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Posted

Wizard appears. "I am here to help free my twin. She is located deeper in the basement, as we were taken into her mind so she could get us away from where you were being dragged. You were being dragged by a giant spider into her lair, but were hallucinating."

Posted (edited)

"Yes we do. Emma wished to make a species of giant spider and we made them..." Wizard thinks about it. "About a couple thousand years ago. Give or take a few millennia." Wizard turns serious. "They were corrupted by the speakk when we encountered the nethergrim and now are dangerous when they were mostly docile. Soon we will have to enter the maze of a thousand doors. Prepare your weapons and your minds. There will be many illusions and monsters in the maze, many of which will completely confound your senses. Be prepared for anything." Wizard finds a log and fashions a chair out of it to sit by the fire and wait.

Edited by The Wandering Wizard
Posted

"Those spiders were like family to Emma and I. Children, even. I would heed Wizard's advice. They are not to be underestimated, much less now that they have been corrupted by the nethergrim."

Posted

"I always preferred the snakes and giant baby crocodiles, as Corvus and Emma liked their alone time with the spiders." Wizard scratches his head. "I suppose those baby crocodiles are now over fifty feet adult salt water crocdiles now."

Posted
On 8/2/2022 at 9:34 PM, Nameless said:

"So there are tons of dangerous monsters down here, eh?" Nameless folded his arms. "Anything else we need to know about?"

"Yes, there is one thing." Wizard looks around the adventures. "I will be joining you to lead you through the last leg of your journey."

Posted

Calano turns to wizard.

"Is that the best idea?? We just spent 5 minutes talking about how dangerous it is! The nethergrim probably won't be happy to see you!"

Posted
1 hour ago, CalanoCorvus said:

Calano turns to wizard.

"Is that the best idea?? We just spent 5 minutes talking about how dangerous it is! The nethergrim probably won't be happy to see you!"

Wizard holds Calano's gaze. "I know how dangerous it is, but if I don't go, the nethergrim will crush them in seconds." 

Posted

"Nah, don't worry about Wizard, I have a plan. We go punch the Nethergrim in the face until it starts monologuing, then it'll tell us exactly how to beat it."

Posted
1 minute ago, Nameless said:

"Nah, don't worry about Wizard, I have a plan. We go punch the Nethergrim in the face until it starts monologuing, then it'll tell us exactly how to beat it."

"The Nethergrim is wiser than your average book villians." Wizard rummages through the bag looking for something. "We will need the wild orb that Calano gave you to weaken The Speakk enough to seperate the nethergrim from Emma."

Posted

"Well, I figured that would come in handy too, but you overestimate the Nethergrim if you think it won't give away its entire master plan."

Posted (edited)

"Your goal is to touch the nethergrim with the wild orb. BUT, you must know that the nethergrim must not touch the wild orb with it's tendrils. Terrible things will happen if it does. I am a distraction to keep the nethergrim focused on me and not on you adventures."

Edited by The Wandering Wizard
Posted (edited)

"You guys have three orbs to work with. If for some reason you lose two, and you're somehow still alive, the orbs will know this and boost the third. I need them back after though, they were uh, pricey to acquire and I may have actually... 'borrowed' them."

Edited by CalanoCorvus

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