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Posts posted by First of the Tide
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The fisherman that found Nightblood? I think he was dumb...
again, if I get it, please skip me0 -
1 hour ago, Adonalsium Will Return said:
No, his account says 35 posts under his avatar(yours says166), but he has 1643 posts on this forum
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12 hours ago, Adonalsium Will Return said:
No, sorry.
Nope!
1. This character has been a viewpoint character.
2. This character is considered a bit dumb. Just a bit, though.
Teravangian
@AceBassMan how do you have more posts on this topic than total posts? What happened?1 -
Omigosh I forgot I was doing this(all the way back in april) I'm sososo sorry, Quizbowl took over my liiife... please please please forgive me
it was rokke btw
On 5/4/2026 at 4:06 PM, Adonalsium Will Return said:Alright.
1. This character has been a viewpoint character.
Sigzil?
Btw if I get this, please someone else take over. 99.99862% chance I forget Abt it cuz I'm a horrible person.1 -
Guys its 1AM I am srsly struggling 2 come up with something...
Uhhhh...
OK
1. This Character has eaten on screen
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That narrows it done by like..... 1/8 a name. Ed lists like all of them
4 minutes ago, Ati_Simp said:It is not the Dazzling Duchess Khrissalla
It is not our Amazing artifabrian
1. This character is an arcanist
2. This character's name appears in Isles of the Emberdark
Uhhhh.....@Argent? (sry, I had to)
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IotE:
SpoilerHuio?
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1 hour ago, Through the living Wahr said:
Not Starling
Also not Zahel, Kalak, Warbreaker or Peacegiver
Also not the Author of all Ars Arcanums
Also not Khriss assistant
1. This Character has appeared in more than one Book
2. This Character knows Hoid
3. This Character is highly invested
4. This Character knows a multitude of Worldhoppers
5. This Character has a very close connection to a Shard
MeLaan?
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1 hour ago, Through the Living Hopper said:
Really? I remember the one scene in the beginning and that was it.
it kinda is only one scene, but the scene is like super dragged out by flashbacks so the entire first chapter feels like *confusion* CATHETER *Flashback* *Flashback CATHETER *confusion* CATHETER *More flashback* CATHETER CATHETER *flashback* noooo no more catheter. The audiobook also reads the first chapter slower than the more action-filled ones, so that's probably part of my problem, but idk, it made me like super uncomfortable
Still a 9/10 book (I only rank Sanderson/Lynch a 10) but I just thought I'd put that out there
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4 hours ago, Through the Living Hopper said:
Other than that, Project Hail Mary is very clean, little to no violence, nothing sexual (there is one scene of innuendo, but nothing actually happens). It's very clean.
There is ooone thing tho... It spends like a good 15% of the book discussing a catheter. Not like... in detail or anything. It just KEEPS bringing it up, and tbh it made me kinda uncomfortable. more uncomfortable than almost any other book I've read, and I read all of ACOTAR
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"tried to walk through a door but I hit the flyscreen"Is it okay if I consolidate?
Quote"So- no one needs a countdown if they've got a routine."
"No one has to study if they've got it all seen" (changed to make the syllable count match, I really hope that's okay)
"We always work for things we know are already done"
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28 minutes ago, Through the living Wahr said:
No not our favorite Worldhopper
Sorry, not the wordlhopping Cryptic
Also not the Dragon under the Crimson sea
Unfortunately it isnt Preservations Vessel
It is also not Harmony
Nor Odiums First Visselhövede
Now unto the Clues
1. This Character has appeared in more than one Book
2. This Character knows Hoid
3. This Character is highly invested
4. This Character knows a multitude of Worldhoppers
Ed? I don't know if he's highly investedWait its probably khriss I thought I guessed that already
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Quote
Shallan, a striking, long, straight reddish-auburn hair
Beautific
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OK. I think I came up with a new system that not only addresses the issues raised, but also fits the description a little better.
The System
SpoilerInstead of depending on arbitrary binary stuff, we represent each base (columns in the original table) as a color vector, (Red, Yellow, Green, Cyan, Blue, Magenta, blacK, White since those are natural poles, instead of just random ones Newton chose) and we represent each accent type (rows) as a magnitude for the vector(their ratios
might be like going up or down a half step in music but color). each individual vector will have a relatively small magnitude on its own, but as we increase the length of the word, we add the vectors from each successive letter to the current color. then, we draw the gradient from the color at the start of the word through each color that occurs as we build the word, and end on the final color.
