So, I was reading Stormlight, and apparently Lightweavers can't see through the other side of their illusions, which struck me as odd.
Most people discuss Lightweaving as a generation of light and sound, rather than just a manipulation of it. But if the illusions are generating light, then you would be able to see through illusions from the other side, because you could just have the light shine outward without it shining inward. You also wouldn't be able to make total darkness inside a covering, because even the darkest illusions would still generate some visible light.
What I think is actually happening is that the Lightweaving illusions are more like a false ontology of an object, one that tricks ambient light and air into interacting like there's something there even when there isn't.
So, if you're making an illusion of, say, a stick, you're not generating light that shines in the form of a stick, you're using Investiture to maintain the idea of a stick, that light and air then interact withas if it where real.
If they were generating light, then the ambient light, which would normally shine through the illusion, would have to be simultaneously manipulated around the illusion, which might make some angles appear "brighter" for no particular reason, possibly making a faint but visible halo around an illusion. The same would be even more noticeable with sound, where generated sound waves would cause the need to displace or redirect ambient sound waves in odd ways.
This even plays into the idea that Lightweavers can soulcast their illusions; they're making the illusory shape physical.
(This still works for lasers and darkness, because it's simply a less defined version of ambient light manipulation. Thinking of illusions as "fake things" is really more of a way to conceptualize it than how it actually works on a fundamental level, but the standard holds.)
So my question is this:
Does Lightweaving generate light and sound? Or can it only manipulateambient light and sound?
And secondarily, if they can't generate light and sound, and only manipulate it, can they then manipulate the frequency of waves, or just their direction? Light is already visually additive, so they could turn just three colors into many different hues and shades without changing wavelengths.
(And this matters, because if they can't generate light or sound, then in Era 2 Infrared cameras could see through fake Lightweavings of living things, because biological-low-band-infrared isn't common in ambient space and couldn't be manipulated, and if they can generate light and sound, than radar waves would have strange bouncing effects when being manipulated by Lightweavers)
Question
TheFlatScadrian
So, I was reading Stormlight, and apparently Lightweavers can't see through the other side of their illusions, which struck me as odd.
Most people discuss Lightweaving as a generation of light and sound, rather than just a manipulation of it. But if the illusions are generating light, then you would be able to see through illusions from the other side, because you could just have the light shine outward without it shining inward. You also wouldn't be able to make total darkness inside a covering, because even the darkest illusions would still generate some visible light.
What I think is actually happening is that the Lightweaving illusions are more like a false ontology of an object, one that tricks ambient light and air into interacting like there's something there even when there isn't.
So, if you're making an illusion of, say, a stick, you're not generating light that shines in the form of a stick, you're using Investiture to maintain the idea of a stick, that light and air then interact with as if it where real.
If they were generating light, then the ambient light, which would normally shine through the illusion, would have to be simultaneously manipulated around the illusion, which might make some angles appear "brighter" for no particular reason, possibly making a faint but visible halo around an illusion. The same would be even more noticeable with sound, where generated sound waves would cause the need to displace or redirect ambient sound waves in odd ways.
This even plays into the idea that Lightweavers can soulcast their illusions; they're making the illusory shape physical.
(This still works for lasers and darkness, because it's simply a less defined version of ambient light manipulation. Thinking of illusions as "fake things" is really more of a way to conceptualize it than how it actually works on a fundamental level, but the standard holds.)
So my question is this:
Does Lightweaving generate light and sound? Or can it only manipulate ambient light and sound?
And secondarily, if they can't generate light and sound, and only manipulate it, can they then manipulate the frequency of waves, or just their direction? Light is already visually additive, so they could turn just three colors into many different hues and shades without changing wavelengths.
(And this matters, because if they can't generate light or sound, then in Era 2 Infrared cameras could see through fake Lightweavings of living things, because biological-low-band-infrared isn't common in ambient space and couldn't be manipulated, and if they can generate light and sound, than radar waves would have strange bouncing effects when being manipulated by Lightweavers)
Edited by TheFlatScadrian7 answers to this question
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