Tamriel Wolfsbaine Posted January 10, 2023 Report Share Posted January 10, 2023 For copper compounding how do you narrators let the physical memory play out? Say a person starts compounding with physical mimicry to mirror an opponent or if your player has devoted time to memorizing katas or whatever. Would you offer them an extra dice or count it as a condition somehow? Or do you exclude the application of that and just make them buy a new trait with advancements stating they have memorized every Bruce Lee movie ever and they can apply that to some combat or whatever? I know it says it stays within their physical ability... but do you take that to mean there is no real combat use to the stunt or work it in another way? 0 Quote Link to comment Share on other sites More sharing options...
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