I am not gonna do the math for this right now, since it sucks to add vectors in polar coordinates (which i'm likely to use since this system is reminiscent of HSV, which essentially uses polar coords), but it seems like it'd be super easy for a person with perfect color recognition to do just by pure instinct
Addressing some things:
Spoiler2 hours ago, Treamayne said:Right, but that assumes that the letters we have translated are the full alphabet. I think of it more like IPA - sure, English has 26 "letters" but phonemes to accurately represent the various sounds those letters make. . .
Good point, but I think it's very plausible that what we've deciphered is very close to the full alphabet (or at least we know the number of letters there will be) The alphabet seems to, for all of its letters, take a base symbol and add 0-2 accent marks in a very specific way each time. This is part of why I used that table in the first place, because it arranges the letters by those bases and symbols. It's possible we're missing a critical base or symbol set, but with the number of letters we have seen, I don't think it's implausible that those are all of the letters. Also note that there are already some guesses in the table, which go beyond what we've deciphered.
2 hours ago, Treamayne said:To me, Artisan's script is less an "alphabet" and more of visual depiction of how the language sounds
I think this solves it a lot better. this version takes the nalthian script (which is at least to an extent grouped by sound, hence why BVM are in the same column, which is discussed in the nalthian language thread I linked earlier and is why I made each column a direction), and turns it into a distinct change in visualsness (technical term) I think this is giving off much better "calligraphy, but only if you have UV glasses" vibes
QuoteEvery letter has its own color vs needs 3rd awakening to really get.
this still gives each letter their own color, while not having it be so obvious a simpleton can read it, and also seems to depend way less on random ideas exclusive to our earth, like hexcode and the ROYGBV system
Interested to see your thoughts. will do some math and give an example (hopefully with susebron, but we'll see) tomorrow, unless somebody comes and either tells me all the 180 ways I made a mistake, or does it for me
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7 minutes ago, Treamayne said:
Right, but that assumes that the letters we have translated are the full alphabet. I think of it more like IPA - sure, English has 26 "letters" but phonemes to accurately represent the various sounds those letter make. . .
Well, you've already jumped to, at least, 64 phonemes (not including dipthongs and consonant clusters). If the base consonant/vowel is <color> and we know that Vivenna describes the colors of Lightsongs Palace as "shades of red" (see below), then similar derived phonemes would be steps of that base color (up or down).
To me, Artisan's script is less an "alphabet" and more of visual depiction of how the language sounds
Warbreaker Ch 14:
Feeling a little more secure, she glanced at Parlin, who seemed more at peace now that they were away from the larger crowds in the city below. “Interesting buildings,” he said. “The people wear so much color, but that palace is just one color. Wonder why that is.”
“It’s not one color. It’s many different shades of the same color.”
Parlin shrugged. “Red is red.”
How could she explain? Each red was different, like notes on a musical scale. The walls were of pure red. The roof tiles, side columns, and other ornamentations were of slightly different shades, each distinct and intentional. The columns, for instance, formed stepping fifths of color, harmonizing with the base tint of the walls.
It was like a symphony of hues. The building had obviously been constructed for a person who had achieved the Third Heightening, as only such a person would be able to see the ideal resonance. To others…well, it was just a bunch of red.
Annotations to Ch 14:
After all, how many people can pick out Zomp from Chartruese from Mindaro on sight. . .
Iiiiiinteresting. not sure that I agree, but food for thought for sure.
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1 minute ago, Treamayne said:
Interesting thought experiemnt, but I feel like it missed the basic premise of Artisan Script - that every letter has its own color. Converting a four word phrase to only three colors doesn''t seem to work, but cause you have to know the "translation" for the colors to be read.
I envision something like this (using your example phrase):
Just food for thought. YMMV.
Hope that helps
That was my first thought too, for sure, but my big issue with that is that it says that you need the 3rd heightening to fully understand it. even I can tell the difference between the ~30 colors that would represent 30 different sounds. (I kinda glossed over this in the original post) combining sets of four means that 0ffe3a and 0afe3a are very different sounds, even if I can't tell them apart. I agree that I kinda got caught up in the project, and over-combined things, but I think one color per letter isn't elitist enough (not that i'm trying to be, just that that's the nature of the language)
Also, at least the coppermind (which is admittedly quite faulty on occasion) only says one color per sound, not per letter, so maybe its still grouped, just not quite as cryptography-like as I had originally done?
