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Posted

This was her response. 

 

b798aa856ae8fb2fdb6ba0f3a3bab8dd.jpg

 

Fun fact: She didn't know your first name when she added the "Jared's" emblem to the inside of the box. Is fate trying to tell you two something? :P

 

masterpiece-classic-downton-abbey-dvd-co

 

 

 

Clearly it's meant to be.  :wub:  :P

Posted

Can you two find your ways to the Financiers holy outhouse then?

I haven't told her about the Financier yet, but I have the feeling she'd balk at being married by a chanting Epic whose ceremony involves nearly burning the outhouse down. :P

Posted

I haven't told her about the Financier yet, but I have the feeling she'd balk at being married by a chanting Epic whose ceremony involves nearly burning the outhouse down. :P

Hmmm... well the only Epic priest I have is a fire Epic obsessed with burning down everything he sees so I'm guessing that wouldn't be a great ceremony either. I don't suppose Funtimes could officiate a ceremony dedicated to his Noodliness?

Posted

Hmmm... well the only Epic priest I have is a fire Epic obsessed with burning down everything he sees so I'm guessing that wouldn't be a great ceremony either. I don't suppose Funtimes could officiate a ceremony dedicated to his Noodliness?

 

"I now pronounce you Spaghetti and Meatball!"

 

...I guess?

Posted

One thing to keep in mind about semi benevolent epics is that stronger epics, especially high epics using the full extent of their power, seem to feel the effects of calamity more strongly, so the sides might be uneven. Of course it seems like we are already playing a little fast and loose with canon here so why not have fun with it :)

I'll try to get a Brandon post up tomorrow asap, but he's mostly just reacting so other people can go first.

Posted

One thing to keep in mind about semi benevolent epics is that stronger epics, especially high epics using the full extent of their power, seem to feel the effects of calamity more strongly, so the sides might be uneven. Of course it seems like we are already playing a little fast and loose with canon here so why not have fun with it :)

I'll try to get a Brandon post up tomorrow asap, but he's mostly just reacting so other people can go first.

Yeah there was a discussion a while ago once we all finished Firefight about how close we'd stick to canon and I think the consensus was that we'd try to stick where possible but not let it get in the way of the story too much. I rationalized it by believing there's an Epic in Oregon who alters probability :P

Posted

One thing to keep in mind about semi benevolent epics is that stronger epics, especially high epics using the full extent of their power, seem to feel the effects of calamity more strongly, so the sides might be uneven. Of course it seems like we are already playing a little fast and loose with canon here so why not have fun with it :)

I'll try to get a Brandon post up tomorrow asap, but he's mostly just reacting so other people can go first.

Yeah there was a discussion a while ago once we all finished Firefight about how close we'd stick to canon and I think the consensus was that we'd try to stick where possible but not let it get in the way of the story too much. I rationalized it by believing there's an Epic in Oregon who alters probability :P

 

Yeah, that's the problem that comes with starting an RPG based on a series that isn't finished, I guess. :P Though it would be interesting on some levels to see the "nicer" Epics growing worse as they use more and more of their power to win the war, too much of it could run roughshod over established characterization. 

 

Conclusion: We must pants it. :P 

 

Yeah, that's probably why all of this started. A probability manipulator. Needs to be a thing. Voidus, what's this propability manipulator's other abilities? And backstory.

EDIT: I also had an idea for Red. She probably would end up being slightly famous, right? So I'm thinking she needs some sort of "dissapear from memory" secondary ability. What do you guys think?

 

How would that work, exactly? I'm for it—I think it would explain how Nighthound hasn't heard of her—but how would she erase herself from memory? 

Posted

Yeah, that's probably why all of this started. A probability manipulator. Needs to be a thing. Voidus, what's this propability manipulator's other abilities? And backstory.

*Cough cough* Fortune from Hawaii *cough cough*

Posted (edited)

Yeah, that's probably why all of this started. A probability manipulator. Needs to be a thing. Voidus, what's this propability manipulator's other abilities? And backstory.

EDIT: I also had an idea for Red. She probably would end up being slightly famous, right? So I'm thinking she needs some sort of "dissapear from memory" secondary ability. What do you guys think?

