roared right back. "You want me?!" He charged. She had been taken. She had not had a Spheremorph. The beast rushed to meat him, frenzied by the scent of blood so heavy in thee air. Tops met the creature with a roar of his own, shield meeting claw, mace meeting bone, with a shrp crack and a surprised screech. Mace met bone. Mace met bone. Mace met head. The thing collapsed, shaking softly, and mace met head again, to be certain. Top slumped to the ground beside it. "Come and get me." It came out as a tiny, hoarse whisper. He shook the carcass, looking for loot before the carrion eaters came. He took his hunting knife to it, savagely. He took a tooth, them hesitated. Somehow, her trinket had caught around a fang near the back of the thing's mouth. He reached, took it. He stumbled away, suddenly exhausted. The scavengers began to feed. Soon, none but bones were left. Monster bones, and human bones. People often asked about the fang around Top's neck, and the small, plain stone that hung next to it. Top's answer was always simple. "It's a memory." The memory of the happiest time of his life. Eight days of freedom. Eight days of love, followed by one single moment of catastrophe. ...Wow. that's somewhat depressing in retrospect. It does explain some things about him though. And it cleans up Top's backstory nicely, so the GM doesn't have much to use against me ; ). Because they do use everything against you. Always. Edited September 17, 2011 by The Frostbourne
Emeralis00 she/her Posted September 15, 2011 Posted September 15, 2011 (edited) ...*Processing*... ! OMG new person!!!!! Hi there! I am Emeralis, puppeteer of Ambrosius and Jack Mckinney. Welcome to the Nexus. Edited September 15, 2011 by Emeralis00
The Frostbourne he/him Posted September 16, 2011 Posted September 16, 2011 (edited) Thank you for the enthusiastic (albeit a bit delayed) welcome! Seriously, though. That's a gargantuan !. By the way, I cleaned up my CharPost a bit. Nothing really changed. Just cleaned it up. Edited September 16, 2011 by The Frostbourne
Emeralis00 she/her Posted September 16, 2011 Posted September 16, 2011 access to 17th shard begins at around 6:15 for me. (computer limits) so thats why it took 6 hours. as for the enthusiasm, not many people have joined the nexus. new people are a welcome sight.(posted from 3DS)
The Frostbourne he/him Posted September 16, 2011 Posted September 16, 2011 Nonono. The "delayed" thing was a reference to your *processing* thing. It was... a joke. This is why my characters usually have bad senses of humor.
Comatose he/him Posted September 16, 2011 Posted September 16, 2011 I shall also second the welcome! The more people the better. Side note, I may or may not be coming up with a new character... 1
The Frostbourne he/him Posted September 17, 2011 Posted September 17, 2011 I shall also second the welcome! The more people the better. Side note, I may or may not be coming up with a new character... By this, you mean another character, right? River's pretty epic., though I wonder as to the state of his sanity. Then again, I wonder that about most of these characters, if not all of them.
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