Interested to see your thoughts, and grateful for the critique. Thanks for being awesome as always
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ohhhhhh I get it I'm kinda dumb I thought you were saying he was talking to dalinar I'm just dumb
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I wanted to make a version of the artisan's script that converts from nalthian script (or what we know of it) to color. So, lets review what we know abt the artisans script
From the coppermind, we have the folowing:QuoteThe artisan's script is a form of writing in the nation of Hallandren on Nalthis. Unlike most writing systems, which are based on form and shape, the artisan's script is based on color. Each color represents a different sound in Hallandren's language. In its most basic form, simple dots are used. More advanced writers use lines that gradually shift in color, or glyphs that form pictures.[1]
To use the artisan's script to its full potential requires perfect color recognition granted by the Third Heightening
however, most phonetics don't have so many distinct sounds that it would require the third heightening to tell them apart. (there are abt 2^24 distinct colors in Hexcode, and even the phonics with the most distinct sounds have less than 2^9 , and even I can tell that many colors apart despite being slightly colorblind)
Instead, we'll encode both the nalthian script and the hexcode color into binary, and then convert between them. We'll use the table seen here (by @TheKingofCrimsonesia) to convert the English into nalthian script (and then into binary) and a binary-to-hexadecimal converter like this one to convert it from there into a base 16 number, which already represents a color in hexcode.
Table Incase the link is wrong:
Spoiler
Since the table is already an 8 by 4 grid, we can use 3 bits to represent the x position on the grid, and 2 bits to represent the y position. That gives 5 bits per letter. Since hexcode has 24 bits (8 in the red, 8 in the green, 8 in the blue), we can fit 4 letters in each number, with 4 extra bits. We may use those four bits later, but for now well leave them blank.
Lets convert one letter to start. We'll do the letter V, or
In order to convert the x position on the table to a 3-bit number, we'll use a binary split, and repeat three times. If the letter is on the left of the table, we'll start with a 0, and if it's on the right, we'll start with a 1. V is on the left half, so we start with a 0. then we repeat.
Within the chosen half, if it's in the leftmost 2 columns(L,H), we'll add another 0, if it's in the rightmost 2(A,B), we'll add a 1. V is in the B column, so we'll add a 1. (01)
Within the chosen quarter, if it's in the left column(A), we'll add another 0, if it's in the right(B), we'll add a 1. V is in the B column, so we'll add a 1. (011)
In order to convert the y position, we'll do the same, with up being 0, and down being 1 (V's value for this is 10)
So, V's value is 01110
With the table and this method, we can turn any letter into a 5-digit code in base 2.
we'll use 4 letters per color, and we'll add some extra nuance with the extra 4 bits. I'm using a positive/negative toggle, a me/you toggle, a emotion/apathy, and a null toggle
+/- the word(s) prominent here has a positive connotation if this is 1, opposite if 0
m/y the word(s) prominent here refer to me if this is 1 opposite if 0
e/a the word(s) prominent here matter to the speaker if this is 1 opposite if 0
null if this is 1, nuance toggles from this color are null. no matter what they are set to they have no value either way
So, to convert from English to artisan's script, you
- convert to nalthian letter grouping (write W as uu, and group Th into {eth}(like in bathe) or {theta}(like in bath) group sh and ch into single letters, also I am choosing to remove silent letters) I LIKE TO WIN becomes I LIK TO UUIN
set in four letter groups (One group per color) I LIK TO UUIN becomes ILIK TOUU IN
fill extra groups with a soundless letter (I'm using sign & to represent space 11110) ILIK TOUU IN becomes ILIK TOUU IN&&
add nuance ILIK TOUU IN&& becomes ILIK+me0 TOUU-ya1 IN&&+ma0
convert to binary ILIK+me0 TOUU-ya1 IN&&+ma0 becomes 00011,00000,00011,00111,1110 10010,11100,11111,11111,0001 00011,11001,00010,00010,1100
convert to hexadecimal 00011,00000,00011,00111,1110 10010,11100,11111,11111,0001 00011,11001,00010,00010,1100 becomes 18067E 973FF1 1E442C
convert to color: 18067E 973FF1 1E442C becomes


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Yeah you guys are right, i'm just an ignaramus Thank you both
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When I access the website on my mobile device(Samsung A15 5G) through Google Chrome, the "Next" and "Back" buttons seem to send me to the last and first pages of a topic respectively, at least in forums, instead of the page immediately before or after my current page. typing in the correct page number seems to work just fine.
Sorry if this issue has already been discussed. I gave it a cursory look and didn't find anything. Thanks for your help in advance!0





Guess That Cosmere Character! Forum Edition!
in Forum Games & Random Stuff
Posted
Vyre?(
)
Skip me if I get it