 

Eh... I don't see how she'd end up as famous. Epics kill / serve other Epics all the time--she's not that special in that regard. While the new suggested power is cool, I think that would be a bit too much of a retcon. Nothing she's said or thought so far even remotely indicates she has such a power.

 

Hopefully this doesn't sound harsh or mean-spirited--I just woke up, so maybe I'm not at my most politic--but don't really see this kind of retcon as a good idea. It'd be like suddenly giving Funtimes the power to control fire: cool, but unforeshadowed and wholly unnecessary.

Edited by Kobold King
Posted

Maybe she can have a minor memory manipulation ability where, even Epics, forget they ever saw here. If they see her again in person, it starts to fade away and they can remember her again? 

 

Again, it doesn't really seem necessary to give her character a new power. Even "minor" memory manipulation like you're talking about radically alters her profile. Turning her into one of the Silence changes a lot about her, and she's pretty cool as she is. Adding more and more powers well after her introduction just confuses things, in my opinion. I think it would be better to make a new character if you're keen on RPing a memory manipulator.

Posted

I didn't see your post before posting that one. I was just wondering. Maybe none of the Epics just noticed the coincidences (High Epic dies, Red vanishes.) It was an idea.  

 

Not an idea I entirely disapprove of--I think you could do some really neat things with a memory manipulator--I just think it's unnecessary for Red. Like I said, High Epics die all the time. If a normal human kills one it makes news, but if the killer is an Epic it's considered normal. Even if it was public knowledge that Red was the culprit, most Epics probably still wouldn't have heard of her. I don't think celebrity would come to Red unless she deliberately sought it out.

Posted

Just something that came to mind, have you guys made the Probability Distortion Epic yet? If not, I'm not sure you want to, as powers over probability are insane.

 

Oh, I have a weakness? Well, my chances of ever coming across it are now 0%

 

Oh, my enemy has a 0.001% chance of dieing in the next 5 minutes? Now it's 95%

 

Oh, I'm short on cash? I'll check under this rock for an envelope with $100, and my chances of succeeding are now 100%

 

Oh, I need to travel three states away? My probability of just suddenly teleporting with no adverse effects is now 100%

 

Oh, I need to fly? The probability of me being able to fly with perfect control of my position in 3-D space is now 100%

 

Oh, I don't have a prime invincibility? Well now there is a 100% chance that I do.

 

The Epic would even be able to grant powers:

 

Oh, you're not an Epic? Well, there is now a 100% chance you are.

 

or

 

Oh, you're not an Epic? Well the chance of Calamity choosing you to recieve powers in the next 5 seconds is now 100%

 

Powers over probability are ridiculously OP. I don't exactly have a different solution to offer, but keep in mind how powerful of a character you'd be creating. I suppose you could nerf the powers, but I'm not sure how. The easy nerf of "can't affect probabilities that are 0%" is actually impossible, because nothing has a probability of 0, they have probabilities of 0.0000000...00000001%.

 

Anyways, just thought I'd point that out.

Posted

I think you could limit it by how much probability can be controlled. Like maybe she/he can only alter probability by a max of 25% for example. That would solve a lot of the overly dramatic examples. You could also make the lowest (under 1% ) and highest (over 99%) impossible to affect, and make probabilities more difficult to change the closer they are to these values. 50% odds you could have a lot of leeway with, 25 or 75% you could change but not as dramatically, and 10 or 90 % you could maybe only change a little.

You could also say he/she can't affect how much they increase/decrease probability, only the direction they take it in (up/down).

Another option would be to give low control over the power, and make it more a passive effect.

Some ideas to add to the mix.

Edit: you could also make it so he can increase or decrease probability generally, but not differential affect specific targets.

Posted

Just something that came to mind, have you guys made the Probability Distortion Epic yet? If not, I'm not sure you want to, as powers over probability are insane.

 

Oh, I have a weakness? Well, my chances of ever coming across it are now 0%

 

Oh, my enemy has a 0.001% chance of dieing in the next 5 minutes? Now it's 95%

 

Oh, I'm short on cash? I'll check under this rock for an envelope with $100, and my chances of succeeding are now 100%

 

Oh, I need to travel three states away? My probability of just suddenly teleporting with no adverse effects is now 100%

 

Oh, I need to fly? The probability of me being able to fly with perfect control of my position in 3-D space is now 100%

 

Oh, I don't have a prime invincibility? Well now there is a 100% chance that I do.

