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Thanks for the feedback. Thought about the Rich Civilian having two votes but felt it would be overpowered if one of the vote- altering roles was used on it. It would also make it fairly obvious who has that role too. The Flamethrower was done that way as many roles can act either night or day. The flamethrower epic could just wait til none of their team does anything at night and then use it, thus revealing anothers role without the risk of outing one of their own. Might change it to one role revealed though.
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Working on a Steelheart game and need feedback from others. It is a three sided game with two teams of epics fighting each other and the civilians caught in between. There is also a civilian with his own win condition. It is intended to be fast paced with multiple kills every cycle. Please note that there are no prime invincibities as that would make the game too complex with the whole weakness mechanic. The goal is for one team of epics to kill the other while keeping as many civilians alive as possible. As well as killing the reckoner if it is in the game. Not all roles are listed below as some are being kept secret. Civilians: Epic Abilities: (one - three per Epic)
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A wind blew from the east, kicking up small flurries of dust and leaves. The sun shone from a cloudless sky illuminating the village below in a steady light. Somewhere a bell tolled marking the hour. Flocks of birds were flying overhead while packs of rats dwelt in the basements below. To the casual observer the village seemed to be deserted for no one could be seen moving. However the casual observer would be wrong, for in this village people did indeed live. Huddled in their houses these simple villagers hid. Many waiting for another to poke their head out first, others hoping to remain unnoticed. A few were packing as if preparing to leave. Somewhere a small group of villagers were sharpening their knifes while discussing who they were going to target that night. In the middle of this sad village a ghostly figure stood. A pipe in his mouth and a scar on his face, this figure did survey the village. Raising a hand, this figure pointed to a building and spoke a single word before fading away. “Kill.” Do something. Rp, vote or just run around saving bunnies while kicking puppies. Its boring in heaven and we spirits need something to talk about. Don't make me possess someone.
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Noticed that Sanderson's rank is now Most Ancient at 2508. No idea when the switch over was.
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So I did indeed read the roles wrong. I have retracted my vote for Bart and shall wait until more information has come to light.
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Unless I'm mistaken, it takes a full night to awaken a strawman and another to send it to spy on someone. So just how did Bartolomew manage to do both at once? I could be wrong but after rereading the roles, I think its more likely that Barty is a Pahn Kahl and is trying to get us to lynch an innocent.
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Night had fallen across the land as Fron made his way into the city of T'Telir. The bright colours of the city were muted under the pale moon, reds fading to grey and yellows turning to white. A few hearty beggars were still lining the streets hoping for a generous soul to pass by. Slipping a couple of coins to a few beggars, Fron carefully slid a small envelope one of them gave him up his sleeve. Nodding his thanks, Fron quickly moved down the street and into D'Denir Gardens where his contact waited. Many of the gardens statues were missing limbs while others wore a variety of clothing ranging from ripped hats to silk shirts and leather gloves. Sitting on one of the gardens many benches, flanked by a pair of lifeless, was a small woman wearing a dress of green and white. Handing over a small pouch of coins "I got your message. What reason could a priestess have for contacting me?" Fron asked. "It seems some Lifeless have gone missing from the Enclave.' the small woman said. "My mistress believes that they were taken sometime last week. After the coup attempt, the Lifeless ranks were decimated. We've been hard pressed to restore their numbers. That's why I sent you that message, and that's why you must find out who is trying to sabotage the peace talks. I can't do anything officially but you are an Idrian so no one will expect me to contact you." "Very well." Fron spoke after a while. "I will look into this but you'll need to do something for me. I need to know where the Idrian princess Vivenna is." Turning on his heel, Fron strode away. He would never show it but those Lifeless gave him the creeps, besides he was late for another appointment. And hopefully they shall have a breath or two to sell me. It only took four games but we finally got our first deadlock vote.
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I believe it is. My partner upvoted him and told me his rank changed at 700 but cant be 100% sure. Edit: Just downvoted Awesome and he changed back to Svrakiss at 699, so yes it is hard boundary.
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Awesomeness Summoned has finally left the ranks of Svrakiss and joined the legions of Originator at 700.
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Fron sat across from a grey-clad Idrian with a nervous tick in his left cheek. They were seated in a corner booth at the Green Potato. People were bustling around, gossip flying everywhere over the death of the Idrian ambassador. "Well, I'm here as you asked. Tell me what the king wants this time so I can leave." Fron asked as he eyed a platter of chickens feet that was served to a customer sitting across from them. "The King wants you to use your contacts to find out how the Hallendrens stopped the lifeless forces that almost attacked us. The official explanation of stone armies and a rebel faction is obviously a lie. He is willing to offer you a full pardon if you can uncover the truth as well as what happened to his two daughters." the Idrian said as he passed over a large envelope. "Here is everything we have found out so far." Taking the envelope, Fron quickly ripped it in half. "Anything you have found out is worthless to me. My contacts shall find out what happened without the incompetent findings of your amateur spies. You shall have my report within the month. Now if you don't mind I'm heading to the Red Salmon for lunch before going back to my fields." Pushing his way through the crowds, Fron lit his pipe as he headed to the Red Salmon. Hope Jeo still has some boar left.
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Forger has a hard start at 600.
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At the moment my game is mostly ready just need to tweak a couple of things. I will be on holiday during the last week of July until the third week of August and will be unable to gm a game then. We may want to space out the games a bit too. Running a game right after another has finished is fine but people can tire of them quickly and we may lose them. Giving a week or two between games allows people to take a break and work on their rp stories for the next one. Maybe do as Claincy is doing and have the sign-ups up after a game has finished but wait awhile before starting.
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Ferring is a confirmed start at 350. As is Highprince at 950
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Fron leaned back against the booth sighing contently. A full stomach, a glass of wine and my pipe. What could be better. he thought. Although Jeo claimed he didn't sell alcohol, he did however keep a few bottles of red wine for his regulars. Looking around he noticed that the restaurant was filling up fast, only a couple of tables were unoccupied. The street teemed with activity. People streaming by in a riot of conflicting colours, a few seemed to be gathering on the sides of the busy street as if waiting for some event to happen. "That's right, we got those peace talks soon. Well it means nothing to me and I doubt that I will be allowed the day off just to stand around while strangers talk about things that will most likely not have any real effect." Rising from his seat, Fron handed Jeo some money. "Another well cooked meal. Keep this up and I will have to get the seamstress to let out my trousers again. I know you said my meal was free today but that was too good not to pay for." And with that, Fron dipped his head and heading out the restaurant and treaded his way through the crowds as he made his way back to the dye fields.
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890 is the change over point for Full Feruchemist. Sorry Swimmingly, it was I who took away your shards. Awesomeness Summoned became the Torturer Of Heralds at 666. But quickly passed over it to Svrakiss at 667.
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@ffrond: Silent Gatherer starts at 278. Up voted you 9 times to find it. Forescout is a hard boundary at 110. Kings tester starts at 450. Sentient Awakened Object is a hard boundary at 1000. 128 is the change over point for hazekiller. High Prelan begins at 180. Mistborn is still hanging in at 2222. 1800 is the start for Dawnsinger. Many thanks to the Sanderson Elimination Players for all the posts I upvoted to find these boundaries.
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eeeeeeeeeeeeee Renarin is here. Oh wait he's gone again. Loving the reactions Feather. Really wish we had video for some of them. And Chaos. You seem to have linked chapter 38 into 39's spot.
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I was going to sit this one out but it looks way too complex to let the fun pass by. Fron works in the dye plantations, harvesting the Tears of Edgli. Most of the times he wears gloves covering the coloured stains on his hands. When not working in the fields, Fron spends his time at The Red Salmon drinking wine and smoking his pipe. A jagged scar runs diagonally through his lips from his chin to just under his right eye. I decided that each of my characters shall have something from past games. Thanks Peng for scarring all my future faces.
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I may be dead but my voice shall be heard. Fear the dead voter for he knows all
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My face, my beautiful face. Oh woe is me. Now then, where are my chains. Time for a good haunting. Somewhere near a beach I think. With lots of young skaa woman to scare.
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Thick mist lay over the village of Blackwater obscuring the sky above. The air was still, not a hint of a breeze anywhere to be found. Ash fell lazily down through the mist to lie undisturbed among its already fallen brethren. It was as if the world itself was waiting for something to happen. A lone figure could be seen wandering back and forth in front of a wooden building. He seemed to be a part of the mists themselves clothed in an ash grey outfit. Smoke could just be seen curling above him as he puffed on an ebony pipe. He seemed to be muttering to himself as he paced down the street. Damnation take this mist. How am I to see if the sun has risen or not with this thrice-cursed mist hanging around. He said to met him here at the crack of dawn. Well, has dawn cracked or not? Maybe I missed him and he decided to train the others and just left me to stew in my misery. As Alon reached an intersection a tile fell from the roof above. "Stars above." he exclaimed as he scrambled away. Fumbling at his belt, Alon cursed leaving behind the dagger back in Danes table. Trying to calm his thumping heart, Alon tried to scan the rooftops but couldn't see anything with the mist obscuring everything beyond a few feet. Straining to see any movement, Alon slowly backed away until he found the doorway leading into the barracks. Crouched atop a roof, Jac listened to Alon pace up and down the street. Hearing something clatter into the street below, Jac spun around and tapped his metalmind. Quickly downing a vial of metal flakes, Jac pulled a glass dagger from behind his back. Sliding along the rooftop Jac rounded a chimney and saw the outline of someone crouching just ahead. Creeping up behind the watcher, Jac hit the stranger on the back of the head with the daggers handle. Grabbing the stranger before he could fall, Jac turned him over and was shocked to see it was one of his friends. "You really need to whistle before you arrive Lem." Loading Lem over his shoulder, Jac lowered himself off the rooftop and headed back to the loft above the Lurchers Inn. For those interested. Jac is a twinborn. Steelrunner and Pewterarm. He will also be a worldhopper, showing up in my future games. .