 

The Epic would even be able to grant powers:

 

Oh, you're not an Epic? Well, there is now a 100% chance you are.

 

or

 

Oh, you're not an Epic? Well the chance of Calamity choosing you to recieve powers in the next 5 seconds is now 100%

 

Powers over probability are ridiculously OP. I don't exactly have a different solution to offer, but keep in mind how powerful of a character you'd be creating. I suppose you could nerf the powers, but I'm not sure how. The easy nerf of "can't affect probabilities that are 0%" is actually impossible, because nothing has a probability of 0, they have probabilities of 0.0000000...00000001%.

 

Anyways, just thought I'd point that out.

That isn't probability manipulation, that is full on reality warping.  There have been a couple probability manipulators, such as Murphy, Fortune, and some others, but they deal with actually changing what happens, rather than bending the universe to what they want

Posted

I think you could limit it by how much probability can be controlled. Like maybe she/he can only alter probability by a max of 25% for example. That would solve a lot of the overly dramatic examples. You could also make the lowest (under 1% ) and highest (over 99%) impossible to affect, and make probabilities more difficult to change the closer they are to these values. 50% odds you could have a lot of leeway with, 25 or 75% you could change but not as dramatically, and 10 or 90 % you could maybe only change a little.

You could also say he/she can't affect how much they increase/decrease probability, only the direction they take it in (up/down).

Another option would be to give low control over the power, and make it more a passive effect.

Some ideas to add to the mix.

Edit: you could also make it so he can increase or decrease probability generally, but not differential affect specific targets.

 

Those are good nerfs. It never occured to me to cap the amount changed.

 

 

That isn't probability manipulation, that is full on reality warping.  There have been a couple probability manipulators, such as Murphy, Fortune, and some others, but they deal with actually changing what happens, rather than bending the universe to what they want

 

But it is probability manipulation. That is my point, there is no line separating the two unless you add nerfs. That being said, I was merely pointing out the need for nerfs, so you folks didn't wind up with a God Epic.

Posted

"He can't be killed!  That would not fly! 


I guess the cops can't help you Twi.


Boats and Goats won't help a thing;


What were you thinking Kobold King?


If a killer has you miffed,


the ONLY cure is TAYLOR SWIFT :)"


Posted

Kobold, you're up.  :ph34r:  :ph34r:

 

Is this also Autumn's cue to step in and be the adult? Because unless something drastic happens—something other than Backtrack crying, which isn't "drastic" but rather "Tuesday"—she'll almost certainly tell him "That is enough.

Posted

Just something that came to mind, have you guys made the Probability Distortion Epic yet? If not, I'm not sure you want to, as powers over probability are insane.

 

Oh, I have a weakness? Well, my chances of ever coming across it are now 0%

 

Oh, my enemy has a 0.001% chance of dieing in the next 5 minutes? Now it's 95%

 

Oh, I'm short on cash? I'll check under this rock for an envelope with $100, and my chances of succeeding are now 100%

 

Oh, I need to travel three states away? My probability of just suddenly teleporting with no adverse effects is now 100%

 

Oh, I need to fly? The probability of me being able to fly with perfect control of my position in 3-D space is now 100%

 

Oh, I don't have a prime invincibility? Well now there is a 100% chance that I do.

 

The Epic would even be able to grant powers:

 

Oh, you're not an Epic? Well, there is now a 100% chance you are.

 

or

 

Oh, you're not an Epic? Well the chance of Calamity choosing you to recieve powers in the next 5 seconds is now 100%

 

Powers over probability are ridiculously OP. I don't exactly have a different solution to offer, but keep in mind how powerful of a character you'd be creating. I suppose you could nerf the powers, but I'm not sure how. The easy nerf of "can't affect probabilities that are 0%" is actually impossible, because nothing has a probability of 0, they have probabilities of 0.0000000...00000001%.

 

Anyways, just thought I'd point that out.

Well if you give any Epic infinite power and range they'd be pretty OP, if a teleporter had no limitations they could teleport a city into the sun a speed Epic could kill everyone on earth before a second passed.

I think the trick would be something similar to Aldo, keeping it within a few orders of magnitude, so 1% could become 100%, .1% could become 10% and .01% could become 1% but .00000000001% could never be made to be 100%

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