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Alon was fuming when he left the mansion. Not only did Dane not fully understand the situation but he completely refused to allow Alon to lead any of his soldiers in the hunt for the bandits that had destroyed his wagons and killed his employees. Doesn't the fool understand. Normal bandits don't use obsidian weapons only those working for the obligators do. And just why are they only attacking those that try to enter the village? I was able to leave with a rich wagon train but for some reason they only attacked when I returned. Reaching for the dagger at his side, Alon was surprised to find the sheath empty. Oh right. I left it stuck in the table. Clasping his hands behind his back, Alon headed to the market. Shop signs creaking in the wind, several people were moving around getting the days chores done. Shop keepers hawking their wares. All were lost on Alon as he slowly moved past deep in thought. Before he knew it Alon was standing in front of the barracks, a two storied wooden building. The sounds of clashing swords could be heard from inside. A plan began to form in his mind as he pushed open the plain wooden door. Inside were several soldiers sparring with one another under the watchful eyes of the Master at arms. A burly man with iron grey hair and a short trimmed beard. His bare arms and shoulders were heavily muscled and steel cuffs encircled his wrists.. Lining the walls were several weapon racks and various suits of armor. Walking up to the arms instructor, Alon loudly cleared his throat. "Listerseed oil will take care of that." the gruff voiced man spoke. Turning around Alon could see that the mans eyes were a pale blue. Holding up one hand he spoke "I know why your here and no you can't have any of my men for your suicide attack. How did I know/ Dane sent a runner to me just before you arrived." "I need to find the ones who did it. They must have information on who's killing everyone in town." Alon said as he eyed the training soldiers. "Look neighbor, you don't know how many there are, you don't know how well armed they are and you don't even know where they are. So how will me giving you any soldiers help?" the gruff man said while turning away. "I may not be willing to give you any troops but if you train with a few of them then maybe we can see about sending out some scouts to try and learn a thing or two about your 'friends'. Deal?" Alon looked at the man holding out his callused hand. "Deal." he said. Have retracted my vote for Wark. Voting for Clan now, as Meta said casting a wide net will give us a better chance of finding discrepancies. I mean no disrespect to Edgedancer in my post. It is purely rp.
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I do apologize Wark. I saw your post and just quickly scanned it without bothering to decipher your speech. I edited my post to remove the text implying this after I did a full read. As for your rping, I really enjoy it and believe you planned it out before the game started as many of us did however it wouldn't be hard to change a few things on the fly once you got your role.
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The mansion lay on the north side of town. A large four storied building, much taller than the houses around it, with high towers and battlements ringing the top two floors, colored pennons flapping in the winds. It was walled off from the rest of the village by ash-grey streaked stone. The steel gates were open and five guards could be seen patrolling the grounds wearing the dark red uniforms that marked them as members of the garrison. "Halt!" one of them barked as Alon approached the courtyard. Alon continued to walk towards the large double doors. "I said to halt, skaa." the guard bellowed, drawing his sword. Alon reached into his coat pocket and flashed a plaque to the guard. Glancing at the plaque the guards face drained of color. "S-sorry Sir." the guard stammered "C-can I assist you?" Replacing the plaque, Alon glanced at the guard. "You can make sure no one else gets n my way." "At once, Sir" the guard replied bolting for the main doors. Don't know where the thin man got this thing but it sure is useful. Alon thought as he passed through the now open doorway. Heading down the broad central corridor, Alon saw the guard arguing with two blue clad soldiers guarding the door to the audience chamber. "We were told not to open this door for anyone." one of them declared "He's not just anyone, he's one of them." the guard screamed. Seeing Alon approach the guard made to move away, but Alon grabbed his arm. "You never saw me, understand." Alon whispered. The guards eyes were wild as he nodded vigorously. "You can go now." The guard bolted Turning to one of the soldiers, Alon stared at the mans eyes "Open the door" he spoke. It hung there a long moment, while the soldiers looked at each other then nervously at Alon. Then one of them swallowed hard and fumbling with the handle opened the door. The audience chamber was large, carpeted and draped in maroon. Large candelabras lined the walls, and there were more candles on the polished table in the centre of the room. Two men sat at the table with documents before them. One of the men was unknown to Alon, a muscle-bound man wearing a riot of conflicting colors and a pinched-in face. The other was Dane, outfitted in close-fitting blue tunic and trousers. His black knee-high boots were polished to a mirror shine. "Alon!" Dane said sharply "what are you doing here?" Taking a seat at the table, Alon browsed through the various documents arrayed in front of him. "We need to talk." I'm going to vote for Wark. Most people are jumping on the bandwagon without giving Mabi a chance to defend. If I remember correctly Wark's backstory also has him being hit by a piece of flying tin that embedded itself into his eye. How do we know that piece of tin didn't go through another before it hit him and turned Wark into a spiked tineye. Hiding your spike through rp is a good way to throw off suspicion. Maill, the third name is for a Sel game if there is one. I'm claiming the Aon Ate (silence) before anyone else. He's going to be a Stonemason/Quarry Foreman. (depending on the scenario)
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You can give away your breaths without dying. You just become a